I'm having this feeling the game will be a huge flop. So huge it will make us question the value of the whole Souls series and, in the end, it will be the end of From Software.
From Software has alienated an entire gaming community with this move.
From Software has alienated an entire gaming community with this move.
You do realize there is also an entire community who doesnt give a flying fuck about PvP? 99% of my time playing Souls games is in offline mode...
you're basically admitting you're a shitter who's mad he can't ask a friend to carry him via coop. lolProblem for me is that it looks way too similar to dark souls. I had my fill of frustratingly smashing my head against a brick wall in dark souls, and this looks like it's just more of the same. I mean I loved dark souls but once you've played one you've basically played everything by this dev
I was trolling, my post is an old meme making a parody of drama queen concern trolls. I thought people would recognize it.
The only thing I'm more excited than this game is the second coming of Christ.
the people screaming about the removal of pvp are actually co-op scrubs that are upset they can't get 3 people to beat a boss for them.
Wait, what bad move? I'll miss the RPG aspects of character building, but I can deal with that for a fresh take on FROM gameplay.
My hypothesis is that Sekiro is a stripped down "Team B" game devoted with less resources than some big-ass super secret PS5 exclusive title at work. Multiplayer, balancing, itemization, classes, etc. probably requires too many design- and programming resources that From can't spare, ergo the contracted single-player action game only. Or maybe not and it was all Miyazaki's volition from the get go.
Wait, what bad move? I'll miss the RPG aspects of character building, but I can deal with that for a fresh take on FROM gameplay.
The lack of RPG elements is what makes this look less interesting to me but I also agree that From should be able to openly explore different genres and game design types. Being a fan does not mean you have to feel betrayed if every game they release is not for you - we’re not obligated to provide explanations for why we are not purchasing a From release and neither can From drag us to purchase every game they put out.
I think we are seeing them experiment with a more story focused game design which is a shame because a more RPG-like series should give them more freedom than an action/adventure game but *shrug*.
It’s not for me (I’m feeling 0 hype for this) but that’s OK.
It's more like ninja gaiden & devil may cry in that regard than dark souls.What are you guys talking about? There are levels and skill trees in Sekiro, and special movies that you can bind a limited amount of. There are absolutely character builds.
All of these worked best in Dark Souls 2 which was developed by From Software b-team. Miyazaki and his A-team are known to be shit at balancing which results into all of his game favouring heavily dex weapons, while all other playstyles being shit. It seems that with Sekiro he accepted his weaknesses and stripped away all of the parts which he was bad about and left player with only katana to play. I think this is a really strong case for Sekiro being From Soft's A-Team game.
My hypothesis is that Sekiro is a stripped down "Team B" game devoted with less resources than some big-ass super secret PS5 exclusive title at work. Multiplayer, balancing, itemization, classes, etc. probably requires too many design- and programming resources that From can't spare, ergo the contracted single-player action game only. Or maybe not and it was all Miyazaki's volition from the get go.
It's quite amazing how much A/B-team rhetoric gets thrown around in regards to FromSoft when the credits for the entire trilogy of Dark Souls are on the internet and anyone can check that it's a completely baseless theory. There's no "A/B Team", Dark Souls 2 was just restarted halfway into development (which already included heavy work on engine modifications) + had a director change, which perfectly explains how shit it ended up being.
This is complete nonsense.Miyazaki and his A-team are known to be shit at balancing which results into all of his game favouring heavily dex weapons, while all other playstyles being shit.