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Does anyone else have anxiety attacks around character creation?

jdinatale

Cipher
Joined
Sep 28, 2013
Messages
422
I have been diagnosed with an anxiety disorder, OCD, and one thing that triggers me is character creation in RPG's. Full party creation is the absolute worst. I always want a "perfect" or optimal build and will often just try to find a guide for the "best" party build. But then I get stuck at the character creation screen for hours at a time sometimes, agonizing over my build trying to "get it right". I usually have to take some Xanax by this point.

Then once I start playing, I have to complete the entire game. I want to complete all the quests, get the best equipment, and explore every inch of the fog of war so that the map is perfect. If there is something about the game that would keep me from doing all of this, I just quit playing, rather than finish an imperfect, sub-optimal game.
 
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moraes

Arcane
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Jan 24, 2011
Messages
701
Project: Eternity Wasteland 2 Codex USB, 2014 Pillars of Eternity 2: Deadfire
I'm the same. Some days I can't even find the motivation to start a game, dreading that moment I'll realize things are not perfect enough. I find that taking stimulants (ritalin, modafinil, selegiline, etc.) help. Of course you should be careful around stimulants with an anxiety disorder. Talk to your doctor.

Just a heads up: that perfectionism will haunt you not only in gaming, but in life in general. You'll lose a lot of opportunities if it is not moderated, you'll also acquire a high degree of self-loathing. A least you're self-conscious about it and can get help ASAP.
 

Temenos

Literate
Joined
Jan 18, 2019
Messages
47
Eh, maybe during the first go of an RPG when I'm not sure how the gameplay mechanics and systems work yet. The thing is that with most modern RPGs, it's kinda hard to truly fuckup a character build since many of them are designed to be so easy such that you can't fail with any character (because that might upset snowflake players), but others will allow some sort of respec option so you can redistribute points later once you discover what works and what doesn't. Of course, some of the best RPGs I've played (e.g. the classic Fallouts) are such that even if you screw up your character, you'll have an interesting and fun experience regardless because the game is designed with so many edge cases in mind.

I dunno. I find that if a game is good, it's worth replaying at some point, and THIS is when you can being to optimize a character if you really want. But there's no value in obsessing over optimization of a character during the very first go. Take the hits, learn fro your mistakes. That's where the most fun happens, when you have to think of ways around your character's flaws.
 

Barbalos

Savant
Joined
Jun 14, 2018
Messages
200
I have similar 'perfectionism' related mental health problems, so I can relate that way. I'll spend hours agonizing over it in a similar fashion. But over time I've learned to care a little less, since most of the really fun game runs I've had were with sub-optimal to extremely sub-optimal characters/parties.
 

Deleted Member 16721

Guest
I know it sounds easy to say, but try not to worry so much about perfection and just do what you find fun. Be creative. Creativity destroys the perfectionism in my experience, as that takes priority over trying to get a "perfect" build or some idea of a perfect game. Even if your build isn't optimal, make sure you made it fun and used creativity, then roll with the punches. It works well for me, so maybe it can help you guys, too. :)
 

PorkBarrellGuy

Guest
Combination of OCD and general chargen 'tism tends to cause me to spend more time in chargen than in the actual game. Can sympathize somewhat.
 

Teut Busnet

Cipher
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Joined
Dec 31, 2016
Messages
961
Codex Year of the Donut
I was the same when I was younger. Always wanted to have perfect builds, savescummed before every decision to make sure I got the best gear and even cancelled playthroughs when I realized I spent a skillpoint 'wrong' some levels ago.

But I learned to embrace roleplaying and living with my decisions, wich felt much more ...rewarding(?) and certainly more stress-free than min-maxing.
 
Joined
Dec 24, 2018
Messages
1,783
I wouldn't say anxiety but I certainly waste massive amounts of time optimizing characters for little benefit and often to the detriment of my own enjoyment. So I do tend to prefer when an RPG has dynamic respecialization (e.g. Guild Wars where the only thing that's set in stone is your primary profession) or doesn't have trick or missable character development options.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
8,059
People should be using their opportunities playing games to help break down that compulsion in themselves to do this shit.

I have my own history of Perfectionism and have taken the opportunity that has come with my TMD problems to stop being dominated by that kinda crap and allow things to be less than 100% all the time.

Especially with hat map exploration stuff. Scheisse, that sounds awful and must completely drag your games down trying to do that.
 

Deleted Member 16721

Guest
I also make it a priority to not obsess over small details, like not using potions or scrolls, I use them. And also living with decisions and not obsessing over that, always making sure to make whatever character I made work in the long run, sometimes requiring some ingenuity or creativity, but I've never found an RPG where you can't just "make it work".
 
Unwanted

OneCityGal

Unwanted
Joined
Jan 18, 2019
Messages
6
I have been diagnosed with an anxiety disorder, OCD, and one thing that triggers me is character creation in RPG's. Full party creation is the absolute worst. I always want a "perfect" or optimal build and will often just try to find a guide for the "best" party build. But then I get stuck at the character creation screen for hours at a time sometimes, agonizing over my build trying to "get it right". I usually have to take some Xanax by this point.

Then once I start playing
There is something AFTER! chargen!!?
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,655
The only thing that should keep a person for far too long at character building is questioning what kind of character he would like to play as. Shit like "I need to min-max my character, I'm going to pick these stats BUT NOT THAT TRAIT because later in the game I can get an item that makes it pointless" or "fuck I need to be careful not to gimp my character". If I was a developer I would eliminate that crap from a game. Both cases. And certainly any of those "this item/perk negates this weakness", because players will inevitably metagame with it in mind.

In Fallout I just rolled with my character and in Baldur's Gate / Icewind Dale I only bothered to roll high stats, nothing else. I was not about to get into that munchkin nonsense. Shoutout to games that let you pick a predetermined party and let us skip character creation for those of us who aren't interested in making a party from scratch.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,350
Location
Hyperborea
From the thread title, I was ready to come in here talking shit, but TC has an actual anxiety disorder and that's nothing to laugh at.

I'm pretty sure what kind of character(s) I want to craft before I launch the game. I have no practical advice to give. Sidequests are a distraction for me though, when I just want to finish the damn game and not take 100 hours to do it. I mostly loathe them, but feel compelled to clean them up.
 
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The_Mask

Just like Yves, I chase tales.
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The land of ice and snow.
Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Try to think of this as a challenge rather than a problem.

If the game is good, it won't matter how "optimal" your build is, and the ingeniosity of the creator will shine through, even if you, yourself, "slip" in certain aspects at character creation.
That way you transfer your... anxiety... and add it as a challenge towards the games' creator.

If the game "does" require perfection in builds, and optimally choosing stats, then - again - look at this as a challenge and a learning curve. Even if this playthrough is suboptimal, your next one will surely be!
You have something to look forward to!



And as far as exploring and itemization... it's the curse of being a perfectionist. Keep doing what you're doing. Endure. In enduring, grow strong. :)



I also have the same challenge ahead of me each time. ;)
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,549
Very few games are difficult enough for it to matter that much. But if I know a game is hard enough or detailed enough that it is possible to build a character that will have a very hard time finishing the game or will be locked out of significant content, I agonize a bit over character creation. I'm not much of a min-maxer so usually I end up with a quickly created, good enough but not optimal character and even after I realize my mistakes I am fine with it. Last two games where I actually felt the need to start a character over were Underrail (couldn't get past junkyard with 1st character) and Age of Decadence (my first thief was having a hard time getting through all the thief quests). I did some research before starting my Arcanum character too because the character system just wasn't very intuitive to me and I wanted to make a competent technologist. Still didn't take all the "optimal" advice on that one.

Not to minimize anyone's disorder, but its really not something to stress over. If you're having a hard time, you can start over. Games are supposed to be fun.

Edit: Oh and Dungeon Rats. Rage quit that one for a while. Then swallowed my pride and lowered the difficulty to get the hang of things. But once I got the hang of it, I didn't feel the need to build optimal characters on the hardest difficulty.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,302
Location
Eastern block
This is repairable

Play other genres a bit

Then when you go back, there are some RPGs that cure OCD
header.jpg
Not even kidding
 

Zerth

Arbiter
Joined
Feb 18, 2016
Messages
407
Steve gets a Kidney but I don't even get a tag.
How do you handle it when those so called perfect builds require meta game knowledge that you don't have for a new game given you haven't touched any guide?.
 

Incendax

Augur
Joined
Jul 4, 2010
Messages
892
Then when you go back, there are some RPGs that cure OCD
header.jpg
Not even kidding
Noooo. That game is a bucket of OCD. Gotta plot out your multiclass path, roll eighty characters, and then hope you don’t get shafted on level ups. God forbid more than one character level up simultaneously. No cure here, sir.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,425
xanax there is your problem. Don't take pharmaceuticals they condition you to panic over having to use your brain a little to solve simple tasks.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,218
Location
Bjørgvin
I was more OCD when I was younger, in that I had to explore every square of a game and do all quests, and visit all stat gaining sites in the Heroes of Might and Magic games.
But I've become more relaxed with age, realizing most games tend to be too easy.
In CRPGs I try to role play if playing a single character, and I try to include all races and classes and both sexes in party based games.
In games like the HoMM games I try to finish the maps and campaigns in as short in game time as possible, even if it means having more under powered heroes in later campaign maps.

Incidentally I feel I've become less "autistic" over the years. I used to be very interested in numbers, statistics, tables, combat calculations and such but nowadays it bores me. I think there is a connection.
 

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