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Skyrim Special Edition

Drax

Arcane
Joined
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Silver City, Southern Lands
MK_Nirn.jpeg

CRM4sA8.gif
 

AW8

Arcane
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North of Poland
Pillars of Eternity 2: Deadfire
abnaxus

Don't hotlink to images from wikia.com, they'll just be reduced to thumbnails. Upload it to an image hosting site instead.

I had to spend 10 seconds to reverse image search for the image in high resolution. And since time is money, you now owe me money.

I know it's a tough pill to swallow but you better pay up
 

Infinitron

I post news
Staff Member
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Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.pcgamer.com/seven-small-and-surprising-changes-in-skyrim-special-edition/

Seven small and surprising changes in Skyrim: Special Edition
A month of studying Skyrim SE turns up welcome differences in save files and surviving vampires.

It turns out there's more to Skyrim: Special Edition than just prettier graphics and some performance improvements. There's a bundle of minor, undocumented changes between the two versions that are fascinating in their fussiness: they seem to be inspired by developers knowing they can't do anything drastic to their game, but still can't stop themselves from tinkering away. I've played a lot of Skyrim since 2011, so I've been scrutinizing the Special Edition for minute differences. Here are a handful of things that have clearly been bothering someone at Bethesda for the last five years.

You can loot the torturer's hood
I have a serious case of what they call “alt-itis”, a debilitating condition that means when I play roleplaying games I keep making alternate characters instead of knuckling down and hitting max level with the one I've already got. Before discovering the Alternate Start – Live Another Life mod I replayed the introduction of Skyrim repeatedly because I'd decided I needed to start over and this time be a lizardman who was also a wizardman, so I'm pretty familiar with it. While making your escape in that introduction you fight a torturer wearing a sweet hood in Helgen's prison, but I could never steal it off his corpse. I'd have to wait till the Thieves Guild or Dark Brotherhood to get one of my own. Well, now anyone can loot that hood and wear it with pride.

Save files are separate
The other problem with alt-itis is that it makes the number of save files you have proliferate like cockroaches, but even ordinary players can find themselves with a list of Skyrim saves longer than a Staff of the Familiar. You wind up keeping old saves so that you can return to Sovngarde or the Soul Cairn or replay that one mission where you convince the god of madness to end his vacation. Managing all those saves is easier now: save files are separated by character name and all your saves for that Argonian named Lizard Wizard and the Nord called Axebeard Beardaxe are distinct. Also, “quicksave” is right there on the menu now if you forget that the shortcut for it is F5.

Vampires aren't as deadly
If you had the Dawnguard expansion installed in vanilla Skyrim it would trigger vampire attacks on settlements, pushing you to become a vampire hunter when you were about level nine. Those attacks could potentially kill several characters you might like, especially the merchants who hang around in the streets of Whiterun. In Special Edition, that hasn't happened to me. At least when it comes to vampires, townsfolk are as likely to shake off their attacks as Lydia is to somehow survive walking into yet another trap. Once I stumbled out of a tavern to find the remains of dead vampires and their thralls spread across the street where they'd been taken out by locals before I even noticed them.

Sprinting is a toggle
Having separate save files for each character is something Bethesda also did with Fallout 4, and another change that comes to Skyrim: Special Edition via that game is toggled sprinting. Once upon a time you'd have to hold down the Alt button until your stamina bar was empty if you wanted to sprint. Now it's one tap to sprint and another to stop. It's another very small change, but it may take me another 100 hours to get used to it and stop myself trying to sprint the old way.

Some alchemy ingredients are easier to find
If the alchemy ingredients you need are flowers, then you're in luck. Now that Skyrim can handle extra foliage being on screen without dropping the framerate, certain plants have proliferated. Flowers are the most noticeable of them. Have a look around Whiterun, for example, and the harvestable white flowers of Tundra Cotton show up all over the place. Both the arms and armor store Warmaiden's and the purchaseable house Breezehome have Tundra Cotton growing right out front in case you need to stock up for your Potions of Fortify Barter.

Water makes more sense
Water looks better than it used to thanks to Skyrim: Special Edition, but in addition to looking better it also behaves more logically. It used to be that waves would move uninterrupted through objects, as could be seen clearly around the hull of the Wreck of the Pride of Tel Vos in Winterhold. Sometimes it even flowed upriver. Now, water flows around objects in a sensible way on its path from the mountains out to the Sea of Ghosts. Rain and snow are also sensitive to obstacles and will no longer fall on your fashionable hood even when you're standing under an overhang. Thanks, occlusion!

The civil war is more impressive
Skyrim wasn't really made for large-scale battles, as you'll have noticed if you ever tried any of the mods that worked them in. The new edition makes things run more smoothly, which is of particular note in the civil war storyline. During the quests that involve pitched battles you charge into, fighting over cities like Whiterun, more of the combatants will take part in the actual combat rather than hanging back to let you do all the work (and also to sneakily preserve your framerate). And they say war never changes.
 

