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Assassin's Creed Odyssey, set in ancient Greece - it's definitely an RPG now

Prime Junta

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Not everything you say is interesting or worthy to comment on. Spartans aren't portrayed correctly, and neither are Athenians or anyone else for that matter - because it's fantasy. Why would anyone bother to "pick up" on such a banal comment?

You were accusing me of harping on the gender thing while ignoring things like the blatant omission of slavery. I brought up that post to demonstrate that your accusation is unfounded. The fact is that we're only still discussing the gender thing because you're so intent on continuing that part of the conversation. I've already said my piece, my contribution to the latter part of this has been mostly to rebut your misrepresentations of what I'm actually saying.

I'm a little disappointed in you Atlantico. I was assuming that you were arguing in good faith, but this post shows that you've either lost the plot, are intentionally disingenuous, or are flailing with whatever rhetorical device comes to hand, rather than ... you know, arguing: attempting to understand my position and then forming a coherent rebuttal to it. All you seem to have instead is this rhetorical flailing, and repeating "BUT ITS FANTASY SO NOTHING MATTERS."

That argument by the way is so obviously silly I haven't even bothered addressing it much, but I guess I'll have to point out the obvious.

There is bad fantasy and good fantasy, bad historical fiction and good historical fiction, historical fiction with higher or lower degrees of verisimilitude. I prefer better historical fiction with a higher degree of verisimilitude. On this scale, AC: Origins scores markedly higher than AC: Odyssey (even if on an absolute scale it's still far behind, say, Waltari's The Egyptian).

This really is the crux of my beef with the fiction in Odyssey. As historical fiction it's just not as good as Origins. I am disappointed.

(Edit: the brawling is much better though, I have to concede that much.)
 

Markman

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The game is fucking huge.

Lv 20 and 20 hours in if uPlay is to be believed.
50+ mercs taken down so far, hit tier 6. Every tier gives bonuses like 20% cheaper weapons, engravings etc. Can manage to wreck assholes 2 levels above but anything more is a deathwish.

My master of all trades build is getting strained, upgrading gear is expensive as fuck. If I dont get anything better, I'll upgrade now every 5 levels.
Simple bow level upgrade from lv15 to 20 is like 450 wood plus other shit.


After derping to Athens I decided to go for a quicky assassination of a cultist to the island next to it and ended up derping there for atleast 3-4 hours, drawn into localities taking down another mystery group and this is not even connected to the main quest.
Maybe they are connected, but still gotta run to other island to finish em off. Pretty decently made sidequest anyhow.

When it comes to sidequests, favorite gotta be the boar takedown, they really pulled the cheese slider to the right with giant pig constantly spawning waves of little porkies to fuck you up till you kill it.
Mebbe I liked it so much cause it was so unfair.
Did another animal but it was 1 on 1 unfortunately.

So far so good, its just that is a giant time investment. Origins took like 45 hours to beat, this one will take atleast 60-70 hours.
 

Prime Junta

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By the way yeah this is pure pulp-fantasy. I was willing to let the monumental Zeus on Kefallonia slide, but that sort of thing is everywhere, and skeletons of giant monstrous beasties and what have you. I'm starting to accept that and could probably deal with playing as Kassandra at this point.

But... sadly the game is kind of shit. The brawling is fine but it's just all so predictable and by-the-numbers. There's no real passion for anything here, other than milking the franchise for another episode. It's just one gigantic grind. And it takes itself oh so seriously.

I'll prolly play a bit further but really, this is hollow. Doubt I'll be able to finish, several dozen more hours of this feels rather awful.
 

Prime Junta

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Prime Junta clearly not a graphics whore.

I'm something of an art-direction-whore, but technically impressive graphics alone don't do much for me.

edit: also, uninstalled. Story just keeps getting stupider and I'm pretty sure that some incredibly grindy and tedious boss battles aside, I've already experienced everything the gameplay has to offer.

Waste of a price of a perfectly good bottle of single malt Scotch.

:killit:
 

Atlantico

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You were accusing me of harping on the gender thing while ignoring things like the blatant omission of slavery.

Not at all. In that case, I was underscoring that treating these games, any of them, as historical stretches the definition more than it can bear.

I brought up that post to demonstrate that your accusation is unfounded.

Come now, you were harping on it. Either way, it was the basis of your criticism that I was arguing against. Not the criticism itself. If this game was indeed a historical fiction, I'd agree with you all the way. But it isn't, so I don't.

I'm a little disappointed in you Atlantico. I was assuming that you were arguing in good faith, but this post shows that you've either lost the plot,

I concede that point, following your train of thought and reasoning hasn't been easy and I'm sure I've misinterpreted something you wrote along the way.

Let's take an example from *one* single post you made:

By the way yeah this is pure pulp-fantasy.

and then later in the same post

And it takes itself oh so seriously.

:shredder:


All you seem to have instead is this rhetorical flailing, and repeating "BUT ITS FANTASY SO NOTHING MATTERS."

That's a disingenuous representation of my point, I could accuse you of the same, and question your argument being made in good faith.

I prefer better historical fiction with a higher degree of verisimilitude.

Excellent. Though if you've found such a thing in any AC game, you must question your standards of historical verisimilitude.

This really is the crux of my beef with the fiction in Odyssey. As historical fiction it's just not as good as Origins. I am disappointed.

That's why I like Odyssey. As historical fiction it's just not as good as Origins - even though Origins could arguably be presented as better historical fiction, it's still terrible historical fiction.

:hmmm:
 

jf8350143

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The game is fucking huge.

Lv 20 and 20 hours in if uPlay is to be believed.
50+ mercs taken down so far, hit tier 6. Every tier gives bonuses like 20% cheaper weapons, engravings etc. Can manage to wreck assholes 2 levels above but anything more is a deathwish.

My master of all trades build is getting strained, upgrading gear is expensive as fuck. If I dont get anything better, I'll upgrade now every 5 levels.
Simple bow level upgrade from lv15 to 20 is like 450 wood plus other shit.


After derping to Athens I decided to go for a quicky assassination of a cultist to the island next to it and ended up derping there for atleast 3-4 hours, drawn into localities taking down another mystery group and this is not even connected to the main quest.
Maybe they are connected, but still gotta run to other island to finish em off. Pretty decently made sidequest anyhow.

When it comes to sidequests, favorite gotta be the boar takedown, they really pulled the cheese slider to the right with giant pig constantly spawning waves of little porkies to fuck you up till you kill it.
Mebbe I liked it so much cause it was so unfair.
Did another animal but it was 1 on 1 unfortunately.

So far so good, its just that is a giant time investment. Origins took like 45 hours to beat, this one will take atleast 60-70 hours.

Upgrade from 15 to 20 costs almost as much as 15 to 50. So I just stop upgrading it and using whatever I can get when questing. There is no shortage of equipment in this game. Just hit level 50 and upgrade what you like is the most reasonable way.
 

Prime Junta

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That's why I like Odyssey. As historical fiction it's just not as good as Origins - even though Origins could arguably be presented as better historical fiction, it's still terrible historical fiction.

OK then, let's talk about this instead.

AC: Origins. It had historically correct architecture and (apart from the fantasy underground vaults) no historically incorrect architecture (Odyssey doesn't). It had historically correct religious practices and rituals (Odyssey doesn't). It had historically correct professions (except the curious near-omission of slavery, once again). It had historically correct ethnic tensions. It at least hinted at historically correct cultural features (beliefs, values, family life, gender relations -- once again, Odyssey doesn't). There really was an organisation called the medjay that really did serve as a police force of sort in Pharaonic Egypt, and while it's a stretch it's not impossible that they could have survived as a vestigial underground organisation until Ptolemaic Egypt. It had historically correct and regionally particular problems, such as rapid desertification with the shift of the Nile, and these were worked into the plot. The scale of monumental architecture, such as the height of Alexandria's walls and the massive size of Pharos were all historically correct, to the best of our knowledge (Odyssey's is not). Villages were laid out like real villages, with patterns of agriculture, fisheries, workshops etcetera as they should be, and villager schedules to support it (Odyssey, once again, doesn't). The chambers and tunnels inside the pyramids (apart from the obviously fantasy bits) are either what you'd really find there, or based on speculation that is at least within the realms of possibility, even if they may be fringe theories. This level of effort is above and beyond most popular historical fiction in any medium, certainly so for a mainstream action game. Add to that a charismatic and relatable MC and a story that weaves its way through real historical places, persons, and events, and you've got something surprisingly solid... at least until you get ground down by the ... grind.

