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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Deleted Member 16721

Guest
Nobody understands my great ideas! *foot stomp* *pout*

Wrong. There's no reason to continue talking to people who have zero imagination. Someone already said "GTA with a VtM setting? I can picture that and would like that." It's a very simple idea. I might as well spend my time better by going and talking to the oak tree in my backyard. Brb.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,506
3fd521e4-ea13-4fa9-adeb-2481fb0a03c71.jpg
From where is this image?
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,755
You might be surprised, but this doesn't sound interesting or fun. It sounds gimmicky and repetitive.

I never played any of the GTA games, but I played L.A. Noire. And while my first impression of a whole city available to explore was great, I soon noticed that 90% of it was only scenery with nothing to do and it only took much longer than e.g. in Bloodlines to reach the areas that indeed mattered. So it indeed became repetitive very fast...
 

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
148
I just hope that this time around we get fully customizable characters. It doesn't need to be as detailed as something like Saints Row 2, but something semi-decent would go a long way. I already have an idea of how I want my Malkavian womanizer to look like

1517073015418.png
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,506
clearly a crime scene or maybe typical venezuelan living room
Fix it for you.
what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like that
It doesn't look like normal Brazilian crime scene, the crack in the wall is too high.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
clearly a crime scene or maybe typical venezuelan living room
Fix it for you.
what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like that
It doesn't look like normal Brazilian crime scene, the crack in the wall is too high.
third world construction methods

how can one even comment in this thread without a true understanding of shitholeness, I ask
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
clearly a crime scene or maybe typical venezuelan living room
Fix it for you.
what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like that
It doesn't look like normal Brazilian crime scene, the crack in the wall is too high.
third world construction methods

how can one even comment in this thread without a true understanding of shitholeness, I ask
Ahhhh first worlders,your butthurt and envy of high celling construction is noted!
 

Vincente

Arbiter
Joined
Oct 16, 2018
Messages
615
Location
Location
I just hope that this time around we get fully customizable characters. It doesn't need to be as detailed as something like Saints Row 2, but something semi-decent would go a long way. I already have an idea of how I want my Malkavian womanizer to look like

1517073015418.png

Same, I already have a plan for my Ventrue character, something like this.

1471929535061.jpg
 

Bester

⚰️☠️⚱️
Patron
Vatnik
Joined
Sep 28, 2014
Messages
11,003
Location
USSR
I thought this was where smart RPG people hung out but <IMG> oh no you're all retarded </IMG>
Hey Fluent, don't despair, I agree that GTA5 style open world could enrich almost any game, VTMB as well. People are conformists here, shit, they think FNV, MotB and Alpha Protocol are good games, and Dark Souls is a bad series, can you believe that?

In fact, my idea of the perfect VTMB game:
- Old World of Darkness
- Gunplay from Far Cry 3
- Melee from Dark Souls
- Stealth from MGS5
- AI from MGS5
- Open world from GTA5
- Epic story BG2-style
- C&C from the Colony Ship RPG

A game like that would be so impossibly good, it'd rip a hole in our reality, do some cosmic damage.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
17,948
Pathfinder: Wrath
I never played any of the GTA games, but I played L.A. Noire. And while my first impression of a whole city available to explore was great, I soon noticed that 90% of it was only scenery with nothing to do and it only took much longer than e.g. in Bloodlines to reach the areas that indeed mattered. So it indeed became repetitive very fast...
L.A. Noire was aware of its shortcomings, so it gave you the option for your partner to drive you around, which teleported you instantly to where you needed to be.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,506
C'mon the right side of crack is similar to crack I have on my ceiling bit to the side above my bed. And 220V is in different hole than it should be, but because there is no third line for safety, everything is working fine. With working third line more safe stuff would be grounded to 220V.

Also these bastards stole about $20000 to remove that tree that grew from the top of the roof of that building. They also spend 572,058 USD to make swimming pool without water treatment facility (alternative offer was 74,807 USD, half size, but with water treatment facility included in price). And I don't have the number of USD it took to move main street by one meter to the left. (or was it right)

On the positive side they managed to have tight budget with quite a bit higher income equally populated, and cheat state of money by lying there is nobody who would work there (because they prevented more honest to get any positions). But they managed to find some money to produce book about themselves.

And yes they managed to violate law to rob me of high school education, but that's normal against disabled, especially these who would otherwise be prime candidates for government official jobs because of theirs disability.


So yea I have quite a bit of experience with Brazilian like stuff, the crack in the wall is too high for natural stuff. And the wall is in too great shape for Brazilian stuff. Perhaps its from colonial era.
 
Last edited:

Deleted Member 16721

Guest
Someone mentioned LA Noire which is a terrible example. Yes that world is completely empty. Try GTA V and get back to me. Don't hate on it because it's GTA V, play it and see for yourself. It's the best GTA game since Vice City or San Andreas and just a very good overall game.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,420
I rwant play a more gamey vampire game. Bloodlines was basically a text game. You could have it be slightly more open world like evil within 2 basically bloodlines map but bigger maps with more locations to explore. More npcs to interact with you can larp as serial killer in one town and idol in another.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,755
So yea I have quite a bit of experience with Brazilian like stuff, the crack in the wall is too high for natural stuff.

Speaking of natural stuff, you noticed the feet dangling from even higher :)?

Also to 2menLeefs, that's a good realistic birth day. Where is the problem ;)?
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,755
L.A. Noire was aware of its shortcomings, so it gave you the option for your partner to drive you around, which teleported you instantly to where you needed to be.

I know, I used that feature all the time! Still it was not really instant with all the enter the car, wait for your partner, talk with him... Also it was a shame it was just scenery.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,506
So yea I have quite a bit of experience with Brazilian like stuff, the crack in the wall is too high for natural stuff.

Speaking of natural stuff, you noticed the feet dangling from even higher :)?
I was more wondering about the light that shines at the painting, that looks like lamp nearly under roof angled to the side. But the body is likely hanged on its cable and the building doesn't have that many lights.
 

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