Ashery said:
Thor, able to describe the runechar process a bit more? Haven't heard of it and I *need* something better than Countess runs...Took me ages to get one fucking Thul rune...
Although I did to several runs on NM and came out well on xp and loot...
you need a char that's strong enough to kill Diablo in Diablo 2 Classic (not LoD!), or at least Duriel. If you convert a char that isn't in Act 3, yet, he'll be in Act1 Hell, instead.
I took an Orb Sorceress back then, backup spell was firewall with one point mastery iirc plus one point in thunderstorm and lightning mastery and static obv. Equipment was some nice classic stuff (if you're oldschool you probably know what). Twitchthroe for nice 25% extra block plus 20 stat points (10dex for the knife, you don't need dex for block in classic fortunately, 10str for stuff), that unique knife with 50%fast cast and 10prisma res, fast cast rings, amu, unique frostbrand (to get about 600mana at least), rare helm or that unique darksight helm with 15prisma res, cant remember, rare fast run boots with resists (the unique boots with prisma res are good, too), rare shield with extra block or maybe it was just a 3diamond tower shield, cant remember.
The good thing is, you can static each enemy to almost one hitpoint in classic, then you just need a finisher.
I leveled her to Level 70 or something. If you have a char for backup that can help with Travincal, it's good, else that part can take a bit with a solo sorceress or you just do the rest with an enigma hammerdin in LoD.
Then you need so called gatechars for Act2, one for each difficulty. These gatechars have quests 2-5 in Act2 so Duriel's grave will be open. These will make a game after you killed the summoner for the runechars in a previous game, after opening the game they leave the game and the runechars will come in.
Act 3 is business as usual, do Travincal, the chars have to stand somewhere in Travincal near the bad guys, though, so take care they won't die (tricky). Maybe level them up beforehand to level 8 or so (level 8 means imbue quest
). Then teleport to Mephisto and make a tp right at the portal, get the runechars through there.
Act 1 and 4 are selfexplanatory.
After you are done and have the rune chars in Act4 or at least Act3 Hell convert them to LoD. Get your runes for each single char plus the gems. The gems are useful if only for the money or cube recipes if you are into that, the runes for trading, making runewords or for cube recipes.
If you want you can also make Act V for the runes (barb quest). That one is tricky though, didnt always work for me (I think the runechars have to hit the last prison or something) plus the socket quest if you want (the runechars have to stand near the bad guy that needs to be killed, but its enough if they camp north of him near the stairs). Beware of the lag, though. Sockets are always useful.
I did that usually with a colleague who had multiple accounts and my sorc, runs took us about 40 minutes or so, getting the loot usually took longer.
My chars usually got the Ists, sometimes a Gul and he got Mal or Um, or something, tough luck.
Maximum rune in Hell is Gul, maximum rune in Nightmare is Um, fair enough.
It's an easy way to get "rich" in Diablo2, the other way is buying stuff via ebay or being a good scammer/trader. Playing in hardcore and as a sorc is a bit advanced, though, be warned.