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Grimoire Thread

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,184
So what's the deal with bonus points when creating party member? If I get about 20 bonus points it doesn't ask to locate them. However sometimes (is it on random?) I might get over 23 for example and it asks where I want to invest them. I don't understand how it works. Is it random chance or is it
bugged
?
journey onward, and you can allocate them(sometime) by clicking on the character portraits..Ah and err.. save before clicking on any character portrait.
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,679
Location
Core City
ITT, all the people who used to say:

"Just release it FFS! You can patch it later and fix all the bugs!!"

Now are saying:

"OMFG. how can you release a game with so many bugs!!?? I want a refund!"

To be fair, it was like, 10-20 years of bug fixing. That's a fuckton of microissues, it seems. :lol:
 
Weasel
Joined
Dec 14, 2012
Messages
1,865,661
Fucking sweaty Ballmer :argh:

7lKGM66.png
 

Tomatohead

Learned
Joined
Jul 15, 2017
Messages
212
Location
Matsuyama Castle
So what's the deal with bonus points when creating party member? If I get about 20 bonus points it doesn't ask to locate them. However sometimes (is it on random?) I might get over 23 for example and it asks where I want to invest them. I don't understand how it works. Is it random chance or is it
bugged
?
journey onward, and you can allocate them(sometime) by clicking on the character portraits..Ah and err.. save before clicking on any character portrait.
Okay thanks I thought it was probably unfinished feature because for some characters I could allocate them straight away. Journey onward!
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,474
Detailed reviews are starting to come in.

So GRIMOIRE is out. It's a little late, since it was delayed from its original August 1 release date, which was delayed from its June release date, which was delayed from its original March 2013 release date, which was delayed from its 2005 release date, which was delayed from its 2000 release date, which was delayed from its 1997 release date. So it's been a long time coming! In the meantime, Cleve "Neanderthal" Blakemore has espoused his opinions on many things, like game design and black people and the fact that satanists designed television to make women to go crazy and eat Ben and Jerrys Ice Cream and this causes men to become stupid because they can't have sex with women who are eating ice cream so much. It's definitely a real problem, which is explained on his blog here http://vault-co.blogspot.com/2007/06/television-is-designed-to-kill.html . Fortunately men playing videogames for 600 hours doesn't affect women or themselves in any way, so Cleve is definitely NOT a hypocrite for making an endless CRPG and that's not a big deal. Phew!

Anyway, I don't want to get sidetracked with discussing Cleve's opinions, like how he thinks Stephen Hawking secretly died and was replaced by a duplicate or that black people are intrinsically stupid. Let's discuss the game! If you are familiar with CRPGs from the late 90s, you know that Wizardry 7 was to many people the pinnacle of game design and dungeon crawling. It's a well-designed product, and stands out from the other games that came out at the time, most of which tried to improve on the formula by adding bad gimmicks or lots of meaningless stats or changing the combat in ways which were detrimental to the experience. For example, FATE "improved" on Wizardry by making everything enormous for no reason, which allowed them to claim 200 hours of gameplay even though most of the world was empty or contained repeats of other areas because they simply didn't have time to make a game that big and put interesting things in all of it. Grimoire fits right into this period of CRPG design, because it's clearly based on Wizardry -- and Wiz7 in particular -- but changes the formula in ways that make it worse.

Let's talk about party composition. Wizardry had six party members. Grimoire has eight! EIGHT IS MORE! IT'S BETTER BECAUSE MORE!!! Anyway eight characters attacking an enemy at once would be a bit much if they remained the same as in Wizardry or Bard's Tale or whatever so as a result Cleve has to weaken party members and buff enemies. The result is over a long term the same balance is maintained, but in the specific case random encounters can simply kill your party members with no recourse and with nothing you could have done to prevent it. This is mostly true early on, of course, before you get spells and skills to mitigate it, and before you grind out the levels to improve your characters. If you're a big Bard's Tale fan you won't mind having your party die for no real reason over and over again early on. Anyone who's used to newer RPG design, or early RPG design in actual good games, should stay away. This ain't Might & Magic; it's more of a Wizards & Warriors. I was originally going to call it Dungeon Lords but that's, frankly, too harsh for this game. Cleve Blakemore may believe that Europeans are genetically predisposed to avoid jaywalking and Americans jaywalk because of all the non-white people poisoning our genes but even he doesn't believe David W. Bradley's Dungeon Lords is good.

Anyway! If you like shoddy Wizardry ripoffs that overpromise on everything but more or less deliver some dungeons and places to explore and items to puzzle over, and you don't mind giving your money to an insane white supremacist, then you should buy Grimoire Heralds of the Winged Exemplar. I can't say you should buy it if you like Wizardry, because those games are too good to really serve as a measuring stick. This is a game for people who have exausted every CRPG series already, for people who struggled through every other game there is. This is a game for people who think insect noises that repeat every half a second, layered for every insect in a six-enemy stack so that they make you want to kill yourself, and which you can't turn off without also turning off the music because apparently coding SFX and BGM meters separately is too hard even for a Neanderthal Supergenius, are good and cool. This is a game for people who like Eye of the Beholder -- not the real one, the GBA one -- or I guess for people who really really hate Aboriginal people. If you fit both those descriptions, buy Grimoire immediately. You will never find another game as perfect for you as this one. Hell, maybe someday Cleve will add custom portraits and you can make everyone look like Pepe or something and then you'll never need to play another game as long as you live! Mazel tov!

