Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Paradox announce Vampire: The Masquerade - Bloodlines 2 with Brian Mitsoda onboard as narrative lead

Ulrox

Arbiter
Joined
Jul 18, 2014
Messages
363
I propose a new category for the future RPG of the year awards here on the Codex.

"The RPG with the least SJW bullshit in it"

One of the ways SJW shit perpetuates, is by gamers constantly talking about it. Is the new trend at the codex to be an emo? You guys should stop it. I'm the only one allowed to be emo!
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,465
Location
Dragodol
only 3 DLC. yeah right . faggots, just say 533 and be on with it.

beside that. i was just thinking.. lets say that the game is out.. and i install it. and start a new game. and i take a deep breath.. imagine just imagine that ZILLION OF BUGS
 
Last edited:

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,357
Location
Itaca
I admit I have very little actual info on this, but the intro video gave me a very poor impression. This can be the disappointment of the year.... Hopefully I am wrong.
 

Deleted Member 22431

Guest
Cara Ellison (Super SJW), chooseable pronouns and general direction.

Mitsoda himself came out saying its current year, mental illness (Malkavians) was badly done in Bloodlines and they do not *punch down* anymore just *up*.
Blogger Cara Ellison fought sexism and travelled globe to put together new book on computer game industry
https://www.dailyrecord.co.uk/enter...ws/blogger-cara-ellison-fought-sexism-6869800

Cara was already an influential figure in the games world due to her writing, but her blog and book boosted that profile. But she was unable to escape the digital sexism which blights the computer game world.
 
Joined
Sep 7, 2013
Messages
6,165
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Vampire: The Masquerade – Bloodlines 2: “It’s definitely taking political stances on what we think are right and wrong”

“I feel like the politics have changed obviously, so I think the first game was kind of, of its time. So now the politics have moved on so we’re trying to write to the politics of now.

“She also said that they’re trying to broaden Bloodlines 2 from the more masculine power fantasy of the original, so that it appeals to way more people this time.”

juNoDxT.png



Give me a minute while I get a bucket of popcorns to see the meltdown.

In fairness, given the ways Kindred and mortal society overlap, this is basically what I expect the Anarchs to be in 2019 (assuming the World of Darkness correlates to real world developments).
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
They don't get that the game worked because there was almost no cinematic at all and you experienced virtually everything from your own perspective and various NPCs talking to you. That's what made it so spooky and relatable. We have all walked at night in a bad part of the city worried about stumbling on gangsters or otherwise bad people.

Think of the first mission in the blood clinic and how spooky it was. There was nothing special in it, just a normal office with the sound of fluorescent light bulbs. But yet it is so relatable to ordinary environments that we know and might have one day be tempted to trespass in that it was really chilling.

It kills the whole point when they add "full-fledged melee combat", "xtreme Shepard action cinematics", and overall take you for a retard.

So, lack of technical progress and innovations OFTEN do play on hand of authors of something, if these authors can't for the life of them limit themself.
Not a news, really.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,380
I hate to be the bearer of bad news, but as someone who lives in Seattle I can guarantee this thing will be FILLED with SJW themes, or at the very least far-left stuff. Literally 95% (that's the actual percentage of Democrat votes in King County) of the people who live here think this way, there's no way a studio that Brian says is based in Seattle won't be affected by it.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
8,987
Divinity: Original Sin Divinity: Original Sin 2
I propose a new category for the future RPG of the year awards here on the Codex.

"The RPG with the least SJW bullshit in it"

One of the ways SJW shit perpetuates, is by gamers constantly talking about it. Is the new trend at the codex to be an emo? You guys should stop it. I'm the only one allowed to be emo!

alien3-aaron.jpg


You have the I.Q. of this fictional movie character.
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
3,727
Insert Title Here
In fairness, given the ways Kindred and mortal society overlap, this is basically what I expect the Anarchs to be in 2019 (assuming the World of Darkness correlates to real world developments).
sort of, if we treat it with cynicism, but without it Rudi doesn't sound like an Anarch, he sounds like he's in charge of Google's HR department, or any other company for that matter

it's power speaking, oblivious to itself
 
Joined
Sep 7, 2013
Messages
6,165
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
In fairness, given the ways Kindred and mortal society overlap, this is basically what I expect the Anarchs to be in 2019 (assuming the World of Darkness correlates to real world developments).
sort of, if we treat it with cynicism, but without it Rudi doesn't sound like an Anarch, he sounds like he's in charge of Google's HR department, or any other company for that matter

it's power speaking, oblivious to itself

I will observe: While I'm sure the writers sympathize politically with Rudi, such a character in an RPG like this isn't doomed from the start -- for example, there could be rival "conservative" Anarchs from the grunge era who feel like expanding the movement to include the rights/interests of mortals or chasing after things like mortal consent to drink their blood (which Rudi almost inevitably supports) are super retarded and that Rudi needs to be dealt with so that the Anarch movement can recover its 90s era moral and political orientation of "vampires for vampires." Alternatively, the player can (somehow) rise up above his Thin Blood roots, become a champion of the Camarilla, and crush the Anarchs totally.

