toro
Arcane
- Joined
- Apr 14, 2009
- Messages
- 14,031
My bet: OS is dead by mid-year.
Let's hope so.
My bet: OS is dead by mid-year.
To keep UA going long enough for the release.So they could fund two bad games instead of one?
In my country's civil law, if you work for a company, for example, and you fuck up and the company gets sued and loses and has to pay like 100.000$, it will pay that, if it's able to and then sue you to recover that money. There are some limits as to how much they can take without throwing you on the streets but, yeah, it's really bad if something like this happens.People never put up personal monies to protect incorporated company assets in the face of litigation... There is no need as liability and risk are limited to the contracted entity.
People never put up personal monies to protect incorporated company assets in the face of litigation... There is no need as liability and risk are limited to the contracted entity.
[...]
More likely, they have a plan to release on console and they are using some of that cash to benefit the PC version as the console release will share assets and the game needs fixes for console release.
A console version won't make any money either. It's not suddenly going to be a big seller. For OS, it's a totally nonsensical decision to throw more good money after bad and make a console version. It must be a contractual obligation.
People never put up personal monies to protect incorporated company assets in the face of litigation... There is no need as liability and risk are limited to the contracted entity.
[...]
More likely, they have a plan to release on console and they are using some of that cash to benefit the PC version as the console release will share assets and the game needs fixes for console release.
I would be surprised if a publishing deal with a firm that is publishing its first game ever did not contain at least some personal liability on the part of the owners/top management of the company. In venture capital deals, it is common practice to do so. Banks also usually ask for start up owners to guarantee parts of a loan. I'd be surprised if 505 wrote them a blank check with no guarantees.
The second part above doesn't make any sense to be honest. UA won't make any money for OS, because all the money goes to 505 until they recoup their investment which is very likely at least several $100,000s and may well be more than one million. The deal was announced in August 2017 so they funded more than one year of development. The game has sold less than 20,000 copies according to SteamSpy, and from that you have to subtract Steam's part, discounts and refunds. OS won't ever see one dollar from this game (in fact they admitted it).
A console version won't make any money either. It's not suddenly going to be a big seller. For OS, it's a totally nonsensical decision to throw more good money after bad and make a console version. It must be a contractual obligation.
Is it suspicious if someone posts a positive review after playing 12 minutes? Asking for a friend.
https://steamcommunity.com/id/eisberg77/recommended/692840/
Oh wow... that guy shills on the Rebel Galaxy forum supporting the developers decision to go with Epic Store exclusivity. This just confirms it -- paid shill.Not played one more second since writing that review 2 weeks ago. Totally not planted...
that's a perfectly fine thing to shit on them for thoughOh wow... that guy shills on the Rebel Galaxy forum supporting the developers decision to go with Epic Store exclusivity. This just confirms it -- paid shill.Not played one more second since writing that review 2 weeks ago. Totally not planted...
That Dewi Morgan furfag
That Dewi Morgan furfag
He's actually quite famous in certain circles:
Having also worked at Dragon's Eye Productions, I can say that the programming team and web development team were almost all volunteers also. There was very little managing, and quite a bit of polite asking. But I will admit, it looks good on a resume.He's actually quite famous in certain circles: