YES!
Hi, I'm Roqua
- Joined
- Feb 26, 2017
- Messages
- 2,088
I think the people that really like day/night cycles are a vocal minority that just yell load. I don't think most people like it as it is usually implemented just to be a hassle and serve no other function. Very few games have done it in a way that it actually enhances the game in my opinion. Quest for Glory 1 did it very well. There is a ton of content but the areas are limited and greatly impacted by time. In ultima 5-7 it didn't do much besides cause you to waste time and be annoyed, as it does in most games. But I think most modern games go for either content bloat or no content. There is either too much to do or nothing at all to do.
I am voting for I hate it since the waymodern games are made there is almost no chance if it being done well. Its just done to appease the vocal minority, or because the devs actually think normal people can somehow get immersed in a game where it takes less than a second to take the plate armor off of someone. Only the weirdos that want day and night cycles for no reason can get immersed in something that throws up huge flags literally every second or two screaming at you, "This is a video game!"
If it is done in a way where it really enhances the game, and isn't just a hassle I am all for it. I know people love how Bethesda does it for the stealing, but their games are great examples of bloat. You don't actually learn an area or stay anywhere long enough for it to enhance anything. In QfG 1 you learned every single map very well and there were usually hints about if it was important to check an area at a different time.
Anyways, cast your vote and lets see if it is a vocal minority or something most people really want.
I am voting for I hate it since the waymodern games are made there is almost no chance if it being done well. Its just done to appease the vocal minority, or because the devs actually think normal people can somehow get immersed in a game where it takes less than a second to take the plate armor off of someone. Only the weirdos that want day and night cycles for no reason can get immersed in something that throws up huge flags literally every second or two screaming at you, "This is a video game!"
If it is done in a way where it really enhances the game, and isn't just a hassle I am all for it. I know people love how Bethesda does it for the stealing, but their games are great examples of bloat. You don't actually learn an area or stay anywhere long enough for it to enhance anything. In QfG 1 you learned every single map very well and there were usually hints about if it was important to check an area at a different time.
Anyways, cast your vote and lets see if it is a vocal minority or something most people really want.