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Stellaris - Paradox new sci-fi grand strategy game

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Jan 7, 2012
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Beautiful galaxy you got there man.

Stellaris does have a really beautiful map. It just suffers from a "everything outside the immediate area is an ignorable mish-mash of borders" problem, because there's never an AI that really breaks away from the pack and becomes a menace like in other 4x games. I don't know who the "United Lavis Foundation" is nor anything about what they've done, yet they are the 2nd strongest race in the galaxy.
 
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CptMace

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Yeah it lacks some sort of paradigm shift at some point in the game. Civilization does that pretty well, although it's arguably the point of its design. It'd be great to have extended diplomatic options in an extension at some point. United Nations system, which really invests every state in the overall picture. I haven't put much thought in this so I don't know how it would work in regard of the aggressive/xenophobic states though. And i haven't played since release, so maybe they've already worked on that. But I remember that there's no real endgame, I was just watching numbers go up at some point.
 

Space Satan

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Yeah it lacks some sort of paradigm shift at some point in the game. Civilization does that pretty well, although it's arguably the point of its design. It'd be great to have extended diplomatic options in an extension at some point. United Nations system, which really invests every state in the overall picture. I haven't put much thought in this so I don't know how it would work in regard of the aggressive/xenophobic states though. And i haven't played since release, so maybe they've already worked on that. But I remember that there's no real endgame, I was just watching numbers go up at some point.
Civilization V and VI UN and apostolic shit is the worst example of United nation concept. It was something you cannot stand against, they took away option to say FUCK YOU. They banned luxury resource? Too bad, you are forced to comply.
Aplha Centauri had option to stand against planet council, civ had none.
Devs already said they are going to implement "Galactic UN" in Stellaris but it seems to be in some future patches.
 
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So apparently the AI cheats like hell even on Normal in Stellaris: https://forum.paradoxplaza.com/foru...e-ships-and-consumer-goods-on-normal.1072648/

Wouldn't be that interesting on its own if not for the fact that this is a hidden modifier hardcoded into the game where no one could find + the lead developer assured everyone that the AI played completely fairly and that anyone who thought the AI was able to make fleets too big for its size was casual scum who needed to git gud.

Funny thing is he specifically called out CK2/EU4 for letting the AI see slightly further than they should to help anticipate enemy movements, which doesn't really alter the high-level economics or war tactics at all, then gives massive economic/military bonuses to the AI on the supposedly "fair" difficulty level of Stellaris.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Makes it pointless to raid or capture important resource points. Disappointing.
 

Kuattro

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Wouldn't be that interesting on its own if not for the fact that this is a hidden modifier hardcoded into the game where no one could find + the lead developer assured everyone that the AI played completely fairly and that anyone who thought the AI was able to make fleets too big for its size was casual scum who needed to git gud.

Not only that, but he got incredibly butthurt when people said the AI cheat and he mocked them and allowed them to be dogpiled by all the fanboys who took his weaselly words (he never outright said the AI didn't cheat, he just said that they didn't get bonuses to resources or that they had to pay for all they build and things like that) as proof of the AI not cheating. Even now there are people in that thread going "buh-but, it's a bug", "buh-but, he wasn't there for release, he didn't know", "buh-but, programming AI is difficult" and trying to justify everything while the developers are suspiciously absent from the thread.

That Wiz fellow is certainly a lovely human being. He was a modder before he was hired by Paradox, that probably explains everything.
 
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CptMace

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Civilization V and VI UN and apostolic shit is the worst example of United nation concept. It was something you cannot stand against, they took away option to say FUCK YOU. They banned luxury resource? Too bad, you are forced to comply.

I don't know how it works in VI, but I liked that it was restrictive in V. It gave everyone a chance to sanction the pacifist civs that would happen to lead by a great distance with another tool than war.
Now, I only played online, so the UN mechanic was more than just votes and restrictions at some points, it involved everyone in the game, that's what I meant.
 
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That Wiz fellow is certainly a lovely human being. He was a modder before he was hired by Paradox, that probably explains everything.


wiz said:
The AI does indeed pay reduced mineral maintenance (and in some cases reduced energy maintenance). To my knowledge I have never claimed otherwise, only that the AI does not simply get free ships or otherwise can build for free (which it does and can not). The reason it gets reduced maintenance is mostly to do with the complexity of the tile system and the fact that it isn't as good as a player at resource prioritization. Hopefully at some point we can get the AI good enough to not need these sort of cheats, but the honest truth is that AI will probably always need to cheat in some specific ways to cover up weaknesses (another example of this would be that the AI pays much lower costs for gene-modding because otherwise it tends to hold up its own research for far too long).

