Riddler
Arcane
- Joined
- Jan 5, 2009
- Messages
- 2,355
The better question is how did original sin sell so many copies?
Belgian blood magic obviously.
The better question is how did original sin sell so many copies?
It's a video game that's enjoyable. Surprising isn't it?The better question is how did original sin sell so many copies?
not sure about 1, but iirc 2 did based on how much Fig backers gotBTW who says PoE failed commercially? is there actual numbers to back this claim?
URL?not sure about 1, but iirc 2 did based on how much Fig backers gotBTW who says PoE failed commercially? is there actual numbers to back this claim?
URL?not sure about 1, but iirc 2 did based on how much Fig backers gotBTW who says PoE failed commercially? is there actual numbers to back this claim?
Fig's annual report has been released.
As expected, the report doesn't say how many copies the game sold, only Fig's revenue from it:
In theory, this would mean PoE2's revenue by September 30 was $3,101,392 (before Valve's cut). Assuming no revenue was shared with other companies before Fig's cut, that would translate to:
- 68,920 copies sold at an average price of $45
- 77,535 at $40
- 88,611 at $35
- 103,380 at $30
- 124,056 at $25
nwn2 OC and ds3 are worseis IMO the worst Obsidian RPG.
nwn2 OC and ds3 are worse
Feargus Urquart: "Hey guys: our fans that have been with us for 20 years are throwing millions of pounds at us to do an IE style game - what should our priorities be?".
Josh Sawyer: "Let's make an entirely brand new untested ruleset. From scratch".
Feargus: "Good one Josh, you take care of that - I'm sure you can whip something up in no time".
MCA: "Let's try and prioritize the best of the narrative from Fallout, BG, PST, Arcanum and the party mechanics of KOTOR".
Feargus: "Great idea Chris! Now you take a back seat and let all the low-pay, just left college, wet behind the ears, no talent, new hires working for monthly rent money go ahead with that".
Tim Cain: "I'd like to get involved in...".
Feargus: "Ok, that was a great meeting team! I have another meeting to go to with thewife and kidserr, I mean higher-ups; so let me know how it's going in 6 months! toodledo!".
The first game falters imo because of it's poor story and poor story delivery. The actual lore and characters of the game as well as the RP mechanics are fairly decent, but the main plot is boring and the buried behind paragraph after paragraph of autistic drivel. PoE II on the other hand is a pretty great game imo, at least so far after 10 hours.
-snip-
The best thing about PoE is the world itself. They made a real poor choice by choosing Dyrwood for the first game because it's a totally uninspiring landscape, but the the world of PoE is rich with a lot of very well written, interesting lore.
Swordflight Part 2 is so fucking awesome. I sort of stalled out on Part 3 but I should really fire up my old reliable Champion of Torm. I started it back in the day based on your recommendation so thanksGood luck finding a single-player module balanced for PRC. That screencap is from HotU, which is already a faceroll. Go and play non-PRC Swordflight, you summon-scrub.
The spreadsheet provided here lists Deadfire as having sold 203,867 copies as of 1 July 2018.Yeah i'm not at all convinced those numbers are accurate. This is just conjecture at best. I suspect the real numbers are much higher than this, if anything, considering the post-launch support the game got, which is always a sign of healthy ROI.
I'm not saying the game did or did not do poorly because i don't have actual data, but i don't think it's as bad as what people say it is. I'm willing to bet that the ROI on Deadfire was much better than PoE1, but that's mostly my hunch.
End of Act 2 in PoE1 sucked. I can't blame anyone for dropping it at that point.Anecdotal as fuck but of the few gaming buddies that I know that played the game, none of them bothered with the sequel. When I asked the reasons it's always something about "boringess/pacing/not fun combat" of their experience while they were playing PoE 1, and I don't think they ever got past Act 2.
And so the first game will just sit on their steam library forever, in that "meh" zone where you don't even bother to write a positive or negative review, and quietly forget about it while you go find something, you know, actually FUN and interesting to play