FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
too many writers
What about words? Are there enough words yet?
too many writers
BecauseFFS why is there HP? Numenera does not have HP.
Can you send your game logs to us at support@inxile.net? Navigate to <your Steam install path>\Steam\SteamApps\common\Torment Tides of Numenera\WIN\TidesOfNumenera_Data on your computer, and send us the output_log.txt file there (please make sure this is from immediately after the issue occurs; if you restart the game afterwards, this file will be overwritten and may not contain the information we need).Didn't get far. I got to the tutorial combat encounter, and then the game bugged out and nothing I clicked worked. Couldn't end my turn, couldn't attack anyone, couldn't use spells. It was working fine until I tried to cast Onslaught.
Can you send your game logs to us at support@inxile.net? Navigate to <your Steam install path>\Steam\SteamApps\common\Torment Tides of Numenera\WIN\TidesOfNumenera_Data on your computer, and send us the output_log.txt file there (please make sure this is from immediately after the issue occurs; if you restart the game afterwards, this file will be overwritten and may not contain the information we need).Didn't get far. I got to the tutorial combat encounter, and then the game bugged out and nothing I clicked worked. Couldn't end my turn, couldn't attack anyone, couldn't use spells. It was working fine until I tried to cast Onslaught.
Lol you're focking hilarious man. Take a chill pill and relax, life doesn't revolve around a video game. Let it go and move on.THEN WHY IN THE BLOODY VAGINAL BURP DID THEY RETARD PROOF THE GAME BY ADDING IN A FUCKING HEALTH BAR?
Lol you're focking hilarious man. Take a chill pill and relax, life doesn't revolve around a video game. Let it go and move on.THEN WHY IN THE BLOODY VAGINAL BURP DID THEY RETARD PROOF THE GAME BY ADDING IN A FUCKING HEALTH BAR?
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Respect that, taking back my careless words. -_-Sensuki literally beat his mom to death with a fucking hammer over PoE being shit. My response is tepid.
I wouldn't exactly attach a "dumbed down" label to Numenera because the label is meaningless without context. You won't call an adventure game "dumbed down" because it doesn't have RPG stats, will you? Minimalistic rulesets have their uses. (E.g. I've played a lot of forum-based RPGs and I can tell you that trying to do that using a full-fledged system like D&D by the book is pure hell. It's usually hard enough to get people to post regularly even without having a long and productive discussion about which rule applies in every particular situation.) I completely agree with you on the attitude part though.You know, if you feel that you have to make something as ridiculously dumbed down as Numenera even more "accessible" to your players, then I have bad news either about your players or your attitude towards them...
Chris Avellone would definitely keep putting points into intellect while constantly getting into fights on account of role playing.
So, on the subject of risk and reward... since you can still expand points for tasks, are tasks like an opportunity window that pops up and is gone, or can you always come back to most tasks will full pools?
Nope,for me everything seems out of place,the mutiple happy go colored contraptions in the background and the whole art in general seems to not blend together at all.It feels like they have different art teams and they never cooperate with each other,not feeling it at all.Am i the only one who finds some of the environments dull?