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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
8,886
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An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth

Feargus: Should we hire this Infintron guy as a community manager or something? He is really on top of things.
Cheesecake Factory Waiter: Sir, I just asked if you'd like some more water...
Feargus: Ahh, good point, why pay him when he does all this for free?
Waiter: Sir, I don't understand what you are saying...

:hmmm:
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
You're not wrong; on the other hand, we've only seen action trailers and shooting gameplay, because what else can they substantially show off? It's certainly possible that's all there is, but I'm finding it difficult to envision any trailer or gameplay preview capturing the things I liked about NV. Basically I can't know whether the important stuff is there until I play it.

My issue is, that I've been done with NV for years. I don't hate the idea of a game made in a similiar vein, but I think this game - from the way it looks - "improves/evolves" the gameplay formula in a wrong way, or not at all in places.

Maybe there's a hook there that we don't know of yet, but I'm not too convinced that if it is there, it's also something that would really redeem what's been shown.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,225
Combat, gfx etc look good there. They need to work on [supposed to be]populated areas if the trailer is any indication.
 

SpaceWizardz

Liturgist
Joined
Sep 28, 2018
Messages
1,060
I thought the environments looked quite nice.
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Juu4hW1.jpg
It's disappointing how animations look in both this and VTMB2, why is this an issue for everyone besides CDPR?
Witcher 3 got sucked off hard for it's facial animations but it seems CDPR was the only one who noticed.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,375
So the AI in the game is on the level of Deus Ex 1 AI, ie completely brain dead.

And the stupid option in dialogue is just an extra option alongside normal replies. Decline
 

SpaceWizardz

Liturgist
Joined
Sep 28, 2018
Messages
1,060
Yeah, dumb question.
It's just baffling that even with Unreal 4 it looks like they're using the same NV animations Bethesda originally made for Fallout 3.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,424
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Another Outer Worlds stream with Leonard on Twitch's E3 broadcast:



Same new gameplay footage as IGN.
 

Sentinel

Arcane
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Nov 18, 2015
Messages
6,664
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Ommadawn
What's more impressive on the facial animations front is that CDPR didn't even mocap their shit, it was an engine algorithm they developed.
 

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