Yas, come through Microsoft Store!
https://www.pcgamer.com/the-outer-worlds-and-control-will-launch-on-the-epic-store-not-steam/
quote
The Outer Worlds will also release on the Microsoft Store, but will not appear on other stores on PC for at least a year—that includes Steam.
The math works if the market shares are the same. They're not. Steam has 80-85% of the market and Epic has the Fortnite kids, which is why it's trying to lure the players in with these exclusivity deals. I'm sure they will succeed in boosting the number of players but it's absurd to think they can take half the players from Steam. Considering that all the other digital stores handle about 2% of the market, if Epic manages to grab 5 or 10% it will be an unprecedented success but Steam would still vastly outsell them.Lower cut of what?
Of the revenues, duh. Whatever Epic offers them instead of Steam's 30%. But they don't need Epic's money up front or "guaranteed sales" or whatnot, that would be absurd.
It's easy to break down:
Steam: first 10M$ - 30%, 10-50M$ - 25%, everything sold after 50M$ mark - 20%, if we assume 2M units on PC half of witch close to full price, we can estimate steam cut at around 25%
Epic: 12% and 5% Unreal licence fee is free for units sold on Epic. So overall it's 18% more profit.
What's huge? 2 mil? 5? That's 50-100k copies sold on release (i.e. nothing for a AAA release).On top of that, there is undisclosed exclusivity deal, which probably involves huge unit sales guarantee, paid from Epic pocket, even if the game is a flop.
People are joking but it's actually the right thing to buy the game on the Microsoft Store, if you're going to buy it at all.
So it's still gonna be on the Windows Store in the first year, too? I guess if you still want this game you can buy it there to really stick it to Tim Sweeney.
Hey TimCain, badler or any other Obsidian dev reading this. Possible way to sweeten the pill - free Steam key for people who buy the game on the Microsoft store. :fabulouslyoptimistic:
So it's still gonna be on the Windows Store in the first year, too? I guess if you still want this game you can buy it there to really stick it to Tim Sweeney.
Hey TimCain, badler or any other Obsidian dev reading this. Possible way to sweeten the pill - free Steam key for people who buy the game on the Microsoft store. :fabulouslyoptimistic:
They don't need free help with the damage control, they have their own PR-team for it...unless you're getting paid...
People are joking but it's actually the right thing to buy the game on the Microsoft Store, if you're going to buy it at all.
Why, again?People are joking but it's actually the right thing to buy the game on the Microsoft Store, if you're going to buy it at all.
Why, again?People are joking but it's actually the right thing to buy the game on the Microsoft Store, if you're going to buy it at all.
Why, again?People are joking but it's actually the right thing to buy the game on the Microsoft Store, if you're going to buy it at all.
Well, assuming you want to buy the game on launch.
It's the right thing to do if you want to ensure as much of your money goes to Obsidian as possible. They're owned by Microsoft so it's the closest thing to buying the game directly from them.
It's definitely the right thing to do if you hate Epic.
If you actually like the Epic Store, or prefer to buy the game from a platform that might end up being objectively better than the Windows Store in terms of features etc, then yeah, what I said is wrong.
Interesting... they just deleted the tweet.
the chinese government is involvedTBH at this point, I'm starting to doubt that Tencent is actively involved with this whole strategy. No way in Hell does Epic have this much money to waste from Fortnite alone.
Hey, on the bright side, the upcoming Vampire The Masquerade game still has potential and Paradox doesn't seem to be swayed to dark side yet, right guys?
... right?
I have no idea, according to Gollop it's enough to sustain his studio operations for years, we can also ussume that higher profile game will receive proportionally higher guarantee.What's huge [ sales guarantee] ? 2 mil? 5? That's 50-100k copies sold on release (i.e. nothing for a AAA release).
It is like that when people have an option to buy on Steam. Do you actually believe EA lost 80% of their digital sales when they started Origin ?The math works if the market shares are the same. They're not. Steam has 80-85% of the market and Epic has the Fortnite kids, which is why it's trying to lure the players in with these exclusivity deals. I'm sure they will succeed in boosting the number of players but it's absurd to think they can take half the players from Steam. Considering that all the other digital stores handle about 2% of the market, if Epic manages to grab 5 or 10% it will be an unprecedented success but Steam would still vastly outsell them.