Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,444
Clearing Port Zenith as melee is utterly retarded. Really, the entire melee experience using Jet Ski's need a significant balance pass - disembarking should be free at the very least.
Get out while you can, there is nothing of value in fetid marsh and it isn't important for the plot, value your sanity.
I'm fully on board with the Expedition complaints now, by the way. This two to three locust nests per screen bullshit is getting really old, really fast... or should I say really slowly?
What's especially obnoxious is when the nests are unreachable by land, even with the spear, despite seeming to be one millimeter away from the player. I'm at a large section of the Fetid Marsh right now where I can't find a way to navigate the jet ski to the deep water of the "interior," so this has become doubly annoying.
None of this is DIFFICULT, by the way. It's dead easy with reinforced tungsten armor, Sec-Trooper helmet, biohazard boots, and bare fists. Even a purchased or looted tungsten armor would suffice for characters without crafting skills. The only reason I even use grenades is to speed up the tedious pwee pwee pwee pwee pwee pwee pwee pwee of twenty fucking locusts taking their turns.
I want to see Styg do a Let's Play of Expedition using a non-stealth melee character, at 100% movement and action speed. The doctor needs to have a taste of his own medicine.
Get out while you can, there is nothing of value in fetid marsh and it isn't important for the plot, value your sanity.