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Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
Somebody help me. How do I use cheatengine? Need to change my lvls back. Picking abyssal bloodline was a massive mistake. Getting 4 Dragon Disciple (+4 Str, 2 AC) lvls is vastly superior than trudging all the way to lvl 13 to get 4 strength. So what do I do? Also would rather change my sorcerer lvls for that of magus.
All of this Yosharian 's fault. It was his spells! spells! moar spells! mantra that forced my hand into picking a sorc as a str based build. Pally 2/Monk 1/Vivi 1/ DD 4/ES 5/ EK 7 is what I want and need. Yes, I will lose (only (!) two blank spellcasting levels, and not get access to transformation, but it will be a superior fighter nonetheless + I ll get some fighter feats and better bab than if I had went with sorc.

So please help me now. How do I make this happen? I'm currently lvl 7.
Dear god what is that class array.

14th level spellcasting? Why even bother at that point.

The Sorc build is based around summoning and shifting into Dragon form, so I don't know why you followed that build expecting a gish...
I think he was trying for a gish of some sort, but dear lord... The MAD on that has to be pretty significant... I mean Pals are notorious for being low Dex due to Wis and Cha requirements but then he threw in Monk, which needs a decent Dex to survive... I guess a build like that might be OK if you have a 18/18/16/16/14/14 array in stats, but in a 25 point buy? *backs away slowly*
Ehm, what's a gish? Also, no I dont want no stinking summoning and dragons, I want to whack bad guys with long sticks while having adequate spell defenses. As for the stats, I went for 18/16/10/7/7/18 Angelkin Aasimar. The way I saw it I get 5 Dex+6 Cha+4 Mage armor+4 Shield bonus to AC at 2nd lvl spell buffs alone and able to wear robes and stuff when they'll become avaiable. Add to that 2 mutagen bonus, 2 Dragon Disciple AC and 2 AC from Dragon bloodline at lvl 9. +1 Dodge, +3 AC at lvl 10 with Aasimar wings. What gives? 39 naked AC for a two-hander at lvl 10. Not bad, eh?
 
Self-Ejected

Sacred82

Self-Ejected
Dumbfuck
Joined
Jun 7, 2013
Messages
2,957
Location
Free Village
question gize, how transparent is this game for a Pathfinder noob? Like, can I see class features that I get later or feats with prerequisites from the start?
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,138
Pillars of Eternity 2: Deadfire
Pretty much yes (need to turn on the visibility of feats you don't qualify for yet). You also see a nice chart of class progression.

But still, I'd not say its particularly noob friendly.
You don't see anything about Prestige Classes before you qualify for them (except their prerequisites).

One area that's particularly bad is spell transparency. What spells you will get, at what levels, what will be their effects. Even worse when you're, say, an Eldiritch Scion, you get bonus spells from your Bloodline, but the levels listed are levels when a Sorceror would get them - you will get them much later and won't get the ones that are above 6th spell level at all.

When you select feats, you do not see what other feats they are required for. So you have to kinda work "backwards". Find final feats you want and check their prerequisites.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
Uh, just use the respec mod found in nexus website. Don't need Cheat Engine.

Obligatory lol @ build.
Fucking hell. So I tried this, installed the mod, then it tells me to load the game and press Ctrl F10, which I do, the laptop asks me whether i want to split screens. What the hell.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Uh, just use the respec mod found in nexus website. Don't need Cheat Engine.

Obligatory lol @ build.
Fucking hell. So I tried this, installed the mod, then it tells me to load the game and press Ctrl F10, which I do, the laptop asks me whether i want to split screens. What the hell.
Are you sure you installed UMM correctly? It should pop up as soon as you open the game.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
It pops up, everything is green (as in active), I push save, then close it, then load the game. Then ctrl f10 and the game tabs down and laptop asks me whether i want to split screens. Same happens when i just push F10. The other mod, that enables you to go to world map from every location works fine.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
It pops up, everything is green (as in active), I push save, then close it, then load the game. Then ctrl f10 and the game tabs down and laptop asks me whether i want to split screens. Same happens when i just push F10. The other mod, that enables you to go to world map from every location works fine.
Your computer must be overriding the game then, you probably have to change the function of your F10 key.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,600
Location
Deutschland
I figured that Valeria can't tank for shit (above normal).
So I thought, if she can't tank anyway... why try? And made her a sorcerer at lvl2. With Shield spell she actually has the same AC as with tower shield, the difference is she has no attack penalty and with her bastard sword 2handed she actually hits and deals damage once in a while.
So... what to do?
Fighter 1->Sorc 6 - EK 10 or Fighter 1->Sorc 4-> DD 4 for +4STR and +2 AC -> EK 10

Also, Jaethal is probably just better as tank because she isn't subject to all these conditions, frightened, sickened, feared etc and if she dies she just gets up afterwards.
In my current game she's lvl3 Inquisitor. How to make a good tank out of her? Ideas?
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,138
Pillars of Eternity 2: Deadfire
Eh, I think you're underestimating Val's defensive potential.
Shield spell is +4 AC, period. Tower Shield can go up to +9 AC (at +5) +2 Greater Shield Focus, +1/2 Shield Wall teamwork. So that's up to 8/9 AC more. Also her class removes the attack penalty at level 5.
True, for her to tank anything remotely dangerous above Normal, you have to buff the shit out of her (Barkskin, Shield of Faith, Blur, Magic Vestment, maybe Cat's Grace, Protection from Evil) and give her all best defensive stuff (including Dex increasing items, as her class also increases Dex bonus allowance for armor and Tower Shields).

You could go crazy, keep her weapon hand empty and go for the Crane Style defensive feats. That might be going too far though, I think. Particularly that there is supposedly a +3 dodge AC dagger for hardcore defense mode somewhere out there.

So IMO just mix her Tower Shield Specialist with Stalwart Defender, when available. Later on you can dip Vivi for a little extra Natural Armor, sneak attack and Dex or Str.
Offense wise, I mainly use her for Dazzling Display aoe shaken.

Of course a custom made, optimized defender build would be considerably better. And her Will save is a pain.


Edit: Jaethal's immunities are great, but I don't think she can hold a candle to Val AC-wise.
 
Last edited:

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,287
By the way, just out of interest, are Aasimar outsider (native) in Paizoland and if so, do they get the automatic Martial Weapons: All feat?
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,287
Eh, I think you're underestimating Val's defensive potential.
Shield spell is +4 AC, period. Tower Shield can go up to +9 AC (at +5) +2 Greater Shield Focus, +1/2 Shield Wall teamwork. So that's up to 8/9 AC more. Also her class removes the attack penalty at level 5.
True, for her to tank anything remotely dangerous above Normal, you have to buff the shit out of her (Barkskin, Shield of Faith, Blur, Magic Vestment, maybe Cat's Grace, Protection from Evil) and give her all best defensive stuff (including Dex increasing items, as her class also increases Dex bonus allowance for armor and Tower Shields).

You could go crazy, keep her weapon hand empty and go for the Crane Style defensive feats. That might be going too far though, I think. Particularly that there is supposedly a +3 dodge AC dagger for hardcore defense mode somewhere out there.

So IMO just mix her Tower Shield Specialist with Stalwart Defender, when available. Later on you can dip Vivi or something.
Offense wise, I mainly use her for Dazzling Display aoe shaken.

Of course a custom made, optimized defender build would be considerably better. And her Will save is a pain.
What is her Wis? If it is moderately high, making her a Fighter 4/Cleric x is a viable option. Cleric get a ton of defensive buffs that will help her out plus Divine Power and Righteous Might are staples of the cleric tank.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,955
Location
Russia
Eh, I think you're underestimating Val's defensive potential
She just needs many levels and some equipment to reach those things that should make TSS good. I have played her both ways. You really have to be patient with that shit, especially since she can also
become a paladin
(unconfirmed, I kept her LN)

You don't want to wait, take Vivi 1 for +str, then roll Magus till the end, take +Charisma item and Arcana which adds Charisma to Attack Rating = Valerie salvaged.
 

Jarpie

Arcane
Patron
Joined
Oct 30, 2009
Messages
6,603
Codex 2012 MCA
I figured that Valeria can't tank for shit (above normal).
So I thought, if she can't tank anyway... why try? And made her a sorcerer at lvl2. With Shield spell she actually has the same AC as with tower shield, the difference is she has no attack penalty and with her bastard sword 2handed she actually hits and deals damage once in a while.
So... what to do?
Fighter 1->Sorc 6 - EK 10 or Fighter 1->Sorc 4-> DD 4 for +4STR and +2 AC -> EK 10

Also, Jaethal is probably just better as tank because she isn't subject to all these conditions, frightened, sickened, feared etc and if she dies she just gets up afterwards.
In my current game she's lvl3 Inquisitor. How to make a good tank out of her? Ideas?

Jaethal gets teamwork feats, which some adds bonus AC when she's adjacent with a party member. One adds at least +2ac if they are flanked, and another one adds shield ac if either one is wearing a shield. I can check those when I'm at home.
 

panda

Savant
Joined
Dec 31, 2014
Messages
398
I figured that Valeria can't tank for shit (above normal).
:what:

KgWXoOT.png

Lvl 12 with subpar gear(i've found stuff for another +3 several hours later), defensive mode deactivated.
And she took this shit down one on one in 6 rounds. Buffed of course, but still...

In D&D a tank is generally not something that can not get hit. It's something that can survive being hit. The reason is that the Attack bonuses of monsters can quickly go through the roof and especially in this game they do.
This is also true. You'll need hp too, not AC only.
 

a cut of domestic sheep prime

Guest
Fucking hell. So I tried this, installed the mod, then it tells me to load the game and press Ctrl F10, which I do, the laptop asks me whether i want to split screens. What the hell.
because you have a (probably lenovo) laptop and all your F keys are tied to laptop shortcuts? Press the Fn key as well and/or disable the shortcut keys in your lenovo(?) settings.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,138
Pillars of Eternity 2: Deadfire
Jaethal gets teamwork feats, which some adds bonus AC when she's adjacent with a party member. One adds at least +2ac if they are flanked, and another one adds shield ac if either one is wearing a shield. I can check those when I'm at home.

So what's stopping you from taking those feats on Val to make her even more tanky?
 

Serus

Arcane
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Joined
Jul 16, 2005
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Location
Small but great planet of Potatohole
Jaethal gets teamwork feats, which some adds bonus AC when she's adjacent with a party member. One adds at least +2ac if they are flanked, and another one adds shield ac if either one is wearing a shield. I can check those when I'm at home.
But those aren't Inquisitor-only feats, you can take them for Valerie as well, fighters get tons of feats anyway. In addition the shield wall one (or whatever is called) requires a second shield-user nearby which you might not want to use/not be able to do all the time.
 

Jarpie

Arcane
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Oct 30, 2009
Messages
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Codex 2012 MCA
Other classes need both characters to have the feats, but inquisitor will get to use them as long as they are adjacent to a party member.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
I figured that Valeria can't tank for shit (above normal).
She worked just fine for me on old challenging (idk what it is now), and I had no idea what to do with her so left her a plain fighter. Piled all the heavy armor on her, which meant she couldn't walk, only crawl, in combat, but she could tank.

As for multiclassing, I could actually see her as a bard (thundercaller perhaps?), because it fits her background. She already learned all the prancing and dancing at that fancy school of hers.
 

Serus

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Other classes need both characters to have the feats, but inquisitor will get to use them as long as they are adjacent to a party member.
Good point, however consider this:
1) You still need someone adjacent, Valerie (as long as she isn't using teamwork feats for defense) isn't reliant on that.
2) I think that other person still needs to have a shield. Inquisitor with solo tactics treats his allies as having his teamwork feats but that doesn't mean he can circumvent the requirements needed for the feat to work. Read this:
Solo Tactics (Ex)
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.

So I would assume that even with solo tactics Inquisitor still needs the other character to have a shield (but not the feat itself).
 

Jarpie

Arcane
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Joined
Oct 30, 2009
Messages
6,603
Codex 2012 MCA
Other classes need both characters to have the feats, but inquisitor will get to use them as long as they are adjacent to a party member.
Good point, however consider this:
1) You still need someone adjacent, Valerie (as long as she isn't using teamwork feats for defense) isn't reliant on that.
2) I think that other person still needs to have a shield. Inquisitor with solo tactics treats his allies as having his teamwork feats but that doesn't mean he can circumvent the requirements needed for the feat to work. Read this:
Solo Tactics (Ex)
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.

So I would assume you still need the other character to have a shield.

Yeah, but outflank, back to back and precise strike doesn't require the shield IIRC.
 

Serus

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Small but great planet of Potatohole
Other classes need both characters to have the feats, but inquisitor will get to use them as long as they are adjacent to a party member.
Good point, however consider this:
1) You still need someone adjacent, Valerie (as long as she isn't using teamwork feats for defense) isn't reliant on that.
2) I think that other person still needs to have a shield. Inquisitor with solo tactics treats his allies as having his teamwork feats but that doesn't mean he can circumvent the requirements needed for the feat to work. Read this:
Solo Tactics (Ex)
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.

So I would assume you still need the other character to have a shield.

Yeah, but outflank, back to back and precise strike doesn't require the shield IIRC.
Sure, back to back helps indeed but neither outflank nor precise strike is very relevant for tanking. And you still need someone adjacent to inquisitor for it to work, even with solo tactics. Obviously a Tower Shield Specialist will be less versatile than an (undead) Inquisitor. But less of a tank? That's the question, I think.
Besides if you plan to have more than one front liner, You will probably want to take outflank on every single of your frontliners anyway - if possible. it's a very good feat with flanking being practically guaranteed in the computer game.
 

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