So, question one:

Since we both agree that Odyssey is shitty historical fiction, what, exactly, is it about it that you like? 'Cuz apart from pretty graphics and tolerable brawling that gets old around the "you've killed 100 enemies with a spear" mark at the latest, I've got squat.

And question two:

Since you insist that Origins is also shitty historical fiction, what about it, exactly, makes it shitty as historical fiction?
 
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Atlantico

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Since you insist that Origins is also shitty historical fiction, what about it, exactly, makes it shitty as historical fiction?

Certainly. The portrayal of the murder of Caesar, the portrayal of Cleopatra, the PC omissions or additions, e.g. omission of infanticides, slavery, prostitution, apartheid, all the good stuff - and the addition of education of women and men in Alexandria. The whole Assassins/Templar as well. Why not just add aliens? But I digress.

Cleopatra also looks like she's been lifted from the Asterix books.

:shredder:

And if you were really curious, there's been plenty written on the inaccuracies made in AC:Origins. And that's from a person who *liked* the game.

Since we both agree that Odyssey is shitty historical fiction, what, exactly, is it about it that you like? 'Cuz apart from pretty graphics and tolerable brawling that gets old around the "you've killed 100 enemies with a spear" mark at the latest, I've got squat.

It doesn't take itself seriously, it's got no aspirations to be historically accurate except in the most superficial way (e.g. Ancient Greece existed and had people in it), it changes Greek myths to Greek *facts* which is awesome in my book.

It's just laid-back fun. No grinding needed, but of course for people with OCD, there can be issues. After all there's a warning as the game starts and it's for the people who consider the game grindy. Because it isn't unless you make it so, and stay up for weeks on end, playing 900 hours, collecting every side-quest and finding all locations and complete everything.

The setting is a red-herring. It's not the star of the game. It's just a backdrop. The star of the game is you, playing an RPG in semi-Mythical Ancient Greece, doing very silly things and enjoying the beautiful Mediterranean between quests and the game developers know it. Gone is the pretense of historical accuracy, gone is the low-information player "I fucking love science" crowd claim of "historical porn". Gone is the broseph parkour and non-existent character progression, which was the hallmark of the series.

It's been replaced with a semi-competent BioWare style RPG circa 2009. That's what I like about the game.
 

Prime Junta

Guest
Since you insist that Origins is also shitty historical fiction, what about it, exactly, makes it shitty as historical fiction?

Certainly. The portrayal of the murder of Caesar, the portrayal of Cleopatra, the PC omissions or additions, e.g. omission of infanticides, slavery, prostitution, apartheid, all the good stuff - and the addition of education of women and men in Alexandria. The whole Assassins/Templar as well. Why not just add aliens? But I digress.

No, you're not digressing, you're addressing the question I was asking. Thank you.

I agree with some of that, especially the portrayal of Cleopatra. Slavery we already commented on – it wasn't completely omitted (at least one major NPC was an escaped slave) but certainly downplayed. Prostitution and apartheid were in, in case you didn't notice – Egyptians are sequestered in their own rather shabby quarter of Alexandria, for example, and there were some quests that took place in a brothel. The assassins/templars, ancient tech etc. are part of the fiction, what the creators need to sell you.

The point is, historical fiction doesn't need to be accurate to be good. It needs to have verisimilitude, and the authors need to sell you the fictional elements while fitting them into the historical framework. Origins does this part pretty well -- certainly by mainstream entertainment standards.

Cleopatra also looks like she's been lifted from the Asterix books.

:shredder:

And if you were really curious, there's been plenty written on the inaccuracies made in AC:Origins. And that's from a person who *liked* the game.

Inaccuracies alone do not make for bad historical fiction. The question is why the inaccuracies are there, and what the authors do to sell them to you. Again: Origins does a commendable job of this. I don't think it would be possible to have a mainstream entertainment product that would be genuinely historically accurate – it would be too alien, too weird, too shocking, and in many ways too brutal. But you do have to push it some way towards that, to give a taste of the epoch, not just do a wholesale transplantation of modern people and attitudes into a colourful setting. There's always a balance to be struck of course, but in my view Origins strikes a fairly good one.

Since we both agree that Odyssey is shitty historical fiction, what, exactly, is it about it that you like? 'Cuz apart from pretty graphics and tolerable brawling that gets old around the "you've killed 100 enemies with a spear" mark at the latest, I've got squat.

It doesn't take itself seriously, it's got no aspirations to be historically accurate except in the most superficial way (e.g. Ancient Greece existed and had people in it), it changes Greek myths to Greek *facts* which is awesome in my book.

It's just laid-back fun. No grinding needed, but of course for people with OCD, there can be issues. After all there's a warning as the game starts and it's for the people who consider the game grindy. Because it isn't unless you make it so, and stay up for weeks on end, playing 900 hours, collecting every side-quest and finding all locations and complete everything.

The setting is a red-herring. It's not the star of the game. It's just a backdrop. The star of the game is you, playing an RPG in semi-Mythical Ancient Greece, doing very silly things and enjoying the beautiful Mediterranean between quests and the game developers know it. Gone is the pretense of historical accuracy, gone is the low-information player "I fucking love science" crowd claim of "historical porn". Gone is the broseph parkour and non-existent character progression, which was the hallmark of the series.

It's been replaced with a semi-competent BioWare style RPG circa 2009. That's what I like about the game.

Thank you for sharing your opinion. A lot of this is subjective so it can't really be argued about. I do disagree on several points.

First off, I do not find it to be "laid-back fun" at all, and there definitely is grinding. I gave up at the point where my CL is 13 and next MQ quest is 15, so I would be forced to make a detour to run errands for people I don't care about for reasons that don't interest me, or else face fighting enemies two levels higher which means chip, chip, chip away at hitpoints for minutes on end for each and every one of an army of mooks. Face it, the gameplay is pretty monotonous and the quests are really repetitive, NVM the procedural ones (which Origins didn't have). In fact this is another way where Odyssey is far behind Origins: in Origins, many (not most or all, sadly) side quests were interestingly written, and even if what you did in them got more and more repetitive over time, there was enough story motivation there to keep things interesting for at least the first two-thirds of the game.

As to character progression, I would in fact prefer that there was no character progression, rather than this form of MMO-grind progression, where combat feels exactly the same at level 1 as at level 40, as long as you're fighting enemies of the same level. All the "progression" does is give you a couple of nice moves of which you can use 4 at a time (and you have that filled up by level 4, or 8 at the latest!) and funnel you through the level-gated areas in a particular order. This by the way is markedly different from BioWare games of any generation: they at least had legitimately open worlds where you could tackle things in any order you chose, and some (like DA:O for example) had at least a few interesting NPCs and deep, broad, and frequent C&C.

But sure, if that's the kind of thing you enjoy, then I can't argue with that. However, I don't. I would want at least two of
- genuinely interesting gameplay that keeps developing qualitatively as you level up (like in TES: Morrowind)
- a genuinely interesting setting (like in Witcher 3, TES: Morrowind or AC:Origins)
- genuinely interesting characters (PC and/or NPCs) (like Bayek in AC:Origins, Geralt, Yennefer, Bloody Baron etc etc in Witcher 3)
- a genuinely interesting story or stories (like in Witcher 3)

From where I'm at, Odyssey doesn't deliver even one of these. The gameplay is repetitive and goes nowhere as you develop your character, the setting is boring and predictable, the characters are flat, and the story is really abysmally stupid.

But eh, I guess I'm the one with low standards for historical fiction here.
 
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YldriE

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To me you nail how the series has always been dragged down by its present day gimmick plot and recurring Templar / Assassin conflict. All of this is a problem because of expectations: they insist on continuity, therefore since it has historical settings then fantasy is out of place. You can't have in the same timeline a semi-reasonable take on the American Revolution and then go full Greek mythology with Dragon's Dogma boss fights, and yet that's what the series desperately needs.

For all their flaws, the Assassin's Creed game are absolute technological marvels and it took them more than a decade to understand that the players just want to fuck around in beautiful recreated historical locations and include a tour mode in Origins. Each installment being independent ("but you have to EXPLAAAIN how all these different people in different eras have the same moveset and tools" no you don't, no one cares) with no particular expectation of realism, continuity or shared lore would have been infinitely better.

It even hurts replayability because most of these games are bloated marathons and if you just want to, say, replay III for the setting, then odds are you will have lost track of the overal present day plot. Were it self-contained, it wouldn't matter.
 

