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The STEAM Sales and Releases Thread

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Angelo and Deemon: One Hell of a Quest, an adventure game boasting hard puzzles and non-pixel art graphics, made by an Ukraine studio:





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... with somewhat familiar faces.


Spaceland, a cartoony XCOM-like space sci-fi tactics, by the Russian developers behind Braveland:





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ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015


I bought this game a day or two ago cause it was about to be finally released in a week. Gameplay loop was fun, but you get used to it really fast. I completed the whole game in 2 hours, failing only once on first try. Basically, you're given the same quest every time you start the game: Earn $200, find a job and rent a house. The moment you do that, you feel like "this is when the real game starts", but nope, that's the end-game. Game ends with a fade out. That's it.

It's VERY easy to find the right shelters, stay above 85 Happiness and be constantly fed. Hell, I got a stray dog I was able to keep feeding every day, cause it was so cheap and easy. This doesn't feel like "homeless" survival. This world feels easier to survive than real life.

What a disappointment. I refunded it, luckily according to Steam it was exact 2 hrs when I ended the play-through.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092


I bought this game a day or two ago cause it was about to be finally released in a week. Gameplay loop was fun, but you get used to it really fast. I completed the whole game in 2 hours, failing only once on first try. Basically, you're given the same quest every time you start the game: Earn $200, find a job and rent a house. The moment you do that, you feel like "this is when the real game starts", but nope, that's the end-game. Game ends with a fade out. That's it.

It's VERY easy to find the right shelters, stay above 85 Happiness and be constantly fed. Hell, I got a stray dog I was able to keep feeding every day, cause it was so cheap and easy. This doesn't feel like "homeless" survival. This world feels easier to survive than real life.

What a disappointment. I refunded it, luckily according to Steam it was exact 2 hrs when I ended the play-through.

This reminds me of a Flash game where you were homeless and had to travel to some kind of big city. I recall having this minigame where you have to hit a twitchy vein with a syringe to regain health, setting up bear traps to stay safe from bears while camping on the road and some other stuff like that. I played it a good 10 years ago, but I cannot for the life of me remember what it was called anymore.
 

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