MapMan, a problem like that is easily resolved if you play on PvP servers. All you need to do is streamsnipe the streamers (ie. use the stream to locate them and gank the shit out of them through the wonders of world PvP). Today's WoW mods have hair-trigger tempers though so you could get banned, but as long as you get a reasonably wide group of people to world PvP and start ganking streamers (coordinate through vent or whatever the fuck) the streamer will eventually give up on attentionwhoring all over your server. Either the streamers start implementing delays (which are not enough to prevent streamsniping and will annoy the stream chat, reducing their channel's popularity) or they pack up and leave. Honestly you don't even need a stream to snipe someone. All you need is one guy on the other faction using that WoW command that tells you what zone a player is in and you can make some solid guesses based on the zone in question to narrow down their position some more and gank them.
None of this will solve the more gaping problems WoW has, like the banalshitboring combat, ultra-repetitive grinding, extremely slow travel speeds (This is why Warlocks are WoW's taxi), and lazy PvP balance issues. And then there's the fact that probably the overwhelming majority of players on your server will be drooling morons who will wipe your party doing stupid shit over and over again and roll on items they don't need. People these days pretend like classic WoW was some kind of hardcore MMORPG, when in reality it was the ultimate casualfest with a really shitty endgame because that part was designed by EQ nolifers for EQ nolifers.