Akasen

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PC RPG Website of the Year, 2015
So five years ago, I was gifted Skyrim on Christmas by my younger brother. I didn't play much of the game, wasn't feeling it too much then

Skip to Christmas a couple days ago and I bought myself Special Edition on sale (begrudgingly). And I begrudgingly must admit to the fun I am having with the game. More so because practically every mod I have is a graphics mod, not gameplay. But this puzzles me a bit. It feels like every mod I've tried to get into I've decided to uninstall.

Better vampires came off as doing too much and making vampire players too powerful. And then Ordinator, while a nice idea, seemed like it was over-ambitious and not well thought out. Putting more perks so that players could play more specific roles is good and all, but I found myself disliking many of the perks in things like the magic perks and some of the crafts perks (worst offenders being the upgrade ones or one time use ones). Plus some just seemed weird, like some that would reduce armor for a period of time if I hit someone.

The game by itself plays "okay", with glaring issues in combat (that will never be fixed), but so far I find myself content with it. But maybe I just haven't submerged myself deep enough to find complaints

What do you all think?
 

Hirato

Purse-Owner
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Australia
Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
if I were you, I would've waited for the script extender and assorted plugins to be updated for the special edition - so that you could play with Requiem and friends.
 

Akasen

Augur
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Location
The Magicians Lair
PC RPG Website of the Year, 2015
Boooooooooooooooy, if I wanted to play Requiem, I wouldn't have even bothered with Special Edition.

But reading about this thing more, I wonder if donating a couple hundred dollars will help people bring mods over
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Skyrim is now complete



74264-2-1458145173.jpg
Almost makes me want to install the game and get this and some porn mods...


On the other hand... I wonder how are mods for New Vegas


EDIT:

Hmmm... good enough.

44312-1-1318111876.jpg

44312-1-1482547185.jpg

44312-1-1395238707.jpg

38788-2-1424263865.jpg

38788-1-1372862434.jpg



and the game isn't utter shit
 
Last edited:

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,392
Location
Swedish Empire
38788-2-1424263865.jpg


i would invade her motherland, if you know what i mean *wink* *wink*

"KYYA Luzur-chan, youa re right at my gates of Moscow with your big blade!! KYYYAA"
 

Akasen

Augur
Patron
Joined
Aug 24, 2011
Messages
280
Location
The Magicians Lair
PC RPG Website of the Year, 2015
Boooooooooooooooy, if I wanted to play Requiem, I wouldn't have even bothered with Special Edition.
And if you don't want to, then you have no right to complain about shitty combat - volenti non fit iniuria.
:M
Overruled, it's my right to party, and my party includes bitching about this game for hundreds of hours while playing the game vanilla.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
So five years ago, I was gifted Skyrim on Christmas by my younger brother. I didn't play much of the game, wasn't feeling it too much then

Skip to Christmas a couple days ago and I bought myself Special Edition on sale (begrudgingly). And I begrudgingly must admit to the fun I am having with the game. More so because practically every mod I have is a graphics mod, not gameplay. But this puzzles me a bit. It feels like every mod I've tried to get into I've decided to uninstall.

Better vampires came off as doing too much and making vampire players too powerful. And then Ordinator, while a nice idea, seemed like it was over-ambitious and not well thought out. Putting more perks so that players could play more specific roles is good and all, but I found myself disliking many of the perks in things like the magic perks and some of the crafts perks (worst offenders being the upgrade ones or one time use ones). Plus some just seemed weird, like some that would reduce armor for a period of time if I hit someone.

The game by itself plays "okay", with glaring issues in combat (that will never be fixed), but so far I find myself content with it. But maybe I just haven't submerged myself deep enough to find complaints

What do you all think?
Over ambitious and not well thought out is what a lot of these mods fall in. Some of these are great concepts, but they try to do too much. Better vampires is the perfect example. I saw the demo, and it looks wildly overpowered.

Skyrim does need a lot of mods, but my best run thus far was just using YASH and minimal mods. I'd highly recommend using YASH if you want the vanilla experience with more challenge, but I will say YASH is fucking hard. I think it's easily more difficult than Requiem.

I think YASH is also compatible with SE. Actually, I haven't been keeping track with this mod. I don't think he ever got to porting it to SE. Not sure on this anymore.

I know I got bored real fucking fast with vanilla Skyrim. I got to Whiterun and did the Gildergreen quest and turned it off once I finished. I was just so fucking bored. I actually beat Oblivion, but I couldn't do it with Skyrim.
 
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adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,473
No im not 36 and even i were, posting on a gaming site at that age would be perfectly fine. Too bad most are flled with retards like yourself.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
No im not 36 and even i were, posting on a gaming site at that age would be perfectly fine. Too bad most are flled with retards like yourself.
You tried to step up to me and got exposed. I'm done with you, and no, I don't fill this fucking shit site. I barely post at all. Speaking of which, don't bother ever replying to me. I probably won't post again for a long time... and there really isn't anything some 36 year old Cuckdex faggot can tell me that would offend me. Again, your life is pathetic, kill yourself.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,473
I dont know man you sound pretty offended already. Anyway go be retarded somewhere else.
 

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