CryptRat
Arcane
- Joined
- Sep 10, 2014
- Messages
- 3,561
I started to play this.
Trailer and description :
Also a video about a guy playing the beginning of the game because it was informative to me since the description does not explain the structure of the game :
You choose at the beginning of the game how many of up to four characters you'll eventually create, one at the beginning and more after earning some fame from the first few missions.
You gain gold during missions, and also find quite a bit of items there, there are chests and such.
I restarted the game a few times, missions are about the same, the map is the same, the placement of the enemies is the same but these enemies can be different (the kobolds in the first map don't hold the same weapons when you restart). I'm not sure it's only when you restart the game or each time you restart a map.
More impressions to come but I like the character system and freedom regarding character developpement.
Trailer and description :
About This Game
Titan Shield is the game about bashing, slashing, shooting and casting powerfull spells – solo or as a party group. There is no place for gossip or long dialogs here. You have to rely on combat skills and tactic management to fight your way throught for the Titan`s head.
- The way to your goal is not that easy as it seems. About 16 h of gameplay to make it.
- 8 playable classes to choose from, each with its unique set of skills.
- Character customisation for each member of your party with different attributes, weapon styles and skills builds.
- Uncommon system of gear upgrade – allows to create powerfull weapons with a choosen effect.
- Choice of difficulty level for each run – that includes size of tyour party and starting resourses.
You choose at the beginning of the game how many of up to four characters you'll eventually create, one at the beginning and more after earning some fame from the first few missions.
There are 8 classes with different equipment restrictions and a unique skill tree. "MPs" are also refilled differently depending on the class. You completely choose how to allocate characters's stats, nothing particular about them but you can really create different characters.
You can really create different characters especially since what could look like a quite boring and restrictive skill tree is in fact very open, there's no level restriction and you only need to put one point in one, two, or three skills, and depending on your intelligence you can start with 6 points for example, to unlock whatever you want. There are a lot of skills, from passive to active skills whose cost increase with its level, and every skill can be levelled-up a lot of times.
Creating another character costs fame that you gain when completing a mission, fame that you can also use to upgrade one stat of a character, or to unlocks better items in the shop.
The game is mission-based :
Base attacks cost stamina, and abilities comes with a cost in stamina additionnal to the resource used. Moving costs both stamina and movement.
I tried more than one character, like a mage using an ice sword, but fireballs seem more cool. First mission is not easy to win without using one or two potions.
You can't save your game, it's always automatically saved, which is one of the reasons which made me restart the game a few times, I even bought equipment I could not use, I don't know if what your character can use visible and I missed it. There's a "Return to inn" button during a mission you can use without penalty it seems, I'm not sure yet, but when you lose a mission you can resurrect your characters with gold (and so far, start the mission again since I've got only one).
You gain gold during missions, and also find quite a bit of items there, there are chests and such.
I restarted the game a few times, missions are about the same, the map is the same, the placement of the enemies is the same but these enemies can be different (the kobolds in the first map don't hold the same weapons when you restart). I'm not sure it's only when you restart the game or each time you restart a map.
More impressions to come but I like the character system and freedom regarding character developpement.
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