Bill Clinton said:
I did not have sexual relations with that woman

Poor Bill's only shortcoming is that he was unable to lock the discussion thread immediately after responding.
 

fantadomat

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I am just reading the comments on steam it looks like the game is even worst than on release. It is natural,after all the lead designer is talentless faggot that got the job by letting Johan suck him off. Thank god that this asshole was removed from EU4 and put on his own resource drainage.

PS:I am talking about that conniving shit licker wiz.
 

Jimmious

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Steve gets a Kidney but I don't even get a tag.
Who cares if the AI cheats? Is it for immersion purposes or something? It anyway sucks, as all AIs in the recent decade or so do... Sadly.
 

Fedora Master

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I remember Wiz from his mods for CK2, which were actually good and reasonable. Then Paradox hired him and now... that.
 
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When he responds to complaints of "normal is too hard, ai seems to cheat" with "AI doesn't cheat at all, it's just really good at managing its economy", that's pretty low and an obvious lie when you knowingly coded in cheats because the AI couldn't manage its economy. Made worse of course by the Paradox fanboys who will believe anything the devs say and even defend the cheats as an accident when proof comes out.

I agree that the AI needs these kinds of cheats to stay competitive but refusing to add at least a fair difficulty level for the 8 year olds or w/e playing for their first time is pretty low. There's a reason civilization has like 10 different difficulties and the lowest is basically a sandbox mode.
 
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Mr. Pink

Travelling Gourmand, Crab Specialist
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
big round of applause to Wiz and the fine people at paradox for admitting that they made a tiny miscommunication. It must take so much bravery to take that step and we should acknowledge that. now that that issue is out of the way we can get back to what's really important : defending the honor of paradox interactive by dog piling people who dare insinuate that the game isn't perfect.

and now a quote from our beloved devs
"It must be a very comforting state of mind to be so dedicated to believing you're right about the AI with no evidence to back it up and against the say-so of far more experienced players and the very person who programmed it. Denial is definitely the key word here. There's no conspiracy, you're simply wrong. Deal with it."



please make me a mod so I can squash these rebels for you
 
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big round of applause to Wiz and the fine people at paradox for admitting that they made a tiny miscommunication. It must take so much bravery to take that step and we should acknowledge that. now that that issue is out of the way we can get back to what's really important : defending the honor of paradox interactive by dog piling people who dare insinuate that the game isn't perfect.

I agree in principle, but saying that Paradox made a tiny miscommunication is a bit rude. A miscommunication happened, and the fault was really on the players who read something different in wiz's words than what he actually said.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
big round of applause to Wiz and the fine people at paradox for admitting that they made a tiny miscommunication. It must take so much bravery to take that step and we should acknowledge that. now that that issue is out of the way we can get back to what's really important : defending the honor of paradox interactive by dog piling people who dare insinuate that the game isn't perfect.

I agree in principle, but saying that Paradox made a tiny miscommunication is a bit rude. A miscommunication happened, and the fault was really on the players who read something different in wiz's words than what he actually said.
Oh definitely. anyone who misinterpreted "AI doesn't cheat resources " as "AI doesn't cheat upkeep costs" should be banned for stirring dissent and causing confusion. How dare these morons think they know the game better than the DEVS.
 
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https://forum.paradoxplaza.com/foru...-statements-and-game-purchases.1073981/page-4

normal person said:
Wiz said the AI doesn't cheat but it does, this is bad. Devs shouldn't by lying about their game
paradox fanboy said:
what the fuck you have no proof how dare you say the devs lied, you think you know better than the devs about the game? How can you have the audacity to come in here and say the devs deceived you?
mods said:
closing this thread because you guys need to stop arguing and chill out
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Cancer forum and I agree with the fanboy theory. When Cities Skyline came out and I had the nerve to criticize how easy the game was, I was attacked by so many rabid fanboys you would think I attacked their mother.
 

fantadomat

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https://forum.paradoxplaza.com/foru...-statements-and-game-purchases.1073981/page-4

normal person said:
Wiz said the AI doesn't cheat but it does, this is bad. Devs shouldn't by lying about their game
paradox fanboy said:
what the fuck you have no proof how dare you say the devs lied, you think you know better than the devs about the game? How can you have the audacity to come in here and say the devs deceived you?
mods said:
closing this thread because you guys need to stop arguing and chill out
Thank you mate. It is great entertainment.
giphy.gif
 

GarfunkeL

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But that makes no sense. Hearts of Iron AI on normal doesn't cheat, on hard and very hard it does. Pdox was 100% transparent about that in all iterations of the game. Well, I don't know about HoI4. Why the fuck would they lie about such a pointless thing on Stellaris?

PS, okay even on normal AI doesn't have to worry about range for ships, that is it's one cheat.
 

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