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The STEAM Sales and Releases Thread

Modron

Arcane
Joined
May 5, 2012
Messages
9,933
The previously mentioned American Fugitive does indeed look nice.




Everyone's favorite vn got a sequel


Turn based tactical rpg


Weeabooo
 

PrettyDeadman

Guest
Looks interesting

About This Game
SteamCustom_Hedon.png


➣ It's an oldschool/boomercore game not by just looks and engine, but by gameplay.

➣ Gory, fast paced shooting, a solid arsenal of weapons and magic items. Combat is projectile-based, movement is essential, enemies are unique and vary in type and abilities.

➣ Sprawling levels that offer a degree of freedom and don't hold the player's hand. Exploring, hunting secrets, backtracking, patience and having to figure out what to do next is key. Monsters and pickups are hand-placed and vary according to the difficulty you play on.

➣ Original story packed with lots of lore and doubled by a permeating atmosphere. Intensive attention to detail and world building.

➣ Original soundtrack ranging from tense to serene ambient, spiced up with bursts of metal. Also, did I mention the legendary Alexander Brandon? If you enjoyed the Unreal and Deus Ex soundtracks, you're in for a treat!

Hedon. Now THAT was a good game. ~SIP~
 

Modron

Arcane
Joined
May 5, 2012
Messages
9,933
Total War Locust edition


Needs no introduction


A cyberpunk grid based dungeon crawler with procedural generation


A weeb game about not looking at pantsu too much.


If prosper was an art house theater movie maker on acid.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
wait is the spring cleaning event not a sale? what is the point
Seems to be more of a "LOOK AT YOUR BACKLOG YOU FUCKING RETARD!" event.

That said, there are various games that are Free to Play/Try during the Weekend without having to buy them and also have discounts additional to that, like:






Also Assetto Corsa and Left4Dead 2.
 

Modron

Arcane
Joined
May 5, 2012
Messages
9,933
Spellforce 3 expac is released


Constructor slightly updated edition


Someone translate this


Early access space rpg, looks interesting awaiting kodex kritical konsensus.


Another retro racer


Layers of Fear 2 came out as well if horror games are your thing.
 
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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
I heard PC gamers like to manage things.



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Hammerting is a vertical dwarven mining colony sim with RPG elements.

Manage a clan of colorful dwarves, establish an epic mining operation, craft legendary swords and delve deep for greater glory, riches... and danger.

With a war raging on the surface, the dwarves pledge to delve deep and, as the master craftspeople they are, produce and supply whatever is needed. From humble beginnings, you start with a few, hurried dwarves who need to set up operations. Ultimately, your small clan of dwarves will be known throughout the Upper Realms for their skill, and the base will span kilometers.

Crafting for Victory
Allies on the surface have all manner of requests. Dwarves may find themselves asked to craft oodles of silver swords against an oncoming vampire army. For an elf princess’s coronation, they’ll wish for nothing less than a Legendary Diamond-Encrusted Gold Crown of Divine Ruling +3.
  • With the overworld in need, every successful delivery takes you one step closer to triumphing against evil.
  • As your dwarves increase in skill and your base expands, build conveyor belts and elevators to free them of manual labor.
Colorful Personalities
Does Åglöf’s fancy ancestry clash with Vargskreva’s humble upbringing? Is your explorer afraid of the dark? Has your master crafter reached her Ballmer Peak? Exploit your dwarves’ strengths as well as their weaknesses to succeed.

  • Each dwarf is richly and uniquely defined through it’s stats, dwarven ancestry, traits, abilities, equipment, movement set, and more.
  • A dwarf may go out of her way to achieve her goals - and they may not always align with the player’s.
  • Events in a dwarf’s life can give them new abilities and traits.
Skilled Craftspeople
Anyone can craft an iron sword; but only dwarves can haggle a Crystal Cave Dragon to sell her fiery plasma breath, pump it up to a Andthril Forge of Doom and use it to craft an... Iron Sword +2.

  • With every strike of the hammer on the anvil, a skilled dwarf has a chance to crit, making the result all that much better.
  • The chain for completing a single great item is long. First, find and mine some gold ore. Carry it home. Smelt it into ingots. Take the ingots and make a crown. Take the crown to the jeweler and insert perfectly cut rubies, imbuing it with a glow that radiates happiness to everyone around. Then take it to the runesmith and inscribe it with a powerful dwarven rune.
Elegant Home
Technically, one could design doors and rooms roughly sized after the person using them, but that is not the dwarven way. A leeway margin of at least 5.25 meters is recommended in the Dwarven Architecture Handbook, but of course, that was written by a half-dwarf, half-environmentalist. Real dwarves need at least 11 meters.
  • The dwarves like to give everything they do an extra touch. Hanging banners around the base, polishing their walkways, and replacing ladders with grandiose elevators are all things that make the dwarves happy.
Living Cave
Dwarven Beer Recipe: Farm wheat, preferably in a dry, but not barren biome. Grind it, put it in a lake, and boil for two weeks. Hunt down and add three Malty Slimes, stir. Boil for another week. Chill. Add two liters of yeast from a Sweaty Swamp Ogre (find them by following the stench of Musty Mangrove Moss), cover and ferment.

