HeroMarine
Irenaeus
I tried vanilla again and holy shit...is there some mod to turn it back so its not tailor-made for multiplayer?
Or which older version is best to pirate that is not super balanced so that everyone are the same fast?
I don't see the point in playing like this its just...every game turns into same shit because now all big powers are exactly the same lvl.
I play with "No Voltaire in Africa" mod and recommend it. Makes the gameplay more realist.
That's why I'm recommending this mod:
It adds variable institution spread bonus/malus to nations of different Tech Groups, giving a higher chance of a historical scenario playing out.
Don't worry the game will still be very dynamic, much more so than how it was before institutions.
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- Native Americans will not adopt the institutions of their neighbors anymore.
- Knowledge sharing used less by AI (Requires more prerequisistes, a free thinking leader etc.)
Western = + 10% Institution spread (all provinces)
Eastern = -10%
Anatolian = -40%
Muslim = -60%
Indian = -60%
East African = -90%
West African = -100%
Central African = -110%
Chinese = -55%
Nomad = -60% (-75 with their government)
Mesomerican = -80%
Andean = -80%
North American = -100%
South American = -110%
+ All the new MEIOU/VEF/Extended Timeline techs, if you run any of those mods
-----------------------
This mod fires a triggered modifier that checks the tech groups of countries and adds this modifier based on the nations tech group. It's persistant throughout the game with all nations and tech groups.
Compatible with all mods, even if it changes institutions.
----------------------------------------------------------------------------
!!! The mod is compatible with any version despite that it says "out of date" !!!
-----------------------------------------------------------------------------
You are free to use this file in your mod.
Don't worry the game will still be very dynamic, much more so than how it was before institutions.
-----------------------
- Native Americans will not adopt the institutions of their neighbors anymore.
- Knowledge sharing used less by AI (Requires more prerequisistes, a free thinking leader etc.)
Western = + 10% Institution spread (all provinces)
Eastern = -10%
Anatolian = -40%
Muslim = -60%
Indian = -60%
East African = -90%
West African = -100%
Central African = -110%
Chinese = -55%
Nomad = -60% (-75 with their government)
Mesomerican = -80%
Andean = -80%
North American = -100%
South American = -110%
+ All the new MEIOU/VEF/Extended Timeline techs, if you run any of those mods
-----------------------
This mod fires a triggered modifier that checks the tech groups of countries and adds this modifier based on the nations tech group. It's persistant throughout the game with all nations and tech groups.
Compatible with all mods, even if it changes institutions.
----------------------------------------------------------------------------
!!! The mod is compatible with any version despite that it says "out of date" !!!
-----------------------------------------------------------------------------
You are free to use this file in your mod.
It's not perfect but pretty much solves this problem.