MurkyShadow
Glittering gem of hatred
Darklands
Because my mind isn't ready.
Because my mind isn't ready.
I also couldn’t get behind Underrail. It seems too heavily combat/stealth oriented to me. Is a diplomatic playthrough even possible?
a classic game for ancient people, drowned in unfun mechanics and subpar presentation
Everything about them just makes it feel like they have worse interfaces, controls and when i hear real time combat revolving around dice rolls i just shudder, i hate the idea of swinging at an enemy and missing when the enemy doesn't even try to dodge, just for that alone i have trouble starting Morrowind.
I also couldn’t get behind Underrail. It seems too heavily combat/stealth oriented to me. Is a diplomatic playthrough even possible?
Go for the psi stuff, and max persuasion and/or intimidation and merchantile, and the game changes quite a bit.
You might also need to invest heavily in perception too.
Was enthralled by demo
Almost all of them honestly, take a look at the top 70 Codex RPGs and name one (1) good RPG on that list, I dare you
Betrayal at Krondor:
I actually don't think Feist is a very good author.
As for games I'm wary about because they're recommended by the Codex, I'd put Underrail at the very top. It seems catered to and custom-made for the Fallout 1/2 fanboys/autistics who played that series over & over & over & over again, and showed borderline clinical insanity by using mods that restored cut content in FO2.
Your describing ATOM RPG...
Underrail is a quality game in its own right, and sucks for you if you miss out on playing it. There is a world of difference between 'inspired by' and 'slavishly copying'.
Betrayal at Krondor:
I actually don't think Feist is a very good author.
Me neither, his first trilogy is alright and he's apparently a very good GM, but Neal Hallford can craft very good prose.
Oh I've always been reluctant to try the Gold Box games too up until today actually. Just started Pool of Radiance and I must say that my period of adaption is probably not going to be pretty but I am a D&D type of a guy and I really like the combat system so I will persevere. I will surely like the game at the end but later D&D titles like Dark Sun do things so much better.
I actually don't think Feist is a very good author.
A bit of not liking real time combat that is stat-driven AND first person, seeing my weapon being swung at an enemy that is standing still and missing feels weird to me, but then again, i am playing Vaporum and have seen my character miss those cannons that just sit still somehow and i am still playing it.Everything about them just makes it feel like they have worse interfaces, controls and when i hear real time combat revolving around dice rolls i just shudder, i hate the idea of swinging at an enemy and missing when the enemy doesn't even try to dodge, just for that alone i have trouble starting Morrowind.
It's all about perception. Because of how the visuals are presented you think it should play like an action game, but it's stat-driven like Baldur's Gate or whatever. Once you get used to playing a game like that in Morrowind's perspective it's just fine. Unless you don't like stat-driven games, but then I'd wonder WTF you were doing here.
Betrayal at Krondor:
Something about exploring those gridless blobby outdoor areas always put me off immensely. Shame because the other parts actually seem right up my alley (though admittedly I actually don't think Feist is a very good author).
Kingdom Come: Deliverance. The lack of magic just puts me off.
I see what you did there.slavishly copying'.