  • Biomes ranging from sandy deserts to nordic forests and blistering lava caves. Of course each biome is visually unique and contains its own set of flora, fauna, hazards, special locations, and events.
  • Plants can be farmed, or harvested in the wild.
  • Indigenous creatures can be attacked, used to your advantage, or simply avoided.
Verticality
Dwarves are big on elevators, but not so much on free falling. It follows that they’d have their own takes on hellevators. For example, members of Clan Steelbrow prefer a traditional shaft dug straight down, straddled by a crane with a 300 meter rope, and nothing but a barrel to stand in. Needless to say, the barrel’s built-in bar is stocked with ale.
  • Only in the deepest depths will you find the most powerful materials, the warmest magma, the rarest treasures, and the most dangerous conditions.
  • Figuring out the fastest and safest route down - and up again - is a chief concern, but you’ll have plenty of unique dwarven mechanisms to help you do so.
  • Features liquid and physics mechanics for pumping lava to your hearths, brewing beer, tossing torches down shafts to light up the unknown, and more.
Modding
Don’t like the game? No worries, just buy it anyways and mod it to your heart’s content!
  • Use the bundled SDK to create pre-packaged mods.
  • Add or replace any of the game’s assets
  • Not just limited to “data” assets such as textures, you can also script and write new full blown systems in native C++.
End note
Please wishlist the game, come join us on Discord and follow us on Twitter!





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There are whispers of something ancient stirring beneath the moss and stone. The creatures of the forest stay close to their groves and tread lightly on their trails... Because they know those paths converge at the heart of the forest, and fear what has awoken there.

Explore the deep forests in this folklore fantasy tale that pushes the boundaries of strategy games:
  • Settle villages and expand your kingdom in an open world, teeming with magical creatures and strange civilizations.
  • Grow your economy by specializing each village to best use nearby resources.
  • Complete quests to advance your story and gain standing with the creatures of the forest.
  • Focus your production to equip your army with powerful weapons and abilities.
From the author
Trollskog is developed independently, taking into account the feedback from players while also staying true to my vision of what the strategy genre can be. I'm happy to present Trollskog to you now, and look forward to hearing your thoughts and ideas as the game continues to grow.





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The Orc King has finally decided that you are ready to start your own colony. You are given a single Builder and a goblin plus some crowns and stones to get you started. There is also a working silver mine so that you can get your economy up and running.

It is up to you to dig deep underground and build rooms to attract new orcs. Don't forget to provide your orcs with food, a place to eat and beds for them to sleep in or they will be angry and just leave the colony.

You will also need to plan where to mine ores for crowns (silver, gold, emerald) or for weapons and armor (copper, iron, mithril).

You can also attract Orc Champions to raid nearby human or even orc settlements. It is better to send your champions with the best armor and weapons you have which will greatly increase the chance of success.

Remember do not raid too fast and too far or the Human King or even the Orc King will send their own soldiers to your colony!

Key Features:
  • 15 Rooms you can build and upgrade for more efficiency
  • Build Elevators to connect the different levels of your colony
  • Form raiding parties that consists of Orc Champions to send to raid nearby human or orc settlements
  • Orcs will get hungry and sleepy and will search for the nearest bedroom or dining room


And this is re-release of 2002 game.



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Become the ultimate hotel-mogul! You now have the chance to prove your managerial and planning skills in the hotel industry. Keep paying guests happy and success will be the reward. From a small, family-owned bed-and-breakfast to a large, secluded megahotel for the stars, the hotels that you can manage come in all shapes and styles.

You are at the forefront of the tourism industry, owning and managing a hotel in one of more than 20 cities around the world. Starting out small with a hotel for business travelers, your challenge is to build a successful business, overcoming all obstacles that the exciting world of business management can provide.

You have the opportunity to place the hotel virtually at any location and have total control over the look and atmosphere of your foyer, guest rooms and all the other components that go into making a top hotel.

Success or failure is only a holiday season away – so start your career now and build up your own hotel imperium.