If the writers start giving plot armor and inordinate narrative focus, then the character is a liability and could possibly ruin the story and the game completely.

In either case, as long as the independent Grunge-era "fuck everyone and everything" playthrough is still supported, I'm personally fine with it.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
In fairness, given the ways Kindred and mortal society overlap, this is basically what I expect the Anarchs to be in 2019 (assuming the World of Darkness correlates to real world developments).
sort of, if we treat it with cynicism, but without it Rudi doesn't sound like an Anarch, he sounds like he's in charge of Google's HR department, or any other company for that matter

it's power speaking, oblivious to itself
do you think jews have anything to do with this state of affairs
 

Kev Inkline

Arcane
Patron
Joined
Nov 17, 2015
Messages
5,074
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
It is a political game but I think it’s one of those few opportunities that gives us the chance to let people make their own political statement in a way that’s not cheap. I don’t believe you can look at both sides of a political argument without understanding both sides. It’s easy to say this is good and this is bad. But it’s definitely taking some political stances on what we think are right and wrong.
https://www.vg247.com/2019/03/21/vampire-the-masquerade-bloodlines-2-political-character-creator/
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
It is a political game but I think it’s one of those few opportunities that gives us the chance to let people make their own political statement in a way that’s not cheap. I don’t believe you can look at both sides of a political argument without understanding both sides. It’s easy to say this is good and this is bad. But it’s definitely taking some political stances on what we think are right and wrong.
https://www.vg247.com/2019/03/21/vampire-the-masquerade-bloodlines-2-political-character-creator/

It's easy to say this is good and this is bad and this is what we're doing.
:kingcomrade:
 

M. AQVILA

Arcane
Joined
Jan 6, 2016
Messages
3,717
Location
Galicia–North Portugal Euroregion
Vampire: The Masquerade – Bloodlines 2: “It’s definitely taking political stances on what we think are right and wrong”

“I feel like the politics have changed obviously, so I think the first game was kind of, of its time. So now the politics have moved on so we’re trying to write to the politics of now.

“She also said that they’re trying to broaden Bloodlines 2 from the more masculine power fantasy of the original, so that it appeals to way more people this time.”

juNoDxT.png



Give me a minute while I get a bucket of popcorns to see the meltdown.

In fairness, given the ways Kindred and mortal society overlap, this is basically what I expect the Anarchs to be in 2019 (assuming the World of Darkness correlates to real world developments).

Yep, they become this.

2d7.gif


1FR4TzG.gif
 

Ocelot570

Educated
Joined
Aug 13, 2017
Messages
55
Why does anyone care about the so-called 'SJW' things in a game. If something as much as mentioning of transgenderism irks you the wrong way, then why let it bother you? A group of people want to convey their creative message across in a form of a vampire game. I do not think it is so much of a big deal. I find it similar to the way how people got mad at Wolfenstein 2. There were a few political sayings but not enough to even care about. It's just a way for other people to enjoy games if they want to feel the inclusivity of it. I think some people are looking too much into it in that every character will want collectivism of the society in a type of Democratic or National Socialism, or they will be a transgender individual. Let a group of people make their game the way they want to. It is not going to be overblown. SoD had one sentence of it, and did not change the narrative of the game. Without that one sentence, the game would not have been any better or worse. Just enjoy the game that it is trying to bring VtMB into a new game. It can hopefully be that simple. I hope that people can read this even-mindedly and if they have any concerns please reply civil and I will try to clear up anything I have said. We can also have a nice dialogue about it. Thanks.
 

mindx2

Codex Roaming East Coast Reporter
Patron
Joined
Feb 22, 2006
Messages
4,389
Location
Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Mitsoda from Eurogamer:
"We identified what we needed to do, things we really needed to improve. Obviously combat was one of the things from the first one that was really not very good. But also the tone of the game - it's 2019 now. We have to update the tone, we're not going to make a 2004 game in 2019, we're going to approach subjects a little differently and with a lot more research and respect than was done back then."

This right there tells me everything I need to know about this game... :negative:
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
If they hamfistedly shove transgender women or whatever into their game in some kind of self-righteous frenzy, then the result will be a shit ass game that isn't worth playing, & a game that's shit at pushing that message anyway.

If they focus on creating a good game with a good story, and the story happens to include traditionally masculine men or purple haired feminists, fine. I can play a game or read a book without becoming brainwashed or agreeing with all of its themes. I think banning a game just because the creator is racist/feminist/creationist/whatever is dumb, for example.

I don't really think screaming from the rooftops about how progressive the game is going to be is a very smart thing to do, really - just make a good game with whatever themes you want, and then let people pick up on it.
 

Crescent Hawk

Cipher
Joined
Jul 10, 2014
Messages
642
Sjw infested or not ( most likely ) its quite amazing we are actually seeing a sequel. Triple A games are going away again for triple B.

A broken fucking game on release that sold almost zero, yet still my favorite that year, getting this hype. Its quite amazing the community much like Thief and Doom kept it alive. Miraculous even.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom