Max Edge
Guest
Asian games are better than Western.
Asian games are better than Western.
Most TB games are boring slog-fests.
Wrong, is quite enjoyable. But due slow animations i usually alt tab when fighting armies of enemies.
How dare you.ToEE isn't actually enjoyable to play.
A large part of the "skill" in (most) RPG combat is shared with something you wouldn't consider: Poker.RPGs are fundamentally low-skill games.
A large part of the "skill" in (most) RPG combat is shared with something you wouldn't consider: Poker.RPGs are fundamentally low-skill games.
The fundamental similarity is the ability to mitigate bad RNG and capitalize on good RNG.
Fallout total conversions Nevada, Olympus and Resurrecion are better then any AAA game of last years.
Sonora and Mutants rising will prove it again this year.
Is that some sort of sexual euphemism or just Cloud bashing?Asian games are better than Western.
Depends. Those who don't force you to play as an androgynous teenager with an oversized sword...
that is basically the same as walking around handing out handjobs to everyone on the forum.
A large part of the "skill" in (most) RPG combat is shared with something you wouldn't consider: Poker.RPGs are fundamentally low-skill games.
The fundamental similarity is the ability to mitigate bad RNG and capitalize on good RNG.
Difficulty comes from what a game demands and how much it punishes mistakes:
-Twitch reflexes (RPGs usually do not demand this at all)
-Memorization (most aspects have been filtered out through casualization over the years)
-Resource management (generally gone nowadays)
-Combat tactics (Can almost always be overcome through grinding.)
-Retry/Failure costs (Save points galore and low death penalties usually make this moot)
-Mystery/Puzzle solving (Largely spoon fed)
-Mazes (long defeated by the automap).
Conclusion: RPGs are the easiest games on the market, one step above walking simulators and Evony clones. Winning them is a function of time, not skill. Sure, if you're really good at the game you can beat Fallout at level 1, but no amount of grinding will ever beat Super Mario Brothers.
Why is that controversial?"RPG" is a constant on-going developing genre, we haven't reached its heights yet. And codex top 10 is not it.
Difficulty comes from what a game demands and how much it punishes mistakes:
-Twitch reflexes (RPGs usually do not demand this at all)
-Memorization (most aspects have been filtered out through casualization over the years)
-Resource management (generally gone nowadays)
-Combat tactics (Can almost always be overcome through grinding.)
-Retry/Failure costs (Save points galore and low death penalties usually make this moot)
-Mystery/Puzzle solving (Largely spoon fed)
-Mazes (long defeated by the automap).
Conclusion: RPGs are the easiest games on the market, one step above walking simulators and Evony clones. Winning them is a function of time, not skill. Sure, if you're really good at the game you can beat Fallout at level 1, but no amount of grinding will ever beat Super Mario Brothers.
Not true. The majority of MODERN rpg's are. But look to Tomb of VARN on M&M VI
I play a lot of FPS games too and the hardest moments that i had while gaming was on RPG's, not modern RPG's, but older RPG's. About grinding, it is extremely common on jRPG's, but i don't see much grinding on most games that i play.
Everquest 1 (up to Planes of Power) and Ultima Online were the only good MMO's and WOW ruined the genre forever.
I honestly can't remember one game that required "smarts" in the last, oh, 20 years or so. Are you meaning like smart enough to read? Smart enough to walk up to a door that won't open and go and search for a key?I got this thread mixed up with one of the other 2 threads on this topic. To add my point and related to the RPGs require brains butdon'tnot skill, I would say the best RPG was EverQuest largely for this reason. It required the smarts of an
I just replayed M&M6 a month or two ago and the Tomb of Varn is some serious shit.
But look to Tomb of VARN on M&M VI
Besides being an ancient game AND a long dead subgenre (blobbers), Tomb of VARN is still a function of time and grinding over anything else. The most you can say about MM6 is it has kiting and sidestepping, which are arcade DOOM FPS mechanics.
Except grinding extra lives.Conclusion: RPGs are the easiest games on the market, one step above walking simulators and Evony clones. Winning them is a function of time, not skill. Sure, if you're really good at the game you can beat Fallout at level 1, but no amount of grinding will ever beat Super Mario Brothers.
Codex users yapping about the so-called "golden age" not being topped? Something Lilura and the rest of the 'dex has in common.