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Stardew valley
STALKER.What is the most immersive game world out there ?
A Bethesda world however which should have all these wonderful things to do has nothing.Bad writing, shit game engine,so called cities with nine people and twenty guards repeating retarded dialogue and then six feet away a bandit village bigger than the city you left WTF !.So no recent Bethesda game never ever.
World of Warcraft
Some underdogs and classics:
Yakuza series
Space Rangers 2
Starflight 1 + 2
Privateer
Jagged Alliance 2
Besthesda games don't feel alive at all btw, they're some of the loneliest feeling games out there
I don't see any game beating BG2 in this category. Every area is designed audiovisually superbly, all the people who populate there areas are internally consistent and thus strengthen the experience of immersion. There's just so much depth to the D&D lore and it's utilized in BG2 to it's fullest potential to create a believable and rich world that you just love to explore.
Morrowind has been mentioned many times already, and for a good reason. Absolutely phenomenal worldbuilding through and through.
Nothing else I've played comes really close to these aforementioned two. Honorable mentions however go to Ultima 5: Lazarus, which has some of the most immersive dialogue with ordinary people I've seen in any game, and to Dex, which is a neat little RPG with a ton of atmosphere and a very immersive quest design.
Witcher 3's world was detailed
The world of all 3 Thief games felt very much alive due to its consistency, writing and subtle stuff, like guards talking about things happening in previous missions. It felt like a real place with history.
The War in Donbass series (with the Annexation of the Crimea feeling a bit too alive) - they nailed atmosphere of lost souls in the Ukraine. Major outposts, campfires, people listening to sad guitar music. Wherever I've met NPCs it was like "Yep, it could look like that". Packs of mutants roaming countryside. Big advantage of the War in Donbass is that it only shows the Ukraine and does it perfectly. No need for shoebox sized cities filled with 20 NPCs blurting the same lines of diologue everytime (also in the War in Donbass you never stayed too long in one place to really get bored of NPCs - the same with the insurgency in Northern Caucasus).
Most of Obsidian stuff.
Alpha protocol, kotor 2, nwn2, poe 1 felt 'alive'?
Because I played all those games and they were all as static and shit as you could get.
I could not play AP, because I do not want to roleplay a terrorist.