Wayward Son
Fails to keep valuable team members alive
To quote someone, “Practice makes good. Perfect practice makes perfect.”
Some of you are talking about becoming a good artist, others about learning to draw.
Yeah, anyone can learn to draw. Just as anyone can learn to sing. But without talent you won't be able to draw anything really good. No matter how much you practice, without talent you won't ever create something like, say, Metal Slug.
But I guess you can learn enough to be able to not be completely shit. Although I wouldn't guarantee even that for everyone.
And learning what looks good right or wrong... well, seriously, in that case you're really better of doing something else.
If you want to do something well, by far the most important step is just doing it, and then doing it over and over again.
Define "good art".
Some of you are talking about becoming a good artist, others about learning to draw.
Yeah, anyone can learn to draw. Just as anyone can learn to sing. But without talent you won't be able to draw anything really good. No matter how much you practice, without talent you won't ever create something like, say, Metal Slug.
But I guess you can learn enough to be able to not be completely shit. Although I wouldn't guarantee even that for everyone.
And learning what looks good right or wrong... well, seriously, in that case you're really better of doing something else.
Lol, yah this is 100% wrong. Wtf.
Don't listen to talentfags, the only thing talent really is is early (and I mean EARLY) exposure in life + heavy interest.
Being someone who's "talented" means that being disciplined in practicing drawing is something painless because the "talented" person most likely LOVES the subject, if this isn't your main hobby/interest you won't have enough discipline and thus you won't go anywhere, and I'm not talking about being able to do masterpieces, I'm talking about not even being able to do technically competent drawings even when directly tracing artwork from someone else.
Here's your talent, bro.
Define "good art".
Why are you so butthurt?
100% wrong, huh? So you're saying the only thing anyone has to do to become the next Michelangelo is to practice?
And since you're so butthurt, let me actually give you a reason to be.
The sprite that you posted is shit
But the most retarded assumption here is that “talent” lies in some kind of innate talent that present itself at this point in time
Sure maybe it shows up early in the process. Maybe it shows up later.
Actually, it’s not bad. Not good but not bad. It’s also my second thing I ever tried painting digitally. I had never used a tablet or digital art program before. just had done traditional drawing mostly.
Something like Metal Slug is completely possible after much hard work and passion for pixel art and
Don't listen to talentfags, the only thing talent really is is early (and I mean EARLY) exposure in life + heavy interest.
Absolutely retarded shit.
Hey I might not be the best writer in the world but stop pretending you didn't get my point, or read it again.Being someone who's "talented" means that being disciplined in practicing drawing is something painless because the "talented" person most likely LOVES the subject, if this isn't your main hobby/interest you won't have enough discipline and thus you won't go anywhere, and I'm not talking about being able to do masterpieces, I'm talking about not even being able to do technically competent drawings even when directly tracing artwork from someone else.
So... don't listen to talentfags... but if you were not into it from early in life then it's pointless to even try?
Haha because of course that's what I was talking about. Not about the pixel art in the game.
Then again, most people won't even be able to draw that. NO MATTER how much they practice. Guaranteed.
Funny, plebs who watched some "ANYONE CAN DRAW YES EVEN YOU CLICK ON MY VIDEO NOW" garbage on youtube, think talent does not exist. Talk about fucking decline.
Something like Metal Slug is completely possible after much hard work and passion for pixel art and
No, it's not.
The sooner you let go of impossible dreams, the better.
I was just going to invoke MindCandyMan.Something like Metal Slug is completely possible after much hard work and passion for pixel art and
No, it's not.
The sooner you let go of impossible dreams, the better.
What? Of course it is...what in the fuck dude. There are plenty of examples of people who make amazing artwork from crappy beginnings.
(his original thread at CA.org can’t be found for some reason)
This guy worked at it for 9/10 years to get to a level of realistic painting where he has his own studio, tours to give workshops and teaches students. For his first few years he practiced sporadically when he could due to having a full-time job. Eventually, he quit his job, studied at an atelier full time and made amazing strides, as you can see in the progress above.
There are plenty of stories online of artists just like this. Some of the most fun things to do when I was practicing art seriously a few years ago was to read all the online sketchbooks of anyone who posted consistently because it was so motivating to see how consistent practice can yield results in skill.
Talent will get you there faster and farther, all things being equal.
But it’s ridiculous to think you can’t get to the level of Metal Slug in pixel art if you’re passionate enough and work hard enough. Is the OP that? No. That doesn’t make it an impossible feat by any means.
Someone with raw talent who doesn't take the time to practice might make it to the 50th percentile of artists.
Someone without any natural talent who diligently practices and learns will make it to the 90th percentile eventually.
The Michaelangelos of the world are people who have natural talent AND they practice their art for years.
Someone can become a very competent artist through study and practice regardless of natural talent. Saying "You'll never be Michaelangelo" is unhelpful, and frankly irrelevant. If OP wants to know how to improve his pixel art skills, the answer is study and practice.
As an aspiring artist myself I find it very frustrating to read over simplified advice.
When Marko was 11, he discovered Burne Hogarth's book Dynamic Anatomy(1958), a major turning point in his self-education. Studying the guide for two years, Djurdjevic then put the book away and began to add a layer of realism to his drawings. He used what he learned from Hogarth as a foundation, while at the same time pulling ideas from his everyday life observations.