Helton
Arcane
Silverstag.What is the best vanilla type of mod for Warband?
Silverstag.What is the best vanilla type of mod for Warband?
Thanks but anything that contains diplomacy preferably? If not I'll still try it.Silverstag.What is the best vanilla type of mod for Warband?
Perhaps Nova Aetas https://www.moddb.com/mods/nova-aetas
Sorry to bump this but I decided to download 10 or so of the recommended mods from the community, and I'm finding Bannerpage (based on vanilla and the Floris mod pack) to be a bit of a drag and a grind. I've seen people who are die-hard Warband fans that say they never play the original M&B Warband campaign and instead invest hundreds of hours in mods. Of the ten mods I downloaded and tested (only the few first areas) only A World of Ice & Fire struck me as radically different from the others. Wow, someone really really put a lot of work and polish into this because it looks better than most AAA efforts. Would give it a playthrough if it weren't for the fact that it's a ball-buster and not for new fans to M&M series like myself. So I'll probably quit Bannerpage and go for Viking Conquest unless someone else has a better suggestion. Prefer new maps and TCs.
Sorry to bump this but I decided to download 10 or so of the recommended mods from the community, and I'm finding Bannerpage (based on vanilla and the Floris mod pack) to be a bit of a drag and a grind. I've seen people who are die-hard Warband fans that say they never play the original M&B Warband campaign and instead invest hundreds of hours in mods. Of the ten mods I downloaded and tested (only the few first areas) only A World of Ice & Fire struck me as radically different from the others. Wow, someone really really put a lot of work and polish into this because it looks better than most AAA efforts. Would give it a playthrough if it weren't for the fact that it's a ball-buster and not for new fans to M&M series like myself. So I'll probably quit Bannerpage and go for Viking Conquest unless someone else has a better suggestion. Prefer new maps and TCs.
Enjoying a Warband mod depends a great deal on what you're looking for from the mod.
Prophecy of Pendor is still my favorite. It's so full featured and I love the setting.
Edit: Gregz did you ever get anywhere training with the elves? I would try training with them, and they would give me a staff to fight an archer, who would shoot me in the face for a million damage before I could even get the staff into blocking position--as if a staff could block an arrow anyway.
I don't think I tried A World of Ice & Fire. I did play Clash of Kings and I really liked it.
On that note, I believe the mod's developer took a hiatus recently to get the tranny surgery, and the last update included assets lifted directly from Ice and Fire.I don't think I tried A World of Ice & Fire. I did play Clash of Kings and I really liked it.
Isn't A Clash of Kings the one with the random events where you permanently lose stats? Like you'll be traversing the overland map when you're suddenly attacked by a homosexual rapist and he fucks you in the ass and then you lose stats from your crucial Riding skill because you can't sit on a horse properly anymore until your butt has time to heal and you've laboriously grinded to get those stats up again? I'm no expert but it seems to me this might be a tad irritating and questionable game design
On that note, I believe the mod's developer took a hiatus recently to get the tranny surgery, and the last update included assets lifted directly from Ice and Fire.I don't think I tried A World of Ice & Fire. I did play Clash of Kings and I really liked it.
Isn't A Clash of Kings the one with the random events where you permanently lose stats? Like you'll be traversing the overland map when you're suddenly attacked by a homosexual rapist and he fucks you in the ass and then you lose stats from your crucial Riding skill because you can't sit on a horse properly anymore until your butt has time to heal and you've laboriously grinded to get those stats up again? I'm no expert but it seems to me this might be a tad irritating and questionable game design
I like A World of Ice and Fire though, I just can't bring myself to play it anymore due to how unstable it is. I think basing the mod on Viking Conquest was a solid move overall though.
ACOK is the mod with the mentally ill developer.On that note, I believe the mod's developer took a hiatus recently to get the tranny surgery, and the last update included assets lifted directly from Ice and Fire.I don't think I tried A World of Ice & Fire. I did play Clash of Kings and I really liked it.
Isn't A Clash of Kings the one with the random events where you permanently lose stats? Like you'll be traversing the overland map when you're suddenly attacked by a homosexual rapist and he fucks you in the ass and then you lose stats from your crucial Riding skill because you can't sit on a horse properly anymore until your butt has time to heal and you've laboriously grinded to get those stats up again? I'm no expert but it seems to me this might be a tad irritating and questionable game design
I like A World of Ice and Fire though, I just can't bring myself to play it anymore due to how unstable it is. I think basing the mod on Viking Conquest was a solid move overall though.
Stability (of the mod not the modder) is one of the most important things to me in selecting any mod to play. The hideous Elder Scrolls IV's modding community taught me that life is too short to be playing something that could collapse out from under me at any second. Even Bannerpage (considered stable by many) had two bugs that caused me to almost ragequit. By habit I always use the 4GB memory patch on any 32-bit game I'll be playing long-term but that can only get you on borrowed time if the mod is a sloppy piece of knob.
unstable because they put too much into the game and the ancient Warband engine can't take anymore
Stability (of the mod not the modder) is one of the most important things to me in selecting any mod to play. The hideous Elder Scrolls IV's modding community taught me that life is too short to be playing something that could collapse out from under me at any second. Even Bannerpage (considered stable by many) had two bugs that caused me to almost ragequit. By habit I always use the 4GB memory patch on any 32-bit game I'll be playing long-term but that can only get you on borrowed time if the mod is a sloppy piece of knob.
Prophecy of Pendor was good, but I remember being a little annoyed at the elf master race. There's literally only one way to play that mod, and it's to look for elves who are fighting someone, and you join the battle on their side, and you keep doing that until you're allied with the elves. Then once you have access to elven troops and equipment, you conquer the rest of the world.
Stability (of the mod not the modder) is one of the most important things to me in selecting any mod to play. The hideous Elder Scrolls IV's modding community taught me that life is too short to be playing something that could collapse out from under me at any second. Even Bannerpage (considered stable by many) had two bugs that caused me to almost ragequit. By habit I always use the 4GB memory patch on any 32-bit game I'll be playing long-term but that can only get you on borrowed time if the mod is a sloppy piece of knob.
Bannerpage is really bad, adds way too much junk.
Yeah, I quit after about a third of the way in. I made the mistake of deciding on Bannerpage for my first ever playthrough of Warband. Bad idea. I've seen the light: if any game is stable and well-regarded in its original release state, ALWAYS play that first, and don't monkey around with mods and their monkey modders for a first playrthough of a game. If I could turn back time....
I think VC requires you to beeline for the one shot dungeons so you can score good gear asap.I liked the naval battles in Viking Conquest. Wish that there were other mods that did stuff like that. I overall didn't like VC, though. Maybe I was missing something, but it was brutally hard. Your starter troops suck and you take brutal losses in every fight and you spend too much of your game time going around trying to find new recruits, and the expenses add up so you're hardly able to promote units and when you do you're not able to retain them for very long, so you're always poor. Never made it out of the earlygame
That's because you missed the #1 way of making money in VC, which is capturing enemy ships. Tens of thousands of peningas, even for the crap random raiders go around in. Once you have enough troops to take on the random viking spawns and the like, you have basically infinite money thanks to this.I liked the naval battles in Viking Conquest. Wish that there were other mods that did stuff like that. I overall didn't like VC, though. Maybe I was missing something, but it was brutally hard. Your starter troops suck and you take brutal losses in every fight and you spend too much of your game time going around trying to find new recruits, and the expenses add up so you're hardly able to promote units and when you do you're not able to retain them for very long, so you're always poor. Never made it out of the earlygame.