Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

What is your favorite game of all time?

Mary Sue Leigh

Erudite
Joined
Aug 31, 2012
Messages
414
Location
Mysidia
Let me tell you about MY favorite game of all times.
It is kind of an RPG with stats and level progression, with guns (and not shitty Fallout 3 either).. and time travel... and based on DnD.. and containing more robotic frogs and alligators than any Sonic game.. and made by the most rockstar game developer, John Romero!

Yes, "Daikatana" had it all. Great and intricate plot, cooperative play, pleasing visuals, like four different time eras complete with their own sets of monsters and enemies, each!
Shooting was fast paced and your weapons just as dangerous to yourself as to your enemies, as it should be. Even if you played alone, your two buddies would assist masterfully with an AI that was way ahead of its time. The voice acting and writing did the rest to make them very endearing and you would remember them even after you were done playing.

Why was it not so well received though? No one gives it a chance now, but you would see it's clearly ahead of other titles of the time, especially that pesky Half Life with its nerdy protagonist who's nothing to HIRO MIYAMOTO. His name even says he is a hero, get it?
Soo a problem was the big hype built by Ion Storm. Similar to Half Life 3 now, nothing you could release would possibly satisfy the built-up expectations, and it suffered greatly from that.
Another thing was the not so fortunate ad campaign. But come on, Romero personally apologized and said they had gone too far in a few places. I say to live is to forgive.
Good thing we can get it now on GoG and even Steam if memory serves.
If you don't get this amazing gem of hardcore shooty action now, you are stupid!
Yes I know, that's insulting. But it is also the truth!
So I bet we can all agree when I say:

Please John, make me your bitch! I want to Suck It Down™ !

18j3h1di06j1yjpg.jpg
 

Avonaeon

Arcane
Developer
Joined
Sep 20, 2010
Messages
593
Location
Denmark
Sweet times... anyone remember mutators?

One of my favorite combinations was using a matrix bullet time mutator on the frogblast mappack with everyone having miniguns. When it went into slomo, you'd see those bullet rings everywhere :D
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,274
Location
Massachusettes
My all-time favorite game? Doom 2, though I had to abandon it about 33% of the way through the first time I played it. I had encountered an archie for the very first time, and I had no idea what it was and it just totally toasted my ass with its conflagration blast attack, breaking my spirit and making me rage-quit. "What the fuck was that?!" I whimpered. But when I came back and completed the game about 3 yeas later I realized it was GOD. Played it several times since then, and many many user-made WADS for it. Oh, and the arch-viles became my all time favorite game monster. See what happens when you've been broken by someone or something? You become their bitch... for life (please, no John Romero jokes assaulting my masculinity through implied sodomy).
 

PorkBarrellGuy

Guest
My all-time favorite game? Doom 2, though I had to abandon it about 33% of the way through the first time I played it. I had encountered an archie for the very first time, and I had no idea what it was and it just totally toasted my ass with its conflagration blast attack, breaking my spirit and making me rage-quit. "What the fuck was that?!" I whimpered. But when I came back and completed the game about 3 yeas later I realized it was GOD. Played it several times since then, and many many user-made WADS for it. Oh, and the arch-viles became my all time favorite game monster. See what happens when you've been broken by someone or something? You become their bitch... for life (please, no John Romero jokes assaulting my masculinity through implied sodomy).

I think all you need to do with AVs is break LoS when they start casting their shit. Also IIRC they're vulnerable to flinches so shit like chaingun and chainsaw will fuck them over.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
1,996
Fallout 2. Then I would shout Witcher 3 and get my head blown off. But these two really. And Deus Ex. God dammit, now the splattered brain got shot again.
 

Lautreamont

Augur
Joined
Apr 22, 2012
Messages
300
Thief 2.

I've been playing this game for 18 years because of all the FMs available. If there's a paradise, it's rendered with the Dark Engine.
 

BrotherFrank

Nouveau Riche
Patron
Joined
Apr 19, 2012
Messages
1,574
I'mma defend my opinion a bit (namely that I ended up nominating DA:Origins).
Perhaps my explanation wasn't the most eloquent or informative, kinda just wrote what came naturally and left it at that without further thinking, but I've been inspired to replay DA:Origins to see if it holds up or if I was blinded by nostalgia goggles and honestly, I'm sticking with it, I reckon it holds up fine and is the most well balanced title bioware ever put out.

