Black Angel
Arcane
The game's already put a big ass Security Camera Footage zone control on the screen. This means they'll definitely check out their camera footage to see if there's anything wrong. Did you think they won't notice the camera being disabled?Is there any indication whatsoever that suggests that this is even remotely true?
Then this is just good ol' plain choice and consequence. You do stuff, the game reacts to it. It could've been done better, but as far as the devs intended, they're working.Because I was exploring the prison and the cameras were in the way. It's what I do. I explore everything as thoroughly as I can when I get to it. Most of the time, the game even accounts for it - so often, in fact, that I react when it doesn't.Notably, Gorsky's quests in Core City doesn't - you have to take the quests and then immediately start conversation with him again, rather than just being able to tell him "I've already done that".
You're in stealth, you disabled the cameras, you weren't detected by anybody the whole time. The reaction goes later when you leave the prison, when it's time for the guards to check on the camera footage, and also checking if there's any cell doors open.That begs the question as to why there's no feedback whatsoever when that actually happens - alarms going off, guards going hostile or trying to keep you in the prison, lockdown happening, etc. Instead, it's ignored completely, only to suddenly become an issue later, without anything indicating that that is the reason? If that's "working as designed", that's just really fucking shitty design.
Also, if the game actually make the alarm goes off and guards becoming hostile the very exact moment you disabled the cameras/opened a cell door, I bet your ass you're going to complain anyway. And so does anyone else, because why the fuck would the alarm goes off just because a cell door is opened while the cameras are disabled? But when you leave a cell door open, and worst, you disabled the camera just because you want to lollygag around even though there's no particular importance for you to do so at the moment, then the game better react to it. Once again, good ol' plain choice and consequence, with the system working as intended.
https://www.underrail.com/wiki/index.php?title=Zone_ControlHahaha, oh wow, the delusion is real. The games have psychic enemies and scripted events, there's nothing intricate about it.
Last edited: