hivemind
Cipher
- Joined
- Feb 6, 2019
- Messages
- 2,386
i will kill uRotation is super useful, you don't need it on all of your bros
i will kill uRotation is super useful, you don't need it on all of your bros
i will kill uRotation is super useful, you don't need it on all of your bros
Give me a good seed for barbarians, pretty please.
BARBARIANS is what I will be using for my lone wolf start. Damned if I know what it will do, but double damned if I use anything else.Give me a good seed for barbarians, pretty please.
don't ever fucking question me again if you know what's good for youEvery other one in the line having rotation is still good enough most of the time.
i dont have aoe weapons or shieldwalls and I demolish 20+ spiders on the reg
yesShields are a hindrance
I've been fooling around with a Barbarian start, but certainly tempted towards Lone Wolf. Do people try and run along solo for a while, or try to recruit a full band of tag-alongs?
lone wolf is a great 'merchant sim'
I know what's good for youdon't ever fucking question me again if you know what's good for you
I don't know about unholds but hexes are cost-effective to fight. Especially when they drop stuff like Mysterious Herbs, base worth 1300.for one don't fight things that are economically inefficient to fightmanaged to kill a hexe or two and a few unholds
What do folks think is a good way to start your Lone Wolf guy? He seems to always spawn with a greatsword, but at level 4 with the fatigue that you have, the starting sword + heavy armour combo seems really suboptimal to me.
Perhaps there's even temptation to go near-naked and Steel Brow (+Colossus?), but your mdef will be 20 at best at level 4.
I'm thinking a longsword & parry is one option, but seems like no matter what your guy will suffer from the hit bonus to being surrounded, unless you hire half a dozen tagalongs right off the bat.