Ultimately as much as some on the codex might scoff, I really do like the bioware style of rpgs and treating this thread as a "you have a gun at your head and have to decide on a fav game within the next few seconds" kinda deal and what came naturally was a bioware game of some kind, but which one?
After some thought, DA:O was the natural answer to that question. Yes I could have said something a bit more socially acceptable if nominating a bioware game like Baldurs gate 2, jade empire or kotor 2 (not a bioware game I know but consider it part of the same group of games) and whilst each of those games does some things amazingly well, they all have serious drawbacks in my eyes that just stop them making the top of my fav bioware game (and therefore favorite game) list.

DA:O is the bioware game that is strong in all areas for me (combat is good, companions are solid, setting is fun, writing is acceptable, visuals hold up fiine, mod scene is decent, etc), other titles might beat it at certain things and with time, pathfinder kingmaker might be a serious contender, but it came down to bg2 vs dragon age origins and what tipped the scales is I like dragon age's combat system more so then I did infinity engine combat and since combat is a massive chunk of what you are doing... The tactics system contributes to my positive memories of da : o combat aswell, it's nice that the more mundane and repetitive actions of my party can be automated. It's also worth mentioning the visuals, I like being able to see my party members and dress them up in esthetically pleasing armor sets and clothing, I'm the kinda person who would stick with inferior armor stat wise if it looked better and da : o has a nice variety of looks, throw in mods to the mix and you can have some fine looking people. Esthetics might be considered shallow but you spend a massive amount of time staring at your characters so they might aswell be good looking. Finally rp wise the game offers some decent rping opportunities.

So yeah, DA: origins, the bioware game that is decent to strong in all areas except for maybe not being the most intellectual rpg there is, da : o is definitely just all about having a popcorn muching fun adventure and I'm ok with that. Give me more time and I could probably come up with a scientific system where I measure various metrics to determine what my real favorite game is, but the honest gut answer without thinking was da: o and I reckon it's for a reason.

TLDR: We can't choose who we love.
 

Xmantis

Novice
Joined
Jan 16, 2019
Messages
29
I would have to say Sonic 3 & Knuckles. I played it a lot as a kid but even now it's great to revisit, and holds up as one of the best 2D plats.
 
Joined
Nov 6, 2009
Messages
1,494
Very hard question to answer, especially for something like me who reaches 50 and hasn't finished a huge PC RPG since I was 30 (except for New Vegas that I couldn't stop playing until the end).
I'd say Wasteland, even the booklet amazed me.

Envoyé de mon EML-L29 en utilisant Tapatalk
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,381
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Probably an even split between Minecraft and Planescape: Torment, with Underrail coming in at a healthy second to the both of them.
 

the_shadow

Arcane
Joined
Dec 30, 2011
Messages
1,179
Top game of all time? I'm going to have to jump on the Baldur's Gate 2 bandwagon. I bought it in my first year of high school from a rental place when they were selling some of their excess stock. I got to purchase two games for my birthday, and the box art with a PC casting a magic missile at a dragon caught my attention. The other game was Warhammer: Dark Omen, which I got for similar reasons. Yes, you can judge a book by its cover.

I didn't really know about Forgotten Realms at that point. I was into RPGs though, being a fan of Vogel's games and the Ultima series. Up until this day I haven't played a RPG with more heart and soul. It had a variety in character classes, the numerous spells, the compelling story, interesting characters, was infinitely moddable, and encounter dense. I know that for a lot of Codexer's, Fallout or Planescape Torment are the games that set the bar for the RPG that none have yet surpassed, but for me it's BG2.

Some games have come very close to knocking it off its perch though. They include...

- Gothic 2. Gothic 2 was probably the first 'open world' 3D RPG that blew my mind. It has beautiful scenery with compelling exploration and an enjoyable combat system. However, my first playthrough was soured by a game-breaking bug. After completing the NoTR expansion, I was teleported back to the mainland. However, while I had progressed back to Chapter 3, some of the NPCs and quest chains had reset to Chapter 1, and *all* of the containers were empty. This was after I had painstakingly searched out every stat boosting tablet. Investing all that time only to have to restart due to a bug left a bit of a bad taste in my mouth.

- Fallout: New Vegas. Easily the best 3D RPG I've played. There's some silly stuff in it (Wastelanders larping Roman centurions), but the exploration and character building is tight, and the C + C is good if you're into that sort of stuff.

