Haplo
Prophet
- Joined
- Sep 14, 2016
- Messages
- 6,138
I simply oppose the idea that level scaling is good...Haplo, dude, are you gonna just spam disagree emotes or are you gonna contribute here? I've been asking about how EE handles progression and difficulty curve for a few weeks now and I still can't get a straight answer goddamit.
I don't know about Ghost Mode, but vanilla W3 has like the worst, most offensive type of level scaling too: not just bloated stats/hp, but also severe damage reduction/multiplication depending on level.
And just when you think things can't possibly be worse, there's also the awfull level scaled equipment...