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New Total War game: Warhammer

A horse of course

Guest


Russian leak - DLC1 is blood and gore.
 

Zewp

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Joined
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Messages
3,566
Codex 2013
I get their age rating shtick, but can they really not make this DLC cheaper? Do they really have to charge $2.50 for it?

I'm torn between buying it because Warhammer and saying fuck them because greed. Also, where is the promised FreeLC.
 

MediantSamuel

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I get their age rating shtick, but can they really not make this DLC cheaper? Do they really have to charge $2.50 for it?

I'm torn between buying it because Warhammer and saying fuck them because greed. Also, where is the promised FreeLC.

First FreeLC update is the Blood Knights, released earlier today alongside the first big update:

13576703_1092923217449544_832704774360836435_o.jpg

VC elite cavalry, essentially.
 

A horse of course

Guest
Blood and Gore gameplay montage shows just how ludicrously cartoonish the effects are. Reminds me of the Shogun 2 comedy blood pack, which at least had the defence of being a tribute to the movies. Attila did a much better job of toning down the splatter effects. I mean look at the fucking bodies exploding.



1:30 shows Leoncouer make an overhead chop onto a marauder...and the five dudes next to him suddenly pop.
 
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thesheeep

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Messages
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Location
Tampere, Finland
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Ahh, yes, Warhammer.

Blood for the Blood God.
Teeth for the Tooth Fairy.

It kind of worries me that some people can take this setting serious.
Not that I don't like it, it's wonderful!
 

A horse of course

Guest
Someone on the forums has gone back to the russian data-mined info and sorted it through it with the BFTBG DLC references included

The list of upcoming factions that was data-mined may be confirmed as out of date, but there is a ton of solid information to be gleaned from what we do have. Given that this list was found in the startpos.esf (the campaign file), and the naming conventions of the factions, I've organized the list in its entirety in an attempt to make it easier to read and understand and in hopes of sparking discussion to see if I or anyone else has missed any particularly juicy bits of information.

This list was reorganized after using @agnes1969 's post from https://forums.totalwar.com/discussion/178162/dlc-unearthed/p3 to be more user-friendly. Most of what follows, other than the list itself, is my conjecture based on modding Total War titles for the past 15 years. I may have missed one two factions due to human error, but I'm fairly certain I got them all.

Before I begin, let me start by saying what this list can and cannot tell us: firstly, this list contains all factions currently in-game and the major factions planned for future release. Any faction that exists already on the map would not be listed with one of the "dlc" or "exp" headers to tell us if they will be playable in the future because they are already on the map. In other words, this list won't tell us if any already-existing factions or races will become playable. Secondly, the list gets less detailed the further out we get, so we have little to no information on what minor factions may be coming beyond DLC05. Don't take the absence of minor factions like Araby or the Amazons as an absolute indicator that they won't be on the map. This list simply doesn't give us that much information.

What can it tell us? It can tell us what factions CA planned to add and in roughly what order at some point prior to the game's official launch. Given CA's statements that the list is out of date and that their plans have expanded, my guess is that we will be getting more than what we have listed, so the numbering may end up being off. For example, we may get two DLCs between the Beastmen and Wood Elves, but in all likelihood the rough order will probably be pretty close. We may get more Campaign packs as well, but there's no way to know that beyond the information we have for Beastmen and Wood Elves. So...



*****!!POTENTIAL SPOILERS!!*****



PART I - The pre-existing factions:

You'll notice suffixes at the end of some faction names. "_qb#" indicates a copy of a faction used in Quest Battles, not necessarily a faction with quest battles. Factions that have at least one "_qb#" are not necessarily going to be playable, but it's a pretty good indicator that factions lacking quest battle copies were not planned to be made playable at the time the list was made. The "_rebels", "_separatists", and "_waaagh" suffixes are self-explanatory.

Also note that there are no "DLC##" prefixes for either Chaos or Bretonnia. This is because those factions are already on the map and coded into the game, even though Chaos was the first DLC and Bretonnia will be made playable later.

