Zarniwoop
TESTOSTERONIC As Fuck™
- Joined
- Nov 29, 2010
- Messages
- 18,718
Actions Per MinuteCarbot is generally a stand-up guy who knows his Blizzard games and ridldes his videos with an insane amount of small little references to the games at hand, it's especially evident in his first Diablo spoof. I figure most Codexers would have a laugh at Brood War in a nutshell, too. Or this one about pathfinding.
Anyway, the reason this is made for SC1 is because sprite-based graphics of the original make it much easier to make a new set of 2D animations to it. There used to be a mod for SC2 that let you play with Carbot graphics, but it only worked on very select maps and took a shitload of time to make, whereas this is a complete graphical overhaul.
Starcraft has received balance patches until around 2002, the release of Remastered included a free-to-use ability to switch hotkeys to your liking and fixed a bug that made Valkyrie useless, particularly in large team games. Furthermore, StarCraft 2 isn't anywhere near the same game as the original, not any more than, say, Company of Heroes 2 is to its own original. There are different units, dynamics between races, overall flow of the gameplay, and even attitude towards patching as BW is largely updated solely by the community and SC2 receives cyclical balance patches released by Blizzard itself.
"Gookclick", if you're referring to that, is not reflective of what it takes to be the top contender in either Starcraft game. It's a meaningless, pejorative term.
P
M