Markman

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Biggest thread on Ubi forums is whine about level scaling. 90% wants it like in Origins where you could outlevel everything and win in vidya in one click. While it is a bit shit cause you never get an easy fight, it does keep exploring bit more relevant regardless of where you are in the game.
Dont mind it that much really.
Was fighting 3 mercs at once now, do feel bit of acomplishment after whooping them. Without level scaling this wouldnt be possible.

Lv26 now, just done with Athens main quest, in next region there will be giant lions to kill and after that Im planning for Arena after lv 30.
Did note that fighting with spear gets a bit too easy and its combos end at crits that do like 10x damage. Perfext counter for those fucks with dual wielding poisoned swords.
 

jf8350143

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It seems the game still tracks your exp gaining and consider you levelled up if you get enough of them. Back before I hit level 50, the low level map was always 4 levels lower than me, and when I first hit 50, they are 46. After I finish some more quests, they become level 48.
 

Atlantico

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Biggest thread on Ubi forums is whine about level scaling.

One user on those forums encapsulated why I actually like this game and don't spit on it like all other AC games :obviously:

...honestly it's been bugging the crap out of me that they're breaking the entire lore of the game. In my opinion.
it's summed up in this comment on the steam page of odyssey,
"Your decisions will impact how your odyssey unfolds. Play through multiple endings thanks to the new dialogue system and the choices you make."
You are in an Animus. You're living memories. You CAN NOT change something that has already ending. So unless they added in some kind of "hey you're doing your own simulation of what happened and not actually reliving anybodies memories" then this is game breaking for me. Probably the only Assassin's Creed game i will not buy.
Mostly because this isn't an Assassin's Creed game.

Mostly because this isn't an Assassin's Creed game, indeed :positive:

While the Codex is known to not scale to our level, it was decently implemented in FO:NV and is similarly implemented in this game. Increased levels, really only increase the player's options for dealing with enemies and doesn't make the PC a demi-god. That's a good thing.

Even so, the PC becomes very much more powerful than the NPCs at higher levels, it's just never to a stupid degree. Tastefully OP.

There are still hard-coded level enemies and quests, or at least seem to be. There are also areas where enemies start at a certain level, so the game is level gated. One does not simply walk into Mordor etc.

This seems to be triggering the power fantasy dudebros more than anyone else.

The only criticism I've seen on those Ubi forums which makes enough sense for me to agree with, is that the PC can't equip a shield. Shields are cool.
 
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it was decently implemented in FO:NV and is similarly implemented in this game. Increased levels, really only increase the player's options for dealing with enemies and doesn't make the PC a demi-god.
F:NV is awfuly easy half-time through the game, even if you go Malee. I dunno how did you play it to think that it has decent scaling, even Skyrim has bettter diffculty curve.
 

Atlantico

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F:NV is awfuly easy half-time through the game, even if you go Malee. I dunno how did you play it to think that it has decent scaling, even Skyrim has bettter diffculty curve.

It's easy the entire game. That's nether here nor there.

Level scaling isn't to make things hard, it's there as a tool to prevent open world games with 50+ levels becoming silly. It's not the only possible tool, but it does the job.
 

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F:NV despite being easy, it's balanced. It's pretty rough to try to going north after leaving Goodsprings, or going near the quarry. Because the zone is filled with powerful enemies like the hunters or the deathclaws, and your character is not enough well equiped yet.

Dangerous overleveled zones and enemies always should exist in RPGs, and also weak ones. Helps to encourage progression.
 

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
By the way yeah this is pure pulp-fantasy. I was willing to let the monumental Zeus on Kefallonia slide, but that sort of thing is everywhere, and skeletons of giant monstrous beasties and what have you. I'm starting to accept that and could probably deal with playing as Kassandra at this point.

But... sadly the game is kind of shit. The brawling is fine but it's just all so predictable and by-the-numbers. There's no real passion for anything here, other than milking the franchise for another episode. It's just one gigantic grind. And it takes itself oh so seriously.

I'll prolly play a bit further but really, this is hollow. Doubt I'll be able to finish, several dozen more hours of this feels rather awful.
I hope nobody is surprised by this.
 

