honestly i just mashed X on 95% of the dialog windows. none of it is necessary to read in order to play the game.
which btw, was a pretty damn good game. i remember reading that the remake/re-release version dumbed shit down too but the person to ask is dorarnae.
experience inc also dumbed down the class systems and enemy difficulty in their other remake Operation abyss/babel... doesn't bode well for their new game that they're making but i remain hopeful.
Some of the ideas were nice and some were probably just nice on paper. but what they added were mostly idea from players if I remember....
Giving a counter that can stun ennemy when you guard seems nice since now guard is actually useful and it's no longer about stacking evade/hit buff, but the problem it caused in my opinion is now you kept guarding till the boss was stunned and then hit hard next turn and then guard and wait til it is stunned again. they should of added some kind of immunity.
the new class are interesting, but the last skill on the clocker class is OP, you want it with all character.
they added little section in some map with a bunch of consumable to boost your stats. I don't mind those items, but I had like 20 or 30 of each stats, a bit dumb.
the difficulty is rebalanced I guess but I personally prefer the original.
there's a new post game dungeon and boss to see other ending instead of replaying the entire game, but meh, it wasn't that exciting.
the good change that I can remember were higher dmg for lava tile in dungeon. and having light veil duration being 3 turn which is a good thing but those skill are still OP. and a bunch of new items.
Personally I prefer the original version, even if at one point it's maybe easier if you farm the butterfly and it's different in revisited. but seriously the clocker last skill breaks the game.
I don't know about operation abyss and babel, the original game weren't that hard either, I'll have to replay the original at some point but I don't remember them being hard.
as long as the music and atmosphere is alright and then have a good loot system and other interesting thing. Persona q2 on highest difficulty annoys me, it's just not fun because the loot system(which is like Etrian odyssey) sucks and the exp scale with your level which I also hate, also the dmg you deal/received....also hate their dungeon design.
exp game are easy but I dunno, I enjoy farming gear in their game.