wh_main_brt_artois
wh_main_brt_bastonne
wh_main_brt_bordeleaux
wh_main_brt_bretonnia_qb1
wh_main_brt_bretonnia_qb3
wh_main_brt_bretonnia_qb2
wh_main_brt_bretonnia_rebels
wh_main_brt_bretonnia_separatists
wh_main_brt_carcassonne
wh_main_brt_lyonesse
wh_main_brt_parravon
wh_main_chs_chaos
wh_main_chs_chaos_qb1
wh_main_chs_chaos_qb2
wh_main_chs_chaos_qb3
wh_main_chs_chaos_rebels
wh_main_chs_chaos_separatists
wh_main_chs_chaos_separatists_sorcerer_lord
wh_main_dwf_barak_varr
wh_main_dwf_dwarfs
wh_main_dwf_dwarf_ai_separatists
wh_main_dwf_dwarfs_qb1
wh_main_dwf_dwarfs_qb2
wh_main_dwf_dwarfs_qb3
wh_main_dwf_dwarf_rebels
wh_main_dwf_dwarf_separatists
wh_main_dwf_karak_azul
wh_main_dwf_karak_hirn
wh_main_dwf_karak_izor
wh_main_dwf_karak_kadrin
wh_main_dwf_karak_norn
wh_main_dwf_karak_ziflin
wh_main_dwf_kraka_drak
wh_main_dwf_zhufbar
wh_main_emp_averland
wh_main_emp_empire
wh_main_emp_empire_ai_separatists
wh_main_emp_empire_qb_intro
wh_main_emp_empire_qb1
wh_main_emp_empire_qb2
wh_main_emp_empire_qb3
wh_main_emp_empire_rebels
wh_main_emp_empire_rebels_qb1
wh_main_emp_empire_separatists
wh_main_emp_hochland
wh_main_emp_marienburg
wh_main_emp_marienburg_rebels
wh_main_emp_middenland
wh_main_emp_nordland
wh_main_emp_ostermark
wh_main_emp_stirland
wh_main_emp_talabecland
wh_main_emp_wissenland
wh_main_grn_black_venom
wh_main_grn_black_venom_waaagh
wh_main_grn_bloody_spearz
wh_main_grn_bloody_spearz_waaagh
wh_main_grn_broken_nose
wh_main_grn_broken_nose_waaagh
wh_main_grn_crooked_moon
wh_main_grn_crooked_moon_waaagh
wh_main_grn_greenskin_ai_separatists
wh_main_grn_greenskin_ai_separatists_goblin_shaman
wh_main_grn_greenskin_ai_separatists_waaagh
wh_main_grn_greenskins
wh_main_grn_greenskins_waaagh
wh_main_grn_greenskins_rebels
wh_main_grn_greenskins_rebels_waaagh
wh_main_grn_greenskin_separatists
wh_main_grn_greenskin_separatists_goblin_shaman
wh_main_grn_greenskin_separatists_waaagh
wh_main_grn_greenskins_qb1
wh_main_grn_greenskins_qb2
wh_main_grn_greenskins_qb3
wh_main_grn_greenskins_qb4
wh_main_grn_necksnappers
wh_main_grn_necksnappers_waaagh
wh_main_grn_orcs_of_the_bloody_hand
wh_main_grn_orcs_of_the_bloody_hand_waaagh
wh_main_grn_red_eye
wh_main_grn_red_eye_waaagh
wh_main_grn_red_fangs
wh_main_grn_red_fangs_waaagh
wh_main_grn_scabby_eye
wh_main_grn_scabby_eye_waaagh
wh_main_grn_skull-takerz
wh_main_grn_skull-takerz_waaagh
wh_main_grn_skullsmasherz
wh_main_grn_skullsmasherz_waaagh
wh_main_grn_teef_snatchaz
wh_main_grn_teef_snatchaz_waaagh
wh_main_grn_top_knotz
wh_main_grn_top_knotz_waaagh
wh_main_ksl_kislev
wh_main_ksl_kislev_rebels
wh_main_ksl_kislev_separatists
wh_main_nor_aesling
wh_main_nor_baersonling
wh_main_nor_bjornling
wh_main_nor_graeling
wh_main_nor_norsca_qb1
wh_main_nor_norsca_qb2
wh_main_nor_norsca_qb3
wh_main_nor_norsca_rebels
wh_main_nor_norsca_separatists
wh_main_nor_norsca_separatists_sorcerer_lord
wh_main_nor_sarl
wh_main_nor_skaeling
wh_main_nor_varg
wh_main_teb_border_princes
wh_main_teb_border_princes_rebels
wh_main_teb_border_princes_separatists
wh_main_teb_estalia
wh_main_teb_estalia_rebels
wh_main_teb_estalia_separatists
wh_main_teb_tilea
wh_main_teb_tilea_rebels
wh_main_teb_tilea_separatists
wh_main_vmp_mousillon
wh_main_vmp_rival_sylvanian_vamps
wh_main_vmp_schwartzhafenrebels
wh_main_vmp_waldenhof
wh_main_vmp_vampire_ai_separatists
wh_main_vmp_vampire_ai_separatists_master_necromancer
wh_main_vmp_vampire_counts
wh_main_vmp_vampire_counts_qb1
wh_main_vmp_vampire_counts_qb2
wh_main_vmp_vampire_counts_qb3
wh_main_vmp_vampire_rebels
wh_main_vmp_vampire_separatists
wh_main_vmp_vampire_separatists_master_necromancer

Have I missed anything else of value here?