I'm sceptical on Grimoire (and Cleve), but even I think that "review" is an epic fail of trying too hard. Cleve tries too hard as well. But at least he has style in doing it.

Personally I'm waiting till people can confirm that it isn't actually just the superdemo with a wrapper around. Not in the mood RIGHT NOW but defenitely would like to play the game.

I like this review. Reminds me of early SomethingAwful or Old Man Murray
 

Delzak

Novice
Joined
Mar 13, 2017
Messages
1
This game is so much better than I expected. At first I bought it to experience a bit of history, but damn it's taking me in.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,240
Location
Ingrija
So what's the deal with bonus points when creating party member? If I get about 20 bonus points it doesn't ask to locate them. However sometimes (is it on random?) I might get over 23 for example and it asks where I want to invest them. I don't understand how it works. Is it random chance or is it
bugged
?

iqzulk explained the system in complete detail in the old thread, search his posts.

You need 16+ bonus points left after picking class to be offered to redistribute them. This is a feature. Some race/class combos have hidden multipliers (career paths) that increase (or sometimes decrease) the roll for the purpose of picking that class. This is also a feature. However, once you selected a class, it displays remaining bonus point adjusted for that multiplier (up to 40+ for high roll aeorb sage, for instance), while in truth you only get what you rolled. This is a bug.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
7,613
Is there any truth about Cleve being a "white suprematicst" all I saw was generic anti-sapiens rants and something against nationalities (like autralians, etc).
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,789
Location
Mexico
Divinity: Original Sin 2
And so after his quest for ultimate Incline, were so many dared to mock him... finally the true prophet of incline came through and all the unwashed masses basked in golden delight
The true belivers rejoiced and the forces of decline crawled back into their Bioware romances
The Dawn of the Golden Era of Incline had truly begun!
-excerpt from the Book of Grimoire
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Well, I for one never thought this game would come out. I've shit on Cleve many times over the years, but looks like I was wrong. Congrats on the release! And glad you proved me wrong.

The game could definitely have used some tooltips and sorely needs a manual, but that's to come. For example, do the classes have stat requirements? Would be nice to know what the actual classes do/what skills they have, etc.

Guess I'll blindly make a party and see what happens.
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
9,698
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
ITT, all the people who used to say:

"Just release it FFS! You can patch it later and fix all the bugs!!"

Now are saying:

"OMFG. how can you release a game with so many bugs!!?? I want a refund!"


Millenial generation really are special people. SMDH.

No. It's because we can give objective value to a product beyond all affective measure.

This game was promised to be fully debugged after 20 years of development and was set for sale at 35 bucks. When you click on a character's face, it crashes to desktop. Knowing this, I have two hours to make a decision if I should trust this to be worth 40$ or if it is a buggy piece of not working properly code.

And HINT : it crashes when you click on people's faces.

It's perfect, sane, rational behaviour to have this shit refunded. It can be the greatest thing ever, it has a horrible smell of being non functional. And again : 40 bucks.

It doesn't take a genius. Cleve pretends he knows better than the Siroteks how to run a business but the thing is it makes no commercial sense to buy this stuff at this price. Nope. Sorry.
 

Nyast

Cipher
Joined
Jan 12, 2014
Messages
609
So my main warrior has diseases, probably didn't get his vaccine. Eating apples or other consumable does not work: he's paralyzed and all actions are disabled. Only hope would be to cast a spell on him, but the only one I have isn't strong enough. Game over for me already ?
 

bataille

Arcane
Joined
Feb 11, 2017
Messages
1,073
I just rested my party and 2 seconds later my berserk and necromancer both lost 10% of stamina.
I think I was too quick to dismiss the possibility of me losing my sanity...
 

Snorkack

Arcane
Patron
Joined
Jan 8, 2015
Messages
2,979
Location
Lower Bavaria
Shadorwun: Hong Kong
Can't believe these words would ever cross my lips but...

Cleve should have went Early Access with his game.

There you go.
I'm off, taking a shower. I feel incredibly filthy.
 
Self-Ejected

Drog Black Tooth

Self-Ejected
Joined
Feb 20, 2008
Messages
2,636
Is there any truth about Cleve being a "white suprematicst" all I saw was generic anti-sapiens rants and something against nationalities (like autralians, etc).
"Machete wielding negro rape squads" was a meme started by Cleve. He proposed that the American society is on the brink of its destruction and ITZ COMING (this phrase originally alluded to the day when all hell breaks loose, nothing to do with Grimoire). Also, he calls America the 'Kwa which is short for Kwanzania, as if the US was already overtaken by black culture. Etc, etc. Take a look at his post history here at the Codex, check out his blog.
 

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