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Company News Obsidian reportedly about to be acquired by Microsoft

Sentinel

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Except making games is like engineering product, not making art.
Except making games is both, and Leo & Tim are always more involved with the latter when they work together.
 

Saber-Scorpion

Learned
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Lurkland
Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong BattleTech
LCAPar3.png
Enhanced:
kxFL4m9.jpg
 

Jedi Exile

Arcanum
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Joined
Oct 10, 2010
Messages
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Project: Eternity Shadorwun: Hong Kong
If this rumour is true, then I think this is what Feargus always wanted - Obsidian is aquired by a big company and he can retire like BioWare owners. I don't know enough about Tim and Leon's project to care much about it. Could be some action game for consoles.
 

Cosmo

Arcane
Joined
Nov 6, 2010
Messages
1,387
Project: Eternity
Except making games is like engineering product, not making art.
Except making games is both, and Leo & Tim are always more involved with the latter when they work together.

Games have indeed bits and pieces of art in it, and they require creativity, and maybe sometimes they can hope to be more than a mere product, but games are games, not art.
 
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Sentinel

Arcane
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Nov 18, 2015
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Ommadawn
Except making games is like engineering product, not making art.
Except making games is both, and Leo & Tim are always more involved with the latter when they work together.

Games have indeed bits and pieces of art in it, and they require creativity, and maybe sometimes they can hope to be more than a merce product, but games are games, not art.
I never said games are art, just that they too require some skills any art form needs.
 

karnak

Arcane
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Negative Zone
Grab the Codex by the pussy Strap Yourselves In I helped put crap in Monomyth

skyst

Augur
Joined
Jul 26, 2010
Messages
294
Location
Philadelphia, PA
Except making games is like engineering product, not making art.
Except making games is both, and Leo & Tim are always more involved with the latter when they work together.

Games have indeed bits and pieces of art in it, and they require creativity, and maybe sometimes they can hope to be more than a mere product, but games are games, not art.

And novels are novels, music is music, paintings are paintings...
 

mindx2

Codex Roaming East Coast Reporter
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Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Perhaps Feargus pushed negotiated an exit for Chris Avellone to reduce the Microsoft "money pie" to be split between owners...?

No, it was the Pillars 1 royalties, actually – the timing was 2 weeks before they came in, and it was a calculated move.

Good business, questionable ethics.

Thanks for the reply but my post was mainly a sarcastic dig at what has been revealed about said "good business" practices and not to be considered as actual speculation. :salute:
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Coming full circle... again? Circle in the circle. Not sure. This industry is weird. In a couple of years we will have people talking about going independent and how bad big publishers are.
 

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,728
I'm sure this was the plan all along and had nothing to do with their writing quality going off a cliff in the last couple years.
 

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