https://forum.zdoom.org/viewtopic.php?f=19&t=57621&sid=773669ddc212fabadf6cab204f985d0d There's a hexen mod called Scattered Evil with all of that. It was heavily inspired by strife, so much so they take dialogue and voice clips from it.Anyone got any suggestions for DOOM wads that have RPG elements (dialog, exploration, non-linear level design, non-violent NPCs)? STRIFE is one of my favorite games of my childhood. I replayed it recently and it arose in me a craving to play more games similar to it.
Do I need to own Hexen to play it or can it just be run standalone in gzdoom?https://forum.zdoom.org/viewtopic.php?f=19&t=57621&sid=773669ddc212fabadf6cab204f985d0d There's a hexen mod called Scattered Evil with all of that. It was heavily inspired by strife, so much so they take dialogue and voice clips from it.Anyone got any suggestions for DOOM wads that have RPG elements (dialog, exploration, non-linear level design, non-violent NPCs)? STRIFE is one of my favorite games of my childhood. I replayed it recently and it arose in me a craving to play more games similar to it.
You can choose your class, alignment, level up stats, explore a hub based open world, etc.
https://forum.zdoom.org/viewtopic.php?f=19&t=50250
There's also Memoirs of Magic. Which is kind of in contrast to Scattered Evil in that it takes a more JRPG style approach. Similar open world but no hub. Has a great co-op mode
You need a hexen wad for Scattered Evil.Do I need to own Hexen to play it or can it just be run standalone in gzdoom?https://forum.zdoom.org/viewtopic.php?f=19&t=57621&sid=773669ddc212fabadf6cab204f985d0d There's a hexen mod called Scattered Evil with all of that. It was heavily inspired by strife, so much so they take dialogue and voice clips from it.Anyone got any suggestions for DOOM wads that have RPG elements (dialog, exploration, non-linear level design, non-violent NPCs)? STRIFE is one of my favorite games of my childhood. I replayed it recently and it arose in me a craving to play more games similar to it.
You can choose your class, alignment, level up stats, explore a hub based open world, etc.
https://forum.zdoom.org/viewtopic.php?f=19&t=50250
There's also Memoirs of Magic. Which is kind of in contrast to Scattered Evil in that it takes a more JRPG style approach. Similar open world but no hub. Has a great co-op mode
https://www.doomworld.com/forum/topic/91665-the-inquisitor-iii/Anyone got any suggestions for DOOM wads that have RPG elements (dialog, exploration, non-linear level design, non-violent NPCs)? STRIFE is one of my favorite games of my childhood. I replayed it recently and it arose in me a craving to play more games similar to it.
Another (over)ambitious TC is in development, this time it is Quest for Glory TC for Hexen:
For once, it looks like author already did a bulk of the work before he publicly announced his project and is reasonably close to release.
They put Doom thru the AI NeuralNetwork blender as well:
https://www.doomworld.com/forum/topic/99021-v-0-95-doom-neural-upscale-2x/
Project brutality 3.0 is out, along with some other bro mods:
DL links in the description of the video
You use Crispy Doom insteadIs there any kind of guide to getting GZDoom to look like proper Doom?
For example the dynamic lighting from weapon fire seems completely absent and I can't figure out how to fix it. Setting the openGL settings to sector light mode "Doom", "Vanilla", or "Software" don't see to do anything. There's a really small, barely noticeable light up when I shoot, but nothing like Doom should have (I remember as a kid being scared of dark areas so I'd idkfa and just run through with the chaingun or plasma gun held down so I could see).