Aemar
Arcane
- Joined
- Aug 18, 2018
- Messages
- 6,065
Strictly from a non-fantasy perspective, is there anything more cliched nowadays than a medieval-based game setting? Planning to develop a small historical game based on a realistic setting, and I'm still pondering on whether I should opt for a full medieval background or lean more towards Renaissance. Is it that people are more inclined towards accepting an apparently simpler setting more than anything else?
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