Part II is incoming, wherein we look at the first two Race/Campaign DLCs

PART II - The first two Race / Campaign Packs

BEASTMEN - DLC03

Based on the naming conventions, we can see here that the Beastmen were planned to be the third paid DLC for the game. The "_qb#" suffixes have returned to show us that there will be quest battles featuring Beastmen and some other factions, but we have some new prefixes and suffixes to look at. First, "_mini_". This likely indicates a faction that will be appearing in a mini-campaign. My guess is that the Greenskins and Empire factions that are part of this DLC are likely part of the Beastmen mini-campaign as well. Given that only GS, Emp, and Beastmen faction appear, it's likely that the mini-campaign focuses on a region around the Empire. There are two Bretonnia "_qb#" factions as well, indicating that at least one of the Beastmen's quest battles will probably be against the Bretonnians.

Probably the most interesting addition is the "_brayherd" suffix. This seems to be something akin to the Greenskins' "_waaagh", but it could also be related to a completely new, unheard of mechanic unique to the Beastmen.

Because Khazrak's herd has both "_rebels" and "_separatists", it seems that his is the playable Beastmen faction in the mini-campaign. It's likely that one Empire and one Greenskins faction are also playable, but we can't say which based on this alone. Maybe a lore expert could step in and point to one being more likely than the others?

wh_dlc03_bst_beastmen
wh_dlc03_bst_beastmen_qb1
wh_dlc03_bst_beastmen_qb2
wh_dlc03_bst_beastmen_qb3
wh_dlc03_bst_beastmen_rebels
wh_dlc03_bst_beastmen_separatists
wh_dlc03_bst_mini_jagged_horn
wh_dlc03_bst_mini_jagged_horn_brayherd
wh_dlc03_bst_mini_khazrak_herd
wh_dlc03_bst_mini_khazrak_herd_brayherd
wh_dlc03_bst_mini_khazrak_herd_rebels
wh_dlc03_bst_mini_khazrak_herd_rebels_brayherd
wh_dlc03_bst_mini_khazrak_herd_separatists
wh_dlc03_bst_mini_khazrak_herd_separatists_brayherd
wh_dlc03_bst_mini_redhorn
wh_dlc03_bst_mini_redhorn_brayherd
wh_dlc03_bst_mini_ripper_horn
wh_dlc03_bst_mini_ripper_horn_brayherd
wh_dlc03_bst_mini_shadowgor
wh_dlc03_bst_mini_shadowgor_brayherd
wh_dlc03_bst_mini_skrinderkin
wh_dlc03_bst_mini_skrinderkin_brayherd
wh_dlc03_brt_bretonnia_qb1
wh_dlc03_brt_bretonnia_qb2
wh_dlc03_grn_black_pit
wh_dlc03_grn_black_pit_waaagh
wh_dlc03_grn_gloomy_woods
wh_dlc03_grn_gloomy_woods_waaagh
wh_dlc03_grn_greenskin_rebels
wh_dlc03_grn_greenskin_rebels_waaagh
wh_dlc03_grn_greenskin_separatists
wh_dlc03_grn_greenskin_separatists_waaagh
wh_dlc03_emp_empire_qb1
wh_dlc03_emp_empire_qb2
wh_dlc03_emp_empire_qb3
wh_dlc03_emp_empire_qb4
wh_dlc03_emp_empire_rebels
wh_dlc03_emp_empire_separatists
wh_dlc03_emp_hochland
wh_dlc03_emp_marienburg
wh_dlc03_emp_marienburg_rebels
wh_dlc03_emp_middenland
wh_dlc03_emp_middenland_qb1
wh_dlc03_emp_middenland_qb2
wh_dlc03_emp_wissenland_qb1
wh_dlc03_emp_wissenland_qb2
wh_dlc03_emp_wissenland_qb3
wh_dlc03_emp_wissenland_qb4


WOOD ELVES - DLC05

After the Beastmen Campaign Pack we'll get at least one other paid DLC, then we should have the Wood Elves Campaign Pack. Here, the "_mini_" is more obvious because we can clearly see some factions that are on the map already will also appear in the WE's mini-campaign. Note also that we have some Bretonnian factions that are not on the map already that will appear in the mini-campaign. It also appears that Morghur will be a prominent villain for the Wood Elves in their mini-campaign. It's possible that he will be the Beastmen's third Legendary Lord, coming as either an FLC when this drops, or as an added bonus for those who buy both packs.

There appears to only be one Wood Elves faction for the main campaign, but the "_durthu" looks like it may be a tree-people army that they have to contend with (for control of Athel Loren?) This could be an indicator of a new type of Regional Occupation, but I'm not completely convinced that is the case, and with the limited information we have I don't think anyone can say for certain.

