It also started failing as a game too. Whose bright idea was it to stop introducing new enemies less than halfway through the game? Six different types of splicer and two big daddies get pretty boring after awhile. I'm hard pressed to think of an FPS with less enemy variety than Bioshock.
I can only agree. In addition, even the different types of splicers look very similar - would have been nice to have more contrasting skins, weights, and heights and such (i believe one of the more recent total war games incorporated this tech to make your armies look more realistic). also would have been nice if they werent all obviously freaks. for instance, sander cohen, fontaine/atlas, and tenenbaum all look very very weird and unnatural imo, despite not being heavily spliced...
<daydreaming>
but it would have been cool to fight a female boss (odd how there are no female bosses in rapture) obsessed with her appearance who would be super hot, have hug cans, etc set in a strip club or something with stripper minions. im just throwing ideas out there. when you first meet her though, she should do something rediculously uncalled for, like kill and rape a little sister, so you realize how screwed up she is despite how she looks. </daydreaming>
Yeah...I liked how all the reviewers who thought this was a brilliant example of storytelling in games missed the huge plothole there.
Possibly they miss-interpreted the setting as the story? *shrug* I really like the setting and premise of the game. Few games lend themselves to one of these really well:
http://www.gamefaqs.com/console/xbox360 ... 1329/50027
I think it's probably because the movie industry itself is a lot more mature than the video game industry.
Guess we'll see in a couple years, huh? As an aside, I seem to recall some highly regard movie critics complaining that studios were starting to not send them copies to review, hoping to escape bad press, so we could see a shift towards movie critics sucking up more to get exclusives. but its a different medium so i doubt it will get as bad as the gaming industry.
Not gonna lie, I couldn't help but think memento was a Torment rip-off for the longest time. Then I wised up.
lol please elaborate (i havent finished planescape yet but dont worry about spoilers).
The Codex favorite Torment doesn't exactly end on a happy note. Shadow of the Colossus comes to mind too, as do a few more obscure titles I've played.
Ah yes, I forgot about SoC. I really really liked that game and its story, setting, etc, though I sucked ass at it. The story was interesting despite how relatively minimal it was in its portrayal. Would really like it to come to one of the newer platforms so I can play it at a decent frame rate.
I really want to believe this. I want to believe that Levine is still "one of the good guys". But I can't. I think he's pulled a Spector or a Molyneux and gone off the casual end.
heh, not too many good guys left as far as i can tell. even valve with its episodes is starting to shit out. also, i really would have liked the harvest/saving little sisters to be more graphic, traumatic, and downright disturbing. of course, if i made a game, itd probably be nc 17 or whatever, heh.