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The soundtrack is also excellent and adds a bunch of atmosphere to the game. Love the baroque (?) style of classical music.
Take another brofist from me, because one on your post is not enough you glorious bastardSuble dialogue options. There's no big (PERSUASION) or (INTIMIDATE) crap to inform you of what you're doing, you actually have to read the dialogue and hope you're making a correct choice. If you make a choice that backfires, IT'S ON YOU. Read carefully and pay attention to subtle details in the dialogue and you will know what to say to NPCs.
Note the use of the word "after." I had no problem with BMC even if it was kinda boring between the interesting plot points. It's the everything afterwards that absolutely pales in comparison to Tarant. I was perhaps a bit harsh with calling it all shit, but Tarant is a ridiculous water mark that nothing after it can hope to even match. It's all too patchwork and rushed to get there.
Intended to evoke music from before the Baroque era:The soundtrack is also excellent and adds a bunch of atmosphere to the game. Love the baroque (?) style of classical music.
There is if you played it 10 years ago and forgot everything. That game was decent, but became a slog. I think Arcanum is garbage though.ToEE is worth playing once, but there's no reason to replay it at all.TOEE was shit.
I think Arcanum is garbage though
The quests, writing, roleplaying options, wonderful music and excellent atmosphere.Yeah. So what is left?
When does EQ combat start getting good? I got bored of it after the first five hours of autoattacking beetles outside Qeynos.All those things are very storyfagish though. EQ is the best combat in any game ever. Vanguard had better classes but it was too easy.
Someone else that remembers Vanguard? Becoming a Lich was a pivotal gaming moment for me.All those things are very storyfagish though. EQ is the best combat in any game ever. Vanguard had better classes but it was too easy.
Hundreds or even thousands of hours, if you are a newbie anyway. I could get to level 30 in about 2 minutes. Either way it is fun if you like building up from humble beginnings and exploring one of the biggest game worlds ever made, etc. It can be grindy, but it is the combat I said was unbeatable. It is not for you though, stick to Call of Duty.You have to play for dozens of hours for the combat to become interesting? And even then only if you picked the right class? Sounds like shit gameplay to me.
I loved that game. Looking forward to playing the emulator but it is going to take years to get back to how it was :/Someone else that remembers Vanguard? Becoming a Lich was a pivotal gaming moment for me.All those things are very storyfagish though. EQ is the best combat in any game ever. Vanguard had better classes but it was too easy.
It has a lot of "simulationist" elements like being able to pick up and throw any item, or npcs picking up stuff; you can lockpick but also lock doors, windows. barrels and chests can be destroyed, npcs killed by throwing heavy things at them, damage depending on your strenght and item weight.Yeah. So what is left? And is it really so special that people should be playing it 80 years later?
Personally I found late game content fantastic, especially all the hints I didn't pick up on until later revelations. Also Tarants late game content was great, pleasure to return and find all the new stuff opening up.
Gun run is properly gimped, especially if you aren't familiar with the mechanics. Techies should probably stick with melee.Playing Arcanum is only making me wish I reinstalled Planescape Torment ir Fallout.
You have to play for dozens of hours for the combat to become interesting? And even then only if you picked the right class? Sounds like shit gameplay to me.
This is a bit of a stretch I think.Icewind Dale 2 share the same feature.
Yep, isn't that basically every RPG?At low level you are very much lacking in available options. At medium to high level that you have all your options offered, which is when combat become interesting.
Now imagine this part of the game stretching on for hours and hours and hours, all the while you're staying within a 50m radius, killing the same 2 or 3 enemy types over and over. The first five or so hours your only abilities are autoattack (target the enemy then sit back and watch till it dies - and it can take a minute or two to kill each foe) and maybe a buff or two.Example
At level lower than 5: you can melee, range attack, stall enemies with the web and grease, sleep/command.
Gun run is properly gimped, especially if you aren't familiar with the mechanics. Techies should probably stick with melee.