Features:
  • Various different hotel types (urban, resort, theme-hotels)
  • Cool advertising possibilities
  • Different accommodations (guest rooms, restaurants, bar, fitnesscenter...)
  • Realistic and detailed simulation
  • Lovely crafted interior and design possibilities
 

Solid Snail

Learned
Joined
Oct 31, 2018
Messages
328
Completed all the games in the Castlevania Collection. I really liked all of them, including the first Adventure which should be shit. Had a lot of fun, I want more collections like this one.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014


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Tactics V: "Obsidian Brigade" is a retro-style tactical turn-based video game in homage to console tactical RPGs from the 1990s. Its set in an in-house fantasy setting with it's own lore and magic, It also uses techniques to convert to a 2D isometric look from 3D assets.

The dream behind this game goes with the roman numeral five in its name, which was originally the code name differentiating it from four other tactical game systems the programmer, Paul Metcalf, had made.

Content Included:

• Robust combat system (with many mechanics: facing, targeting styles, actions, delayed actions, reactions)

• World map navigation.

• >50 hand crafted levels

• >80 scripted scenes/battles

• ~12-18 hours of story

• ~3 hours of optional story

• 3 ½ tiers of gear/weaponry

• 13 unique unlockable classes

• >50 skills (proficiencies, abilities, power casting unlockable)

• >140 powers (Elemental magic, close range, Archery, Imbue poisons, etc.)

• Optional cooperative main-game via assigning troops to another controller during deployment

• Training option allowing a non-fatal combat to be controlled by player(s) or AI to gain XP and Skill points

• Optional Alternate top-down perspective available

• New game plus
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Unconventional Warfare, a waifu tactics, likely inspired by Valkyria games:

Demo: https://duque.itch.io/uw





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1925, the Greater Zmeyan Empire has been swallowing nations left and right. In a futile defensive stand you, a military captain, have been swallowed too. The enslaved, the drifters and the dregs will become the makeup of your future squad, united under the goal of freedom. As fugitives trapped within a hostile empire, you and your squad must find escape or suffer death Steel yourself for the upcoming war of survival.

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Features :
  • Have you ever dreamed of commanding your own troop of charming girls(and guys)? This is your chance!
  • A fusion of real-time and turn based combat allows you to assess the battlefield, give orders and execute rapid action.
  • Command a squad of misfits through intense battles as they combat their own inner turmoil.
  • Choose from various WW1 and interwar era weapons, tanks and equipment to customize over 10 unique characters.
  • Two playable game modes available from launch: story campaign and sandbox modes
  • And more to come!
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
BLAST-AXIS, a 6DoF shooter where you control a wrecking drone equipped with chaninsaw and welding beam, blast alien invaders:



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In your hands, a defunct wrecking drone becomes a lethal tool. Fly through twisting, turning 3D levels with six degrees of freedom in zero gravity. Pick up powerful weapons and engage your enemies in frantic battles. Weld fuse boxes to restore power and open new paths through facilities to reach the exit airlock. Only your superior combat skills can retake the Phobean moon and save it from complete destruction.

Features
  • Highly Responsive 6 DoF Movement
    Move freely in any direction. Quickly change your drone's direction with thruster bursts. Kick off any surface—or hostile—with your powerful hydraulic legs. Maintain momentum and ignite your afterburners to reach extreme speeds.

  • Salvage Destructive Weapons & Useful Items
    Re-purpose your wrecking drone's integrated demolition saw and welding beam as deadly weapons. Increase your arsenal with additional salvaged weapons and items. Dual wield a total of 6 weapons and 10 ammo types with multiple firing modes; ranging from gatling guns to nuclear missiles. Gain a tactical edge with less lethal items like flares, coolant and nitro. Up-armour or repair hull damage with scavenged hull plates.

  • Battle Bizarre Foes
    Face 10+ enemies that all want to wreck you. Blast them to pieces first and bathe your hot radiator in their cooling ichor. Provoke infighting between your foes, distract them with flares, evade attacks and counter their varied tactics to emerge victorious.

  • PHOBEAN TERROR - Single Player Campaign
    Battle through sprawling sectors of the Phobean complex. Repair crucial subsystems and liberate the moon from the invaders. Story objectives are a seamless addition to regular game-play, allowing you to complete them whenever you wish.

  • Readily Re-playable
    Cleared sectors can be replayed at any time. Beat your high score, search for secrets or just blast through for fun. Independent sector saves allow you to jump in and out of any mission at your leisure and keep your progress.

  • Configurable HUD, comprehensive graphics settings, m/kb and gamepad keybinding, night vision and headlights hotkeys... all that good stuff.
 

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