Kaiserin
Liturgist
- Joined
- Mar 14, 2008
- Messages
- 4,082
So there really are people out there who strictly adhere to the setting provided in the books? Unbelievable.
The 'house rule it' argument isn't really so much a defense on my part. Personally, I just like that kind of thing about games. I understand that many others probably don't, but me and the people I play with have just as much fun making up our own systems as we do using the ones in place. I see roleplaying systems as a framework or template that I can derive further rules from anyway. I haven't ever played a game that I didn't house rule in some minor way.
I also play all sorts of games, whether it be WW, D&D, Dogs in the Vineyard, Unknown Armies, RIFTS, BESM, etc. I'm definitely not under the impression that D&D is the end all be all savior of PnP roleplaying games or a one size fits all. Then again, I'm also not under the false impression that such a system exists, no matter what GURPS junkies will tell you.
The 'house rule it' argument isn't really so much a defense on my part. Personally, I just like that kind of thing about games. I understand that many others probably don't, but me and the people I play with have just as much fun making up our own systems as we do using the ones in place. I see roleplaying systems as a framework or template that I can derive further rules from anyway. I haven't ever played a game that I didn't house rule in some minor way.
I also play all sorts of games, whether it be WW, D&D, Dogs in the Vineyard, Unknown Armies, RIFTS, BESM, etc. I'm definitely not under the impression that D&D is the end all be all savior of PnP roleplaying games or a one size fits all. Then again, I'm also not under the false impression that such a system exists, no matter what GURPS junkies will tell you.