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Steve gets a Kidney but I don't even get a tag.
When it comes to sidequests, favorite gotta be the boar takedown, they really pulled the cheese slider to the right with giant pig constantly spawning waves of little porkies to fuck you up till you kill it.
I took the quest from the daughter of Artemis to hunt that boar, somehow another mercenary came across me, I lead him to the boar, they fought while I amusedly spectated from afar, then these little fuckers rushed out from bumfuck nowhere and threw me back to game over screen. I'm not even mad tbh, that was funny as hell.

The soundtrack has some really good pieces :shredder:

 
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By the way yeah this is pure pulp-fantasy. I was willing to let the monumental Zeus on Kefallonia slide, but that sort of thing is everywhere, and skeletons of giant monstrous beasties and what have you. I'm starting to accept that and could probably deal with playing as Kassandra at this point.

But... sadly the game is kind of shit. The brawling is fine but it's just all so predictable and by-the-numbers. There's no real passion for anything here, other than milking the franchise for another episode. It's just one gigantic grind. And it takes itself oh so seriously.

I'll prolly play a bit further but really, this is hollow. Doubt I'll be able to finish, several dozen more hours of this feels rather awful.
you summed up every assassin's creed game
I could never finish one
 

Atlantico

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you summed up every assassin's creed game

The plot is definitely pulp fiction, on the level of those paperbacks found in gas stations and airports. It's basically a Dan Brown fanfiction.

Though that does describe the plot, it is not a useful description, because it's a different kind of pulp from the older AC games.

There are no "Assassins" and no "Templars", so the Dan Brown fanfic has mercifully been severely marginalized. Instead it's Greek mythology, Atlanteans and family drama. There are unicorns and dragon-sized snakes. This is not historical fiction.

The plot is still pure pulp, and quite silly, but the game never takes itself too seriously.

This game could have been its own thing, Atlantis: Odyssey (or something) as it appears the developers had just about zero interest in making another Assassin's Creed game. And I don't blame them. That's a stupid franchise.

Odyssey is quite ok though, since it is an AC game in name only.
 

typical user

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By the way yeah this is pure pulp-fantasy. I was willing to let the monumental Zeus on Kefallonia slide, but that sort of thing is everywhere, and skeletons of giant monstrous beasties and what have you. I'm starting to accept that and could probably deal with playing as Kassandra at this point.

But... sadly the game is kind of shit. The brawling is fine but it's just all so predictable and by-the-numbers. There's no real passion for anything here, other than milking the franchise for another episode. It's just one gigantic grind. And it takes itself oh so seriously.

I'll prolly play a bit further but really, this is hollow. Doubt I'll be able to finish, several dozen more hours of this feels rather awful.
you summed up every assassin's creed game
I could never finish one


First one was sort of a prototype, a demo scraped from Prince of Persia pieces. And it was great. The only thing missing were varied missions. All acts felt copy+paste, yet the rest was impressive for it's era and the atmosphere was great. Everything believeable but gently branching off into it's own thing. The best part was deciphering all those blood stains in present times - it was a great prologue for a big story.

And they botched it, literally blew it in the head with .50cal bullet. :argh:
 

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S-pain
The first Assassin's creed was trash in terms of gameplay. You have a severe problem when you game promises the experience of being an assassin, having to investigate to learn the location of your objectives and stuff, and what the game really offered was minigames like catch 20 banners in 1 minute to tell you where your next objective is. Also, the combat was absolutely broken thanks to the counterattack button. The setting, the recreation of the cities, the atmosphere, those were the things that saved the game for some people back in the day.

Then, Assassin's creed 2 arrived and fixed everything about the first game. Including having a non autoregenerating health system based on your equipment (Which determines your maximum health) and healing items. Improved stealth with new mechanics, included a more balanced combat system (Still very simplistic tho). The story and the main character development was great, decent quest and adventure design, and the atmosphere was pretty well made (I prefer the first game setting btw).

Then the franchise entered in a conformist self-wanking circle and despite publishing some decent games, neved truly evolved something until Black flag. Then Unity fucked up everything, Syndicate was nice (With some problems) but inevitably eclipsed due to the franchise bad reputation on that point. With Origins, the franchise is not AC anymore, trying new things like being a Twitcher GOTY more than anything. At it works, in both Origins and Odyssey.

Man, even something so questionable in terms of quality as the Assassin's creed essence has degenerate. Is this what you call decline? :negative:
 

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