Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 56,164
Key point: they approach bad "stealth-wise". Are they bad in and of themselves? I personally do not think so.
Blood Money doesn't have a single bad level (the tutorial doesn't count). Thief 1 and 2 have plenty between them
There's no written rule that puzzles are puzzles only when they have one solution.
I've even seen retards post about the crypt stage being scary which is laughable.
Thief2 is the better game, it clearly is if only for the fact that it allowed the devs greater room to do what they wanted and not forced in the monsters and shit they were asked to.
Blood Money doesn't have a single bad level (the tutorial doesn't count).
Is there any good Hitman's mods? specially regarding saves.
Haha really? I'll have to try that out sometime since I kept my saves backed up, sounds hilarious. Love the voice actors for the guards, if only they had recorded more banter.Posted this recently but T2 also had wonderful little moments like this:
Loved that one too. IIRC, you could bow one of them and they'd mistake it as an attack by the other and not you.
Played both Thief games with the latest patches including the 5.1 surround mods even at night time. Still found nothing remotely frightening about any levels in either Thief game. Especially compared to the likes of Silent Hill, Scratches, Amnesia + mods and such.I've even seen retards post about the crypt stage being scary which is laughable.
Maybe how the haunts look like is laughable but how they sound sure isnt... Really the sound is half of why its scary. Also dont forget all the buildup that led up to those missions. I suggest you play them again friend and this time turn on the volume...
That's great.
I disagree, but taste is a curious thing.Hitman BM is an overall better game than Thief.
Suddenly talking a lot of sense here, mate.Stealth mechanics are better in Thief.
SUCH SLANDER WILL NOT BE TOLERATED WHILE WE'RE ON WATCHAnd 47 is much cooler than Garrett.
Played both Thief games with the latest patches including the 5.1 surround mods even at night time. Still found nothing remotely frightening about any levels in either Thief game. Especially compared to the likes of Silent Hill, Scratches, Dark Amnesia + mods and such.
That always bugged me.He's a hulking bald tosser with the face of a moai that is easily the most conspicuous thing in any room he walks into, but we're expected to believe he's a master of disguise that eases through crowded rooms unnoticed
yah mang, I'd rather play a normal average dued liek in CoD or whatever the fuck, John Johnovich Johnson with a buzz cut would be the best.But in seriousness. I enjoy Hitman but Agent 47 is the worst part about the games for me. He's a hulking bald tosser with the face of a moai that is easily the most conspicuous thing in any room he walks into, but we're expected to believe he's a master of disguise that eases through crowded rooms unnoticed.
Again, raterd detected cuz it used to be pretty subtle until Assholition.MASTER ASSASSIN TRAINED FROM A YOUNG AGE TO BE SKILLED WITH EVERY WEAPON AND FIGHTING STYLE UNDER THE SUN ALSO DID WE MENTION HE'S A GENETICALLY ENGINEERED CLONE BUT HE'S TOTALLY GOT A SENSE OF MORALITY TOO WHAT A HERO.
Havent played Silent Hill but its japanese so its bound to be more disturbing than scary.
Oh it's fucking both. I've never to this days encountered games with atmosphere as strong as first two Silent Hills. Yep, not even Thiefs, though have superb atmosphere as well.
yah mang, I'd rather play a normal average dued liek in CoD or whatever the fuck, John Johnson with a buzz cut would be the best.
Also reatard detected cuz 47 has no sense of morality unless you only played the gayass Absolution.
Again, raterd detected cuz it used to be pretty subtle until Assholition.
As for why nobody notices 47.
I dont know if you know this but, according to secret files that you can find in C47(on last level), the whole clone assassins project was a continuation of the old 1960s MK Ultra mind control program. Apparently, 47 possesses a limited ability to psychically manipulate the blind spot of the human eye, rendering him almost invisible for short periods of time... This, and his superior training is what makes him the best at what he does. Also its implied that he was castrated at a young age which might explain his complete and undivided dedication to his work...
Unless they make TWO Thiaf movies, the answer is clear.Better question would be which series continued to be decent in the long run.
Oh it's fucking both. I've never to this days encountered games with atmosphere as strong as first two Silent Hills. Yep, not even Thiefs, though have superb atmosphere as well.
Alright, i might try them... But im not a big fan of the whole "psychological" horror approach.
Do you have guns in these games? I mean can you defend yourself in some way or do you just run away. Cause i hate that... Its cheap.
That was one thing that drove me up the wall about T2. Those tiresome Karras trollbots who repeated the voice recordings ad nauseum. I can't imagine ever replaying the game because of some of those maps where they were in a huge abundance. Disabling them could be a nightmare too especially when you're low on water arrows.Thief 2 is a great game but by the end of it I was getting really burnt out of sneaking past same shit over and over. Fucking robots in particular got tiring and Karras voice everywhere got pretty old too. Hence Thief 1 is much easier to replay for me.Havent played Silent Hill but its japanese so its bound to be more disturbing than scary.
Yeah I meant Amnesia: DD, my fault. I tend to mix up games with generic titles. Vanilla DA may not have been much, but there were some great mods that certainly were unsettling. Necrologue comes to mind:Played both Thief games with the latest patches including the 5.1 surround mods even at night time. Still found nothing remotely frightening about any levels in either Thief game. Especially compared to the likes of Silent Hill, Scratches, Dark Amnesia + mods and such.
Nothing remotely frightening... Well then maybe youre some kinda psycho?? I mean what are you doing in my closet?
Dark Amnesia... Dont you mean Amnesia the Dark Descent? If so, well that wasnt scary at all. I didnt even finish it because of how boring it was.
Scratches a puzzle game, scarier than Thief Cathedral missions... I kinda doubt that Jose.
Havent played Silent Hill but its japanese so its bound to be more disturbing than scary.
Also reatard detected cuz 47 has no sense of morality unless you only played the gayass Absolution.
I never thought about that as morality. More like he finally made a friend. Also at the end he realized that fuck it, I never belonged in this world, I'll choose the truth I like. It seemed to me he basically realized it was all a big mistake. I guess he donated his money to the church but how is that moral anyway.Also reatard detected cuz 47 has no sense of morality unless you only played the gayass Absolution.
47 definitely had a sense of morality in Silent Assassin, seeing as the whole game was about saving an old priest whom he had befriended. The abduction of Vittorio is more or less the only reason 47 goes back to being a contract killer.
I don't know about Contracts, but my impression is that it's really only in Blood Money that he becomes completely cold.
That always bugged me.He's a hulking bald tosser with the face of a moai that is easily the most conspicuous thing in any room he walks into, but we're expected to believe he's a master of disguise that eases through crowded rooms unnoticed
http://www.rpgcodex.net/forums/index.php?threads/thief-gold.58369/page-3#post-2809424 http://www.rpgcodex.net/forums/inde...-topic-for-a-thread.85660/page-5#post-2854090Blood Money doesn't have a single bad level (the tutorial doesn't count). Thief 1 and 2 have plenty between them
YOU'VE GONE - YOU'VE GONE TOO FAR THIS TIME, YOU CAMEL MANNERED TUNIC WEARING MOLLY CODDLE! AN ARROW IN THE THROAT OUGHT TO SHUT YOU UP!
What about the last one in the White House? That sucked. It was linear shit and it had you saving the president... Thats the only thing worse than saving the world. Why would 47 or me give a fuck about the president. Man the level is so lame i always skip it. Theres just Dance with the Devil, shift+c and the cool outro song... No White House bullshit. Hitman doesnt work if its a real world location and they shouldve known that.
If you're going to play SH, I'd recommend 1-3. Skip the rest, they're terrible. Surprised to come across someone who has never tried any of them though
47 definitely had a sense of morality in Silent Assassin, seeing as the whole game was about saving an old priest whom he had befriended.
The White House level is fine. It's not linear, there are multiple approaches through it (you can even take out the albino guy with a bomb through the wall to avoid the chase and shoot-out). You're being paid to stop them.
Its linear... Theres even a locked noninteractive door in the first hallway thats supposed to lead to the rest of the level... But you cant even click on it. Instead you just have to take the roof, wheter you like it or not cause the only way in. Its like they didnt even finish the map.
Just admit it man. It sucks. Its okay not every level has to be perfect. And, its tradition for every Hitman game to have at least one shitty level. Tradition... hmmm.