- Vampire The Masquerade: Bloodlines. I didn't expect much for this one, but I was instantly drawn in by the atmosphere, and the dynamic facial expressions on the NPCs. Together with the compelling story, memorable characters and various builds with various bloodlines, it was an awesome introduction to the World of Darkness.

- Geneforge 2. Jeff Vogel was doing excellent C and C before it was the 'in thing' with AAA games. Geneforge blended everything I loved: A novel sci-fi setting with magic and summonable creatures. You could play as a rebel and fight the power, remain loyal, or juice yourself up on gene altering tech to become a god. And no cut-scenes! You don't need to have a bazillion cut-scenes in video games to tell a compelling story, who would have guessed?

- Avernum 6. The peak of Vogel's Exile/Avernum games IMHO. It's the best balanced and most polished combat, and has the most enjoyable exploration. It also ties up the story of Exile/Avernum quite nicely after 5 previous installments.

- Underrail. I bought this because everyone was gushing over it on the Codex, and expected an RPG similar to Fallout. However, the game doesn't feel like Fallout in the slightest, it lacks the characterisation and focuses far more on combat. And that's why I enjoy it. Enjoyable character building, combat that's hard but not *too* hard if you know the mechanics, and a story that doesn't lead you around by the nose.
 

Yarddog

Novice
Patron
Joined
Jan 5, 2019
Messages
28
Location
the yard
Insert Title Here
Tales of Maj'Eyal for teaching me that losing is fun. Battle Brothers for confirming that losing is fun. Beyond Good and Evil because feelings. Gauntlet: Dark Legacy because of course you must beat the game with every class, gender, and color scheme.
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,336
Location
Crait
1. Sengoku Rance
2. Sid Meier's Pirates!
3. Star Control 2
4. Alpha Centauri
5. HoMM 3
6. Dragonfall
7. Baldur's Gate 2: Shadows of Amn

Honorable Mentions ~ Legend of Zelda, Final Fantasy VIII, Phantasy Star IV, Kichikou Rance, Rance X, AD&D Tower of Doom/ Shadow Over Mystara, King of Fighters 2002, King of Fighters XIII, Last Blade 2, Wizardry V, NWN The Prophet, Indiana Jones and the Fate of Atlantis, Gabriel Knight Sins of the Father, Laura Bow Dagger of Amon Ra

Also, I polled this a while back https://rpgcodex.net/forums/index.p...greatest-computer-game-ever-published.122219/

Kalin cheating on True Love eh

Why Sengoku Rance #1 ~ it masterfully blends several addictive genres - map porn, harem collecting, tactics, strategy/ management, adventure, comedy, tragedy - into an irresistable bukkake cocktail

Why Pirates #2 ~ similar to Sengoku Rance except the game creates a total virtual environment. Set your own goals, set sail

Why Star Control 2 #3 ~ Like Pirates but with one of the best stories in computer gaming. But the ship to ship combat is not as engaging as Pirates. Sprinkled with both humor and black humor. Very similar to Sengoku Rance.

Why Alpha Centauri #4 ~ The writing, strategic openness, creativity and innovation. What's not so good ~ the ancient interface, endgame complexity creep

Why HoMM 3 #5 ~ Best turn-based multiplayer tactics game with a ridiculous variety in units. Fun magic system. What's not so good ~ endgame complexity creep

Why Dragonfall #6 ~ experience a near perfect cyberpunk story, length is just right, and the combat balance between too simple and too complex is also nearly perfect. Not so good ~ least replayable of the seven. Your mage (Dietrich) is basically reduced to a buff/ heal bot. Also you have to manually edit the AI code to ungimp the combat

Why Baldur's Gate 2 #7 ~ made D&D like an interactive movie with astounding production values. The music. The magic system. The writing. What's not so good ~ too much loot, time wasted managing inventory. Of these seven games, BG2 is the only one I doubt I'll ever reinstall

Honorable Mentions ~

Kichikou Rance - bursting with content, near endessly replayable
Rance X - exactly all the emotional catharsis you'd expect from the conclusion of a 30 year, 15+ games journey
Final Fantasy VIII - story, drama, triple triad
Phantasy Star IV - near perfect story, pacing
Last Blade 2 - gorgeous, fighting game perfection - this and Garou: MotW are generally considered the greatest of the SNK fighting games and I have to go with Last Blade 2 because of how gorgeous the game is
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom