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Fallout Fallout: New Vegas - New California Total Conversion Mod

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,597
writing is weird yeah
an OK example (humorous): i laughed at the part girl next door said "You jerk, I'm glad i friendzoned you all these years!" after learning i was with the bad guys.

bad one: You try to get the crucified girl down and she says "fuck you they asked questions about you and not about me. why is it about you! fuck you!!"
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
It isn't a total piece of shit, they had some interesting stuff, you make a major decision right on the first area of the game with you siding with the Enclave or not and you have two different paths that really feel distinct with exclusive perks for each different paths based on the stuff you do on the vault.

As a "warrior", you can side with the Enclave and help sabotage the vault or as a scientist, you can save the vault. Pretty cool you having that kind of choices on the first area of the game.

As an scientist, you fix a computer to access the history log of the vault (that is kinda acceptable), you fix a robot dog and I even fixed a big robot doing a quick text adventure game and all of this gated behind "hard" stat checks, there is alot of stuff that is very interesting to do in theory... that is the major problem, interesting in theory.

About the writing, it is pretty awkward and a cringe fest many times but to be honest... it isn't worse than somethings I witnessed on Fallout 3, it is kind of tolerable if you take your comparison frame with Fallout 3, if you demand at least New Vegas level quality or something close to Fallout 1.5 or Nevada... oh boy... don't even try this. This is the slightly less retarded cousin of Fallout 3 in terms of writing, yeah, that jocks vs nerds was the most ill conceived bullshit someone could come with but having an evil scientist roleplaying an little girl inside a simulation murdering simulated NPCs for fun isn't actually much better than it.

The real deal breaker for me isn't even the writing as I was entertained enough with the stuff I was doing, the MAJOR problem is that performance is awful and I had something like 10 crashes on 3 hours(yeah, I counted and no, the only mod installed for New Vegas is New California), 3 crashes on a row on the same scripted sequence, the second problem is that they tried to make the engine to do stuff it can't, on a certain fight on the vault, you have to face more than a dozen of enemies with allies on your side, the engine was shitting bricks with this as Shit Bryo can't handle that amount of NPCs.

Another big turn off, Fallout New Vegas was never a good action game and Obsidian knew it so they avoided most scripted popamole sequences as they are awful as the shooting isn't good. The modders gone on a different direction, amping the Michael Bay bullshit and that only makes the limitations of shit bryo even even more evident, the whole action popamole setpiece on the vault was fucking awful... I can only imagine their thinking... "How can we make Fallout 3 better?" "How about we make those awesome popamole setpieces that only show how crappy the engine and shooting mechanics are, even more frequent and epic so it breaks even harder?" I can only imagine that I will have to stand this kind of bullshit even more as the mod goes on and they try to amp their Michael Bay shitty sequences even harder.

How shooting 12 guards on an hallway, 30 shots on the head, each, with a laser pistol while the ai fail to show any semblance of intelligence and the guards keeping sliding sideways on inhuman speeds with zero reaction at being shot at and all of this at 20 fps or lower and the game constantly crashing to desktop as it can barely handle it? Sounds like fun? Nope.

I decided to use explosives against the enemies but the allied Ai just couldn't hold line and just rushed on the middle of the enemies and my explosives harmed them, making them hostile to me and failing the quest... this when the wonky physics mechanics didn't make my grenades to somehow explode on my face...oh the joy...

The mod is too much of a mess and if those kinds of terrible scripted combat sequences are common, it isn't worthy it to play this.
 
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Cromwell

Arcane
Joined
Feb 16, 2013
Messages
5,443
I can only imagine that I will have to stand this kind of bullshit even more as the mod goes on and they try to amp their Michael Bay shitty sequences even harder
There is the battle at I15 Bridge, you have to kill some Raider Bossgoon. You have a group of NCR Soldiers duking it out with raiders which endlessly respawn out of ventibrids while shooting big rockets at you. Then you have Supermutants that try to invade the raider base mine, you also have to go there so you are in the middle of it all. If you try to restore energy to union city via the energy relay you have to fight a few waves of raiders that come at you.

All ive seen so far as a scientiest, so yeah its not particular fun.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
I can only imagine that I will have to stand this kind of bullshit even more as the mod goes on and they try to amp their Michael Bay shitty sequences even harder
There is the battle at I15 Bridge, you have to kill some Raider Bossgoon. You have a group of NCR Soldiers duking it out with raiders which endlessly respawn out of ventibrids while shooting big rockets at you. Then you have Supermutants that try to invade the raider base mine, you also have to go there so you are in the middle of it all. If you try to restore energy to union city via the energy relay you have to fight a few waves of raiders that come at you.

All ive seen so far as a scientiest, so yeah its not particular fun.
Endlessly respawn out of vertibirds, that is all I needed to know.
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
The writing is much, much worse than Fallout 3 and actually gets more stupid as you progress and find out more about their Vision For The Fallout Setting. Early on the writing is clearly from frustrated virgins, which is why you get told constantly that "because you are smart" you can never have sex ever, but then later it's from frustrated virgins who think the Courier is the coolest character ever so they give him (or her I guess) superhuman powers (to explain how you don't die in the opening of FONV) and also explain that he is a clone of the wanderer from Fallout 1 and also a secret government experiment to make a superhuman fighter. Also the Japanese chick who is Chinese sometimes joins the Legion and becomes a super secret special high ranking legionnaire who was actually high in the ranks but just didn't show up in New Vegas and was so good they even let her lead despite being a woman.

Also other stuff happens, just thought I'd give you the gist
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,625
writing is weird yeah
an OK example (humorous): i laughed at the part girl next door said "You jerk, I'm glad i friendzoned you all these years!" after learning i was with the bad guys.

This is exactly the kind of thing I don't like. You just wouldn't see "friendzone" in New Vegas. It is extremely offputting that the New California team decided to go this direction with their lol so funny writing. Most of the examples of its writing I have seen, videos or pictures (and from people praising them, as opposed to people nitpicking bad examples to insult the mod) have been awful.

The football bully at the start of the game really feels like it was written by some nerdy virgin who never got laid. And I wouldn't be surprised if said nerd actually voiced him too.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
Also the Japanese chick who is Chinese sometimes joins the Legion and becomes a super secret special high ranking legionnaire who was actually high in the ranks but just didn't show up in New Vegas and was so good they even let her lead despite being a woman.

Also other stuff happens, just thought I'd give you the gist
Jesus...:lol:
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
4,930
The true quality of F:NC aside, you have to laugh at the people who openly admit they have not tried it but still take the trouble to chime in that this mod seems, in fact, to be "a total piece of shit"

Why on earth would I ever play it when I have watched gameplay that made me cringe like 6 times in a half hour and have had a number of people who's opinion I trust and respect on this site also confirm what I've observed? Couple that with the fact that I've got probably 50 better games to play at the moment and you'll find me saying you gotta laugh at the people who openly admit to wasting their time playing this amatuerish, cringy, garish, and silly mod that takes a setting I love and fucks it in the asshole.

Also, I said it sounds like a piece of shit, not that it is one. Now I know it also looks like one too.
It isn't a total piece of shit, they had some interesting stuff

Your's is an opinion I often respect and I will take this into consideration.
 
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glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
What this game most of all feels like is someone who thought New Vegas needed to be more like Fallout 3 but couldn't even rise to those levels of writing and characterization
 

FreshCorpse

Arbiter
Patron
Joined
Aug 23, 2016
Messages
692
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
The true quality of F:NC aside, you have to laugh at the people who openly admit they have not tried it but still take the trouble to chime in that this mod seems, in fact, to be "a total piece of shit"

Why on earth would I ever play it when I have watched gameplay that made me cringe like 6 times in a half hour and have had a number of people who's opinion I trust and respect on this site also confirm what I've observed? Couple that with the fact that I've got probably 50 better games to play at the moment and you'll find me saying you gotta laugh at the people who openly admit to wasting their time playing this amatuerish, cringy, garish, and silly mod that takes a setting I love and fucks it in the asshole.

I'm not criticising you for not playing it, pal. I'm laughing at you for proudly sharing your opinion with us when you haven't
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,625
The easiest way to judge one of these mods is to ask yourself "would you want it to be canon?"

My answer is:

 

bataille

Arcane
Joined
Feb 11, 2017
Messages
1,073
This sounds completely hilarious. Now I want to see all the conversations without the inconvenience of playing the game myself.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
The posts about how terrible this game is are starting to make this very high on my "to-play" list.
What is funny is that I enjoyed the time I spent with it, if it wasn't for the truly awful Call of Duty scripted fights, I would keep playing it, I would even say it is a decent mod but I have to admit that The Brotherhood having a Chi woman as a paladin, you being a superman clone of the NV Courier and raiders spawning endlessly from vertibirds as people are saying... boy... that is too much of a shit cake for me to handle. I already have ultra low expectations for those kinds of projects, they are always amateurish, but that is way lower than I expected, I would expected that kind of bullshit from Bethesda and at least expected even a little bit of incline from modders.
 

Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
This is going to be a trainwreck, I bet. I doubt any rando mod writer will have enough nuance to make an almost completely unified area interesting. I don't even know what kind of quests could be made of it. Looking at the trailer, it just kind of seems to brush over what California is probably like by now and just shows some Fallout 4-ish vistas and RADIANT(!!!) combat.

Oh well, that's a shame. I was looking forward to some decent Fallout. Hopefully Miami is better.

Welp, this mod sounds like a total piece of shit. Thanks for saving me some time, my codexian brothers.

The true quality of F:NC aside, you have to laugh at the people who openly admit they have not tried it but still take the trouble to chime in that this mod seems, in fact, to be "a total piece of shit"
I mean, it took me a minute and it wasn't even out yet so.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,328
Location
Flowery Land
The easiest way to judge one of these mods is to ask yourself "would you want it to be canon?"

Hmm, by that standard...

Coito Ergo Sum definitely could work in true Fallout canon. The backstory, a controversial (because of the nature of Fallout's prewar world more than anything) holoporn entrepreneur got filthy rich enough to build his own private vault and private subway tunnels (albeit in the middle of nowhere) between his work and mansion, is a bit on the silly side but not so much it destroys the work. The writing for the actual content is great however and you could plop everything in with minimal disruptions. The bits you find out about the past fit perfectly into the retro future of Fallout. Far better than you'd expect for a mod where you literally manage a porn studio. You should definitely play it if you haven't already.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
So I finished this mod (if they didn't implement new quests in original New Vegas ofc) and right now have very confusing feelings about it. In general I don't have bitter feeling of regret after playing this mod, but some moments I didn't liked. I can agree that some action scenes can be good some times, but not on gamebryo engine and not in scripted sequences with npc respawn. Locations sometimes lack polishing (rock textures sometimes not collide with land) and originality (many houses taken from original game), plus many buildings can't be entered or they just empty. Lack of notes is very disturbing, I mean it's can't be hard to write some amount, I think. Imo instead of actions scenes it would be better if they spent more time on doing additional location design and more quests + plot without involving Enclave ( Enclave is dead, they locked in NCR's basement, why the fuck everybody trying to resurrect this shit instead of making new fraction or something).
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
Maybe I will try this again modded with Project Nevada as they claim its is compatible, the unbloatification of enemy HP and real headshots out of VATS is pretty necessary, project Nevada makes the shooting less shitty, I always wanted to try it on New Vegas but I finished the game before I got aware of it and didn't want to replay.

Just a tip for anyone curious to try this, use the 4gb memory size patch for New Vegas if you are using Steam, otherwise the game performance will be pretty bad and the mod almost unplayable.
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
As an RPG it's shit. combat is FONV combat but with infinite enemies and way too many people in every fight. Often there'll be 20-30 characters fighting at once, on multiple sides, with no end to either of them. One sequence literally just involves running past turrets and hoping they will target the NPCs that don't matter because if they shoot you a couple times you'll die. This is the explicit and only way to progress at this point. Perfect use of skills/stats.

Most skills are useless, ie they mostly only use Charisma checks instead of speech checks and there's hardly anything that's actually locked. Often you will have no choice but to literally say "FUCK YOU" to any NPC you initiated dialog with because they decided it usually takes 7+ Charisma to not do that, locking you out of various quests and a couple companions as a result. One of the characters says he is a master fighter who can kill 20 men at once because he read about it in comic books.

I guess if you were a 12 year old retard obsessed with Fallout and dreamed of shooting bullies with a laser rifle while being hit on by your dream anime waifu and fucking (or killing) the CUM BUCKET cheerleader who didn't let you date her because you were a nerd, and are now in your 30s and still want to live out those fantasies, then you're the target audience and you should play New California.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,625
I guess if you were a 12 year old retard obsessed with Fallout and dreamed of shooting bullies with a laser rifle while being hit on by your dream anime waifu and fucking (or killing) the CUM BUCKET cheerleader who didn't let you date her because you were a nerd, and are now in your 30s and still want to live out those fantasies, then you're the target audience and you should play New California.

This is a perfect summary of the mod, from what I'm seeing here and in 4chan.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,155
Location
Germany
The mod is not good. The writing is pure cringe because everyone either is or behaves like a teenager in the vault.
The combat is fighting against an army of trash mobs in small areas.

After reading the rest of the story here I do not want to continue. I respect the effort it took to make it but it's not worth my time.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
Yep, I liked some of their ideas but the execution is too poor, for every good idea they have, they have a terrible one that pretty much kills that.

Example:

On the vault, you can choose to side with the good guys or the bad guys, if you side with the bad guys, you gain perks that you can use on dialog. While siding with the Enclave, I decided to commit all the way through and don't betray the enclave and help the enclave on the coup. The game gave me a perk called "Born Soldier" and kept updating it depending how loyal I was to the Enclave, Born soldier 1,2 and 3 with bonus for the guns skill, that granted different dialog choices and I pretty much could react as a brainwashed Enclave soldier.

I found that really nice and then... they fuck everything up, doesn't matter what you do, the vault explodes and the Enclave doesnt like you because the plot demands that and you are railroaded on the main plot, you can lockpick the coach office and get proof of the coup attempt , the coup happens anyway, you can hack your way through the vault mainframe and intercept an Enclave signal, you talk with the overseer and the coup happens anyway.

You are ultra loyal to the enclave and still you aren't warned of the coup and your sister and brother dies on a explosion. Their writing is terrible but I had hopes they would at least offer good choice and consequence, that doesn't happen, instead you have to waste too much time doing what Fallout 3 was worst at, the combat that is made even shittier by scripted scenes on Shitty Bryo that is much worse than even something like Call of Duty.

Nah... it is not worthy it.
 

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