Alpan
Arcane
- Joined
- Mar 4, 2018
- Messages
- 1,340
One of the few unambiguous points extracted from the post-announcement interviews is Swen Vincke's stated intent to get the community involved in the development in Baldur's Gate III, or at least open up some avenues of communication.
No source of criticism, from the Codex or otherwise, is going to change the kind of game Larian is going to be making. The game is too large an undertaking for that. Personally, my assumption is that we're getting Baldur's Gate: Origins, which honestly may not end up a bad game. But the Codex can still question Larian about the kind of engagement they are seeking. Unlike the Divinity franchise, which is basically Larian's own backyard, Baldur's Gate is an established franchise that deserves the scrutiny of more discerning perspectives, and the Codex should be the community to provide that.
It's obvious that there are questions about BG III that mainstream games coverage won't be asking any time soon, in no small part due to the participants' actual inexperience with the older Baldur's Gate games, but mostly due to the yes-man nature of gaming "press". The current batch of interviews attest to that intellectual bankruptcy.
Basically, we need someone to question what on earth Swen is saying when he says dice rolls result in too many misses and that it wouldn't review well. Not because he's absolutely wrong (which is something we don't yet know), but because the entire significance of the BG series is built on dice rolls (which is something we know), and dismissing that heritage so readily is something that should be questioned.
No source of criticism, from the Codex or otherwise, is going to change the kind of game Larian is going to be making. The game is too large an undertaking for that. Personally, my assumption is that we're getting Baldur's Gate: Origins, which honestly may not end up a bad game. But the Codex can still question Larian about the kind of engagement they are seeking. Unlike the Divinity franchise, which is basically Larian's own backyard, Baldur's Gate is an established franchise that deserves the scrutiny of more discerning perspectives, and the Codex should be the community to provide that.
It's obvious that there are questions about BG III that mainstream games coverage won't be asking any time soon, in no small part due to the participants' actual inexperience with the older Baldur's Gate games, but mostly due to the yes-man nature of gaming "press". The current batch of interviews attest to that intellectual bankruptcy.
Basically, we need someone to question what on earth Swen is saying when he says dice rolls result in too many misses and that it wouldn't review well. Not because he's absolutely wrong (which is something we don't yet know), but because the entire significance of the BG series is built on dice rolls (which is something we know), and dismissing that heritage so readily is something that should be questioned.