ToddMcF2002
Educated
- Joined
- Dec 4, 2012
- Messages
- 47
Who designed this insanity? Rhetorical question I know who it was. Earlier today I was walking down the cellar stairs when I suddenly recalled this book I read about 2 months ago where some witches stole their sisters face and holy shit its the solution to this damn puzzle up in mountains! I was so damn excited. But then I started getting pissed. Who develops a game where you find an object at level ~5 that isn't applicable until 75% through a 100+ hour game expecting the player to recall all this shit? These are the kind of clues left by serial killers not game designers. Bradley what-the-actual-f*ck is wrong with you? Is Bradley the freaking Zodiac killer? This is NOT an isolated example. I've put together a damned spreadsheet of all the freaking items I've found in this game and where I've stashed all the shit. Rocks, Idols.,Ray guns, Credit cards, Key Cards, strange books, log entries, power modules, decoders etc. Half this stuff isn't relevant anywhere near where its found and sure and hell anytime near when its found. I think I'm losing my shit over this game. I love and hate it.