Shadowfang
Arcane
What if you are role-playing a retired adventurer who is getting old and loosing attributes as the game goes on?
Thats a nice sentiment but those features cannot distinguish an RPG from other games.The only things that REALLY matter in an RPG is the aesthetic, the exploration, and the storyline
The defining core of RPGs are numbers, numbers that usually begin low and go up over time
killing shit and leveling up
Thats a moronic assertion, which is half a strawman, half an empty proclamation with no support, reason or logic.it's a futile effort to identify one particular mechanic that in itself differentiates the RPG genre from all other genres.
As a game's mechanics move further away from the ideal of RPG mechanics, the game will eventually become closer to the ideal mechanics of some other genre, at which point it is no longer an RPG.
The main problem with RPG definition is because RPG is not a genre per se! Just look at any other genre' main player activity:
- If you shoot at enemy: it's action
- If you slash enemy: it's slasher
- If you driving a car: it's racing
- If you govern a country/planet, conquer and all this shit: it's 4X
- If you draw frame around units and send them to destroy enemy barracks: it's RTS
But, for RPG main criteria is not player activity, but underlying mechanics. That's why exist, for example, action-RPGs - they are just action games with some RPG-like mechanics.
Very interesting! I am elated and agree with your thesis that's it's the limits and constraints that define a true RPG rather than any possibility or potential it affords you.
Unless it is RTSC&C is the thing that turns a game into an RPG.
Take any game, slap C&C onto it = voila, you got an RPG. No matter how shitty the game is, now it's an RPG.
Convince me otherwise.
PS. In before some retardo posts "different way to shoot/stab is an example of C&C".
C&C is a gimmick that's not as good as having a single good storyline
Character builds, classes etc are an autism trap
Player-made characters are never as interesting as premade ones
Combat is done better in other genres
The only things that REALLY matter in an RPG is the aesthetic, the exploration, and the storyline: therefore the best RPG Games are Spyro the Dragon and Legacy of Kain: Blood Omen
Since RPGs have the most complex mechanics of any genre of computer game