Deleted Member 16721
Guest
Indeed! I'm excited about the single save slot and the random scenarios when dying. Should make for excellent and tense exploration and combat.
disagree. scripted content is still king. there have been no "make your own story" games that hold me more than several hoursSo "make your own fun" and no actual decent content of its own. Cool, just like a Bethesda gaeme.
My guess (note - guess) is that it will feature some questing but the majority of the story will be your own creation, how you survived in the wilds, how you hunted and managed to slay some ferocious beast, the secrets you discovered on your travels. This is not a bad thing, in fact it's a great thing as 99% of RPGs force-feed you the story and you have no choice but to oblige. Kenshi was refreshing because you don't "make your own fun", but because of the systems in the game the fun is presented to you in a unique way and it becomes "your" story. So this game will likely be similar, the fun comes but it will be a different experience for everyone. I do also expect it to have some quests, too, in the traditional sense. But it's going to be a great incline of a CRPG since it will deviate from the norm and do its own unique thing (or at least be a Kenshi-like which we definitely need.)
disagree. scripted content is still king. there have been no "make your own story" games that hold me more than several hours
You need to break up with Kenshi dude, you're completely codependent and she's got you fawning over her like she's the freaking Venus de Milo. She's just using you bro, can't you see that? I'm worried about you!disagree. scripted content is still king. there have been no "make your own story" games that hold me more than several hours
Kenshi would be my choice for that type of gameplay. But it seems like the game will have plenty of handcrafted quest content, mixed in with the survival, "make your own story" gameplay. So it should be the best of both worlds.
Update about Outward on the pre-order bonus on Steam
I am now able to say what's going on regarding the pre-orders for PC. Some of you already noticed that the game is available for pre-order on the Epic store and not on Steam, and you expressed your worries that this would mean Outward would be exclusive to their store.
I can assure you that Outward will be released on Steam as well on launch day. However, there will be no pre-order possible on Steam. Because we didn't want players to be unable to get the pre-order bonus if they decide to play on Steam, anyone who buys the game on Steam during the first week after launch will also get the bonus content (the pearlbird pet and the fireworks).
the problem with kenshi for me is that there is no higher level of objective. A goal is must.There isnt really an endgame in it, all the motivation when you play the game is 100% intrinsic. Like you can just mine shit for 9900 hours. That kind of thing is rarely a motivator for me to play.disagree. scripted content is still king. there have been no "make your own story" games that hold me more than several hours
Kenshi would be my choice for that type of gameplay. But it seems like the game will have plenty of handcrafted quest content, mixed in with the survival, "make your own story" gameplay. So it should be the best of both worlds.
Fluent
Okay, so i actually looked deeper at this game. Watched some videos, since a youtuber mentioned an ending, there is at least a context and an endgame to what you are doing.
And as for others, man, the system sounds incline as hell. One thing i am kinda doubtful is the only one save system. Not because it is inherently bad, but if a bug should happen, it can screw your playtrough.AAlso it kinda trigger the autist inside me.
But other than that the game looks pretty excellent, and as you say, really Botw like. There is even a clothing system that is connected with the weather and environments you are in. Gothic like levelling (has to train, have to do a ritual to unlock magic, etc) yeah sounds pretty amazing.
And the release is 26th? Nice i guess. I guess, depending on how buggy it is, might purchase early
Well, let us know about it! If it is polished and it is as good as it look, i will get it too.
It would only be a waste of 30 hours if you didn't really enjoy that 30 hours and were just wanting to get somewhere. But if the journey is as fun as the destination then permadeath doesn't matter. Big if though, but it can be done. I like the idea of making decisions and there being no turning back. As long as the decisions and the outcomes make sense. p.s. I bet the save game file will be in a folder somewhere and you could copy it and replace the current one in a disaster. I would rather that not be the case though.Hold up a second...
- Only one save slot
- Manually saves after every decision/consequence
- Timed main quests
- No pause option
This is bad design for a singleplayer game.