Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
Depends. I went through at level 7 (and of course shortly after scrapped the character to try a different build, lol) with a 3 perception guy. He had 25 in traps, paranoia, goggles, trappers belt and detected just fine. Didn't snack on anything, though I remember finding bat food which adds 15(?) or so detection, so it could be an alternatve if you don't have any traps skill.Door-camping and spamming grenades is pretty much mandatory, yes (though again, not every build utilizes Throwing, meaning you'll be save-scumming more often than not without it), but you still haven't addressed the fact that low-level, low-PER builds will die in one hit from a mine in that area, even with food and goggles. Again we arrive in save-scumming territory.
Admittedly, I tend to "move & stop to detect" in suspicious areas, which is a leftover from playing IE games where I got plenty of rogues killed by being to impatient.
As I pointed out several pages ago, 3 PER dudes with Paranoia and Trappers Belt will see all Depot A traps just fine, just not instantly.