None of the Wood Elf factions in the mini-campaign have rebels or seperatists with the "_mini_". This could either be related to a feature of these factions in that particular campaign, or they could simply use the same rebels and separatists factions as the main campaign. Morghur is likely playable, as well as one GS and one Bretonnian faction, but again I'd have to defer to someone better-versed in lore to say which is most likely (though I'd love it if I could get some Bohemond Beastslayer action in).

wh_dlc05_brt_mini_aquitaine
wh_dlc05_brt_mini_bastonne
wh_dlc05_brt_mini_brionne
wh_dlc05_brt_mini_bordeleaux
wh_dlc05_brt_mini_bretonnia_rebels
wh_dlc05_brt_mini_bretonnia_separatists
wh_dlc05_brt_mini_carcassonne
wh_dlc05_brt_mini_gisoreux
wh_dlc05_brt_mini_montfort
wh_dlc05_brt_mini_parravon
wh_dlc05_brt_mini_quenelles
wh_dlc05_bst_mini_morghur_herd
wh_dlc05_bst_mini_morghur_herd_rebels
wh_dlc05_bst_mini_morghur_herd_separatists
wh_dlc05_grn_mini_deff_grindaz
wh_dlc05_grn_mini_deff_grindaz_waaagh
wh_dlc05_grn_mini_greenskin_rebels
wh_dlc05_grn_mini_greenskin_rebels_waaagh
wh_dlc05_grn_mini_greenskin_separatists
wh_dlc05_grn_mini_greenskin_separatists_waaagh
wh_dlc05_grn_mini_skullsmasherz
wh_dlc05_grn_mini_skullsmasherz_waaagh
wh_dlc05_wef_mini_anmyr
wh_dlc05_wef_mini_argwylon
wh_dlc05_wef_mini_arranoc
wh_dlc05_wef_mini_atylwyth
wh_dlc05_wef_mini_cavaroc
wh_dlc05_wef_mini_cythral
wh_dlc05_wef_mini_fyr_darric
wh_dlc05_wef_mini_modryn
wh_dlc05_wef_mini_talsyn
wh_dlc05_wef_mini_tirsyth
wh_dlc05_wef_mini_torgovann
wh_dlc05_wef_mini_wydrioth
wh_dlc05_wef_wood_elves
wh_dlc05_wef_wood_elves_rebels
wh_dlc05_wef_wood_elves_separatists
wh_dlc05_wef_wood_elves_separatists_durthu


Next, Part II - All the rest!

PART III - All the Rest

From here on out the list has much less information. We don't have any more mini-campaigns or minor factions listed. While this could be taken as an indicator that there will not be any more mini-campaigns, I think it's more likely that this is the portion of the list that is out of date. The absence of minor factions listed alongside factions that will necessitate a larger map is a pretty good indicator that from here on out the list is incomplete and contains only the planned major factions and their rough release order.

The Race Packs!

The Tomb Kings, Chaos Dwarfs and Ogre Kingdoms will likely all require the map to be expanded. This meshes well with the leaked map from the game that seemed to show what the entire map will look like at the end of the trilogy. It's possible that we may not see Araby at all, given that it's missing, but I think it's more likely that DLC this far out was not planned out solidly enough to list all of the minor factions they may or may not include.

In the case of map extensions, I could see CA releasing the map extensions as FLC with limited versions of the new races' rosters as AI opponents, but it's just as likely that they'll be part of the paid DLC as well.

wh_dlc08_tmb_tomb_kings
wh_dlc10_ska_skaven
wh_dlc13_chd_chaos_dwarfs
wh_dlc15_ogr_ogre_kingdoms

***

The First Expansion!

Okay, so pretty much everyone and their mother guessed that one of the expansions would bring these three factions along with the Naggaroth, Ulthuan and Lustria. This also fits the leaked map from before. I was a little dismayed to see no reference to the Amazons, but again, due to the lack of any minor factions whatsoever, I think it's more likely that the list just excluded minor factions that would be so far out from the initial release of the game.

wh_exp1_def_dark_elves
wh_exp1_hef_high_elves
wh_exp1_lzd_lizardmen

***

The Second Expansion!

This is the expansion that is most boggling. If each expansion is meant to be stand-alone, where would this take place? Could it be the Realm of Chaos or the Chaos Wastes? Either way it seems odd that one of the expansions would contain nothing but Chaos factions. This leads me to believe that whatever this expansion is, it is likely that it will come with big changes, updates and new mechanics that will affect the earlier titles. Honestly though, your guess is as good as mine.

wh_exp2_kho_khorne
wh_exp2_nur_nurgle
wh_exp2_sla_slaanesh
wh_exp2_tze_tzeentch

***

...and boring coding stuff (or maybe not?)
att_fact_red
att_fact_blue
att_fact_yellow

tl;dr we wuz kangz
 
Last edited by a moderator:

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,503
Someone on the forums has gone back to the russian data-mined info and sorted it through it with the BFTBG DLC references included

The list of upcoming factions that was data-mined may be confirmed as out of date, but there is a ton of solid information to be gleaned from what we do have. Given that this list was found in the startpos.esf (the campaign file), and the naming conventions of the factions, I've organized the list in its entirety in an attempt to make it easier to read and understand and in hopes of sparking discussion to see if I or anyone else has missed any particularly juicy bits of information.

This list was reorganized after using @agnes1969 's post from https://forums.totalwar.com/discussion/178162/dlc-unearthed/p3 to be more user-friendly. Most of what follows, other than the list itself, is my conjecture based on modding Total War titles for the past 15 years. I may have missed one two factions due to human error, but I'm fairly certain I got them all.

Before I begin, let me start by saying what this list can and cannot tell us: firstly, this list contains all factions currently in-game and the major factions planned for future release. Any faction that exists already on the map would not be listed with one of the "dlc" or "exp" headers to tell us if they will be playable in the future because they are already on the map. In other words, this list won't tell us if any already-existing factions or races will become playable. Secondly, the list gets less detailed the further out we get, so we have little to no information on what minor factions may be coming beyond DLC05. Don't take the absence of minor factions like Araby or the Amazons as an absolute indicator that they won't be on the map. This list simply doesn't give us that much information.

What can it tell us? It can tell us what factions CA planned to add and in roughly what order at some point prior to the game's official launch. Given CA's statements that the list is out of date and that their plans have expanded, my guess is that we will be getting more than what we have listed, so the numbering may end up being off. For example, we may get two DLCs between the Beastmen and Wood Elves, but in all likelihood the rough order will probably be pretty close. We may get more Campaign packs as well, but there's no way to know that beyond the information we have for Beastmen and Wood Elves. So...



*****!!POTENTIAL SPOILERS!!*****



PART I - The pre-existing factions:

You'll notice suffixes at the end of some faction names. "_qb#" indicates a copy of a faction used in Quest Battles, not necessarily a faction with quest battles. Factions that have at least one "_qb#" are not necessarily going to be playable, but it's a pretty good indicator that factions lacking quest battle copies were not planned to be made playable at the time the list was made. The "_rebels", "_separatists", and "_waaagh" suffixes are self-explanatory.

Also note that there are no "DLC##" prefixes for either Chaos or Bretonnia. This is because those factions are already on the map and coded into the game, even though Chaos was the first DLC and Bretonnia will be made playable later.

wh_main_brt_artois
wh_main_brt_bastonne
wh_main_brt_bordeleaux
wh_main_brt_bretonnia_qb1
wh_main_brt_bretonnia_qb3
wh_main_brt_bretonnia_qb2
wh_main_brt_bretonnia_rebels
wh_main_brt_bretonnia_separatists
wh_main_brt_carcassonne
wh_main_brt_lyonesse
wh_main_brt_parravon
wh_main_chs_chaos
wh_main_chs_chaos_qb1
wh_main_chs_chaos_qb2
wh_main_chs_chaos_qb3
wh_main_chs_chaos_rebels
wh_main_chs_chaos_separatists
wh_main_chs_chaos_separatists_sorcerer_lord
wh_main_dwf_barak_varr
wh_main_dwf_dwarfs
wh_main_dwf_dwarf_ai_separatists
wh_main_dwf_dwarfs_qb1
wh_main_dwf_dwarfs_qb2
wh_main_dwf_dwarfs_qb3
wh_main_dwf_dwarf_rebels
wh_main_dwf_dwarf_separatists
wh_main_dwf_karak_azul
wh_main_dwf_karak_hirn
wh_main_dwf_karak_izor
wh_main_dwf_karak_kadrin
wh_main_dwf_karak_norn
wh_main_dwf_karak_ziflin
wh_main_dwf_kraka_drak
wh_main_dwf_zhufbar
wh_main_emp_averland
wh_main_emp_empire
wh_main_emp_empire_ai_separatists
wh_main_emp_empire_qb_intro
wh_main_emp_empire_qb1
wh_main_emp_empire_qb2
wh_main_emp_empire_qb3
wh_main_emp_empire_rebels
wh_main_emp_empire_rebels_qb1
wh_main_emp_empire_separatists
wh_main_emp_hochland
wh_main_emp_marienburg
wh_main_emp_marienburg_rebels
wh_main_emp_middenland
wh_main_emp_nordland
wh_main_emp_ostermark
wh_main_emp_stirland
wh_main_emp_talabecland
wh_main_emp_wissenland
wh_main_grn_black_venom
wh_main_grn_black_venom_waaagh
wh_main_grn_bloody_spearz
wh_main_grn_bloody_spearz_waaagh
wh_main_grn_broken_nose
wh_main_grn_broken_nose_waaagh
wh_main_grn_crooked_moon
wh_main_grn_crooked_moon_waaagh
wh_main_grn_greenskin_ai_separatists
wh_main_grn_greenskin_ai_separatists_goblin_shaman
wh_main_grn_greenskin_ai_separatists_waaagh
wh_main_grn_greenskins
wh_main_grn_greenskins_waaagh
wh_main_grn_greenskins_rebels
wh_main_grn_greenskins_rebels_waaagh
wh_main_grn_greenskin_separatists
wh_main_grn_greenskin_separatists_goblin_shaman
wh_main_grn_greenskin_separatists_waaagh
wh_main_grn_greenskins_qb1
wh_main_grn_greenskins_qb2
wh_main_grn_greenskins_qb3
wh_main_grn_greenskins_qb4
wh_main_grn_necksnappers
wh_main_grn_necksnappers_waaagh
wh_main_grn_orcs_of_the_bloody_hand
wh_main_grn_orcs_of_the_bloody_hand_waaagh
wh_main_grn_red_eye
wh_main_grn_red_eye_waaagh
wh_main_grn_red_fangs
wh_main_grn_red_fangs_waaagh
wh_main_grn_scabby_eye
wh_main_grn_scabby_eye_waaagh
wh_main_grn_skull-takerz
wh_main_grn_skull-takerz_waaagh
wh_main_grn_skullsmasherz
wh_main_grn_skullsmasherz_waaagh
wh_main_grn_teef_snatchaz
wh_main_grn_teef_snatchaz_waaagh
wh_main_grn_top_knotz
wh_main_grn_top_knotz_waaagh
wh_main_ksl_kislev
wh_main_ksl_kislev_rebels
wh_main_ksl_kislev_separatists
wh_main_nor_aesling
wh_main_nor_baersonling
wh_main_nor_bjornling
wh_main_nor_graeling
wh_main_nor_norsca_qb1
wh_main_nor_norsca_qb2
wh_main_nor_norsca_qb3
wh_main_nor_norsca_rebels
wh_main_nor_norsca_separatists
wh_main_nor_norsca_separatists_sorcerer_lord
wh_main_nor_sarl
wh_main_nor_skaeling
wh_main_nor_varg
wh_main_teb_border_princes
wh_main_teb_border_princes_rebels
wh_main_teb_border_princes_separatists
wh_main_teb_estalia
wh_main_teb_estalia_rebels
wh_main_teb_estalia_separatists
wh_main_teb_tilea
wh_main_teb_tilea_rebels
wh_main_teb_tilea_separatists
wh_main_vmp_mousillon
wh_main_vmp_rival_sylvanian_vamps
wh_main_vmp_schwartzhafenrebels
wh_main_vmp_waldenhof
wh_main_vmp_vampire_ai_separatists
wh_main_vmp_vampire_ai_separatists_master_necromancer
wh_main_vmp_vampire_counts
wh_main_vmp_vampire_counts_qb1
wh_main_vmp_vampire_counts_qb2
wh_main_vmp_vampire_counts_qb3
wh_main_vmp_vampire_rebels
wh_main_vmp_vampire_separatists
wh_main_vmp_vampire_separatists_master_necromancer

Have I missed anything else of value here?

Part II is incoming, wherein we look at the first two Race/Campaign DLCs

PART II - The first two Race / Campaign Packs

BEASTMEN - DLC03

Based on the naming conventions, we can see here that the Beastmen were planned to be the third paid DLC for the game. The "_qb#" suffixes have returned to show us that there will be quest battles featuring Beastmen and some other factions, but we have some new prefixes and suffixes to look at. First, "_mini_". This likely indicates a faction that will be appearing in a mini-campaign. My guess is that the Greenskins and Empire factions that are part of this DLC are likely part of the Beastmen mini-campaign as well. Given that only GS, Emp, and Beastmen faction appear, it's likely that the mini-campaign focuses on a region around the Empire. There are two Bretonnia "_qb#" factions as well, indicating that at least one of the Beastmen's quest battles will probably be against the Bretonnians.

Probably the most interesting addition is the "_brayherd" suffix. This seems to be something akin to the Greenskins' "_waaagh", but it could also be related to a completely new, unheard of mechanic unique to the Beastmen.

Because Khazrak's herd has both "_rebels" and "_separatists", it seems that his is the playable Beastmen faction in the mini-campaign. It's likely that one Empire and one Greenskins faction are also playable, but we can't say which based on this alone. Maybe a lore expert could step in and point to one being more likely than the others?

wh_dlc03_bst_beastmen
wh_dlc03_bst_beastmen_qb1
wh_dlc03_bst_beastmen_qb2
wh_dlc03_bst_beastmen_qb3
wh_dlc03_bst_beastmen_rebels
wh_dlc03_bst_beastmen_separatists
wh_dlc03_bst_mini_jagged_horn
wh_dlc03_bst_mini_jagged_horn_brayherd
wh_dlc03_bst_mini_khazrak_herd
wh_dlc03_bst_mini_khazrak_herd_brayherd
wh_dlc03_bst_mini_khazrak_herd_rebels
wh_dlc03_bst_mini_khazrak_herd_rebels_brayherd
wh_dlc03_bst_mini_khazrak_herd_separatists
wh_dlc03_bst_mini_khazrak_herd_separatists_brayherd
wh_dlc03_bst_mini_redhorn
wh_dlc03_bst_mini_redhorn_brayherd
wh_dlc03_bst_mini_ripper_horn
wh_dlc03_bst_mini_ripper_horn_brayherd
wh_dlc03_bst_mini_shadowgor
wh_dlc03_bst_mini_shadowgor_brayherd
wh_dlc03_bst_mini_skrinderkin
wh_dlc03_bst_mini_skrinderkin_brayherd
wh_dlc03_brt_bretonnia_qb1
wh_dlc03_brt_bretonnia_qb2
wh_dlc03_grn_black_pit
wh_dlc03_grn_black_pit_waaagh
wh_dlc03_grn_gloomy_woods
wh_dlc03_grn_gloomy_woods_waaagh
wh_dlc03_grn_greenskin_rebels
wh_dlc03_grn_greenskin_rebels_waaagh
wh_dlc03_grn_greenskin_separatists
wh_dlc03_grn_greenskin_separatists_waaagh
wh_dlc03_emp_empire_qb1
wh_dlc03_emp_empire_qb2
wh_dlc03_emp_empire_qb3
wh_dlc03_emp_empire_qb4
wh_dlc03_emp_empire_rebels
wh_dlc03_emp_empire_separatists
wh_dlc03_emp_hochland
wh_dlc03_emp_marienburg
wh_dlc03_emp_marienburg_rebels
wh_dlc03_emp_middenland
wh_dlc03_emp_middenland_qb1
wh_dlc03_emp_middenland_qb2
wh_dlc03_emp_wissenland_qb1
wh_dlc03_emp_wissenland_qb2
wh_dlc03_emp_wissenland_qb3
wh_dlc03_emp_wissenland_qb4


WOOD ELVES - DLC05

After the Beastmen Campaign Pack we'll get at least one other paid DLC, then we should have the Wood Elves Campaign Pack. Here, the "_mini_" is more obvious because we can clearly see some factions that are on the map already will also appear in the WE's mini-campaign. Note also that we have some Bretonnian factions that are not on the map already that will appear in the mini-campaign. It also appears that Morghur will be a prominent villain for the Wood Elves in their mini-campaign. It's possible that he will be the Beastmen's third Legendary Lord, coming as either an FLC when this drops, or as an added bonus for those who buy both packs.

There appears to only be one Wood Elves faction for the main campaign, but the "_durthu" looks like it may be a tree-people army that they have to contend with (for control of Athel Loren?) This could be an indicator of a new type of Regional Occupation, but I'm not completely convinced that is the case, and with the limited information we have I don't think anyone can say for certain.

None of the Wood Elf factions in the mini-campaign have rebels or seperatists with the "_mini_". This could either be related to a feature of these factions in that particular campaign, or they could simply use the same rebels and separatists factions as the main campaign. Morghur is likely playable, as well as one GS and one Bretonnian faction, but again I'd have to defer to someone better-versed in lore to say which is most likely (though I'd love it if I could get some Bohemond Beastslayer action in).

wh_dlc05_brt_mini_aquitaine
wh_dlc05_brt_mini_bastonne
wh_dlc05_brt_mini_brionne
wh_dlc05_brt_mini_bordeleaux
wh_dlc05_brt_mini_bretonnia_rebels
wh_dlc05_brt_mini_bretonnia_separatists
wh_dlc05_brt_mini_carcassonne
wh_dlc05_brt_mini_gisoreux
wh_dlc05_brt_mini_montfort
wh_dlc05_brt_mini_parravon
wh_dlc05_brt_mini_quenelles
wh_dlc05_bst_mini_morghur_herd
wh_dlc05_bst_mini_morghur_herd_rebels
wh_dlc05_bst_mini_morghur_herd_separatists
wh_dlc05_grn_mini_deff_grindaz
wh_dlc05_grn_mini_deff_grindaz_waaagh
wh_dlc05_grn_mini_greenskin_rebels
wh_dlc05_grn_mini_greenskin_rebels_waaagh
wh_dlc05_grn_mini_greenskin_separatists
wh_dlc05_grn_mini_greenskin_separatists_waaagh
wh_dlc05_grn_mini_skullsmasherz
wh_dlc05_grn_mini_skullsmasherz_waaagh
wh_dlc05_wef_mini_anmyr
wh_dlc05_wef_mini_argwylon
wh_dlc05_wef_mini_arranoc
wh_dlc05_wef_mini_atylwyth
wh_dlc05_wef_mini_cavaroc
wh_dlc05_wef_mini_cythral
wh_dlc05_wef_mini_fyr_darric
wh_dlc05_wef_mini_modryn
wh_dlc05_wef_mini_talsyn
wh_dlc05_wef_mini_tirsyth
wh_dlc05_wef_mini_torgovann
wh_dlc05_wef_mini_wydrioth
wh_dlc05_wef_wood_elves
wh_dlc05_wef_wood_elves_rebels
wh_dlc05_wef_wood_elves_separatists
wh_dlc05_wef_wood_elves_separatists_durthu


Next, Part II - All the rest!

PART III - All the Rest

From here on out the list has much less information. We don't have any more mini-campaigns or minor factions listed. While this could be taken as an indicator that there will not be any more mini-campaigns, I think it's more likely that this is the portion of the list that is out of date. The absence of minor factions listed alongside factions that will necessitate a larger map is a pretty good indicator that from here on out the list is incomplete and contains only the planned major factions and their rough release order.

The Race Packs!

The Tomb Kings, Chaos Dwarfs and Ogre Kingdoms will likely all require the map to be expanded. This meshes well with the leaked map from the game that seemed to show what the entire map will look like at the end of the trilogy. It's possible that we may not see Araby at all, given that it's missing, but I think it's more likely that DLC this far out was not planned out solidly enough to list all of the minor factions they may or may not include.

In the case of map extensions, I could see CA releasing the map extensions as FLC with limited versions of the new races' rosters as AI opponents, but it's just as likely that they'll be part of the paid DLC as well.

wh_dlc08_tmb_tomb_kings
wh_dlc10_ska_skaven
wh_dlc13_chd_chaos_dwarfs
wh_dlc15_ogr_ogre_kingdoms

***

The First Expansion!

Okay, so pretty much everyone and their mother guessed that one of the expansions would bring these three factions along with the Naggaroth, Ulthuan and Lustria. This also fits the leaked map from before. I was a little dismayed to see no reference to the Amazons, but again, due to the lack of any minor factions whatsoever, I think it's more likely that the list just excluded minor factions that would be so far out from the initial release of the game.

wh_exp1_def_dark_elves
wh_exp1_hef_high_elves
wh_exp1_lzd_lizardmen

***

The Second Expansion!

This is the expansion that is most boggling. If each expansion is meant to be stand-alone, where would this take place? Could it be the Realm of Chaos or the Chaos Wastes? Either way it seems odd that one of the expansions would contain nothing but Chaos factions. This leads me to believe that whatever this expansion is, it is likely that it will come with big changes, updates and new mechanics that will affect the earlier titles. Honestly though, your guess is as good as mine.

wh_exp2_kho_khorne
wh_exp2_nur_nurgle
wh_exp2_sla_slaanesh
wh_exp2_tze_tzeentch

***

...and boring coding stuff (or maybe not?)
att_fact_red
att_fact_blue
att_fact_yellow

tl;dr we wuz kangz
I was right, wait for fucking expansion and try to get a deal where it includes all DLCs. CA can't code, would patch it multiple times and break stuff in the process, and they would milk it with DLCs.
 

A horse of course

Guest
ycUsCPq.jpg


Could be new Huntsmarshal hero for Empire, but CA said the next DLC would be a big one, so hopefully Beastmen. Though I suppose this could just be the first FLC.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,503
uPf9h6p.png

I looked at price graphs, and I seen something VERY interesting. Blue line is lowest price (but they have two weeks backorder time, and I'm not sure if they simply didn't forget to update theirs database), red is average. I think this should be reposted into different thread and do some discussion, because for legal users, this graph isn't nice.

It's very interesting to look at changes after release, and shortly before release.
 

A horse of course

Guest
Khazrak looks kinda shitty compared to his tabletop models imnsho. Anyway, battle footage. Looks like they're a purely aggressive force with no armoured/defensive units

Campaign:
 
Last edited by a moderator:

A horse of course

Guest
There was an LP on CA's Twatch channel. Looked extremely boring, with you basically walking up the map destroying shit until you reach Middenheim and take Boris Todbringer's eye. You can't even play as any other factions except Kazhrak's beastmen and Boris' model looks crap (may have been stream quality). Pre-ordered already.
 

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