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Disco Elysium Pre-Release Thread [GO TO NEW THREAD]

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,242
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Which stat is the barbarian stat?
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,367
I wonder if you just ignore all the suggestions from you skills and always choose standard dialogue options available to all the builds, can you finish the game and solve the crime?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
This shit better be 100% voice-acted, because fuck if I'm gonna read mistranslated Latvian socialism with my eyeballs

People like you are the reason we can't have nice things.

Go play in traffic.
Ahhh we do have quite a few nice things,some of them are upcoming tho. To be honest here,the last few years were pretty good when it comes down to RPGs.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,055
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
what I hate about full VA is how it inflates game file size on your disk, got both Divinity OS2 and Deadfire on my Steam account but haven't installed either yet because both require a ridiculous 50 gigs of free space, meanwhile even Dishonored 2, which has much higher quality visuals, takes up less than 30.

Fuck full VA, I don't wanna waste tens of gigs of hard drive space on voice acting I skip anyway because I read twice as fast.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
what I hate about full VA is how it inflates game file size on your disk, got both Divinity OS2 and Deadfire on my Steam account but haven't installed either yet because both require a ridiculous 50 gigs of free space, meanwhile even Dishonored 2, which has much higher quality visuals, takes up less than 30.

Fuck full VA, I don't wanna waste tens of gigs of hard drive space on voice acting I skip anyway because I read twice as fast.
I don't really mind VO,tho i would prefer those money to be spend on something else.
 

CaesarCzech

Scholar
Joined
Aug 24, 2018
Messages
445
Deadfire does ship combat entirely through text, gets mocked.
Disco autismo does all combat through text, gets praised by codex hipsters and communists.

Deadfire ship combat is all procedural with a limited bunch of actions you can take and end up repeating every time.

Disco Elysium combat is all unique set pieces with unique actions and unique outcomes (for successes and failures) you can take depending on your skills and gear.

The only thing they have in common is that both involve text.

Also nobody’s praising it... yet. The game isn’t even out yet. I’m describing the design intent and how it works. Whether it’s fun, exciting, engaging, challenging etc is a different matter. I’m sure whoever reviews it will have an opinion about it, but commenting on that now would certainly be premature.

So basically Like Pathfinder Kingmaker has for adventure sequences but for every combat ? Honestly i think detective game is the only one you might get away with it, since you basically dont have combat system you have encounter system with particular encounters having combat flavor.
 

Durandal

Arcane
Joined
May 13, 2015
Messages
2,117
Location
New Eden
My team has the sexiest and deadliest waifus you can recruit.
Bold words, but we shall see.

On a different tack, I tend to agree with Citizen, Citizen, and Citizen: Your PR material is a little too self-congratulatory, verging on autofellatio—though falling well short of John Romero levels of ego, since you're only sucking your own cocks, and not proclaiming that everyone else should do the sucking for you.
Had it not been for the developer's continued unwarranted self-importance about the game on the Codex (and the game looking somewhat original), I wouldn't have been nearly as interested in this game. That, and the soothing signs that this game is being written by people morally on par with mad scientists who are sooner fixated on seeing what happens when you give the player the tools for their own demise and implementing the results of that, no matter how much they risk pissing off absolutely everybody. For an interactive medium, how could you possibly ask for anything better?
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,662
Location
Roanoke, VA
Grab the Codex by the pussy
It sounds great, but then so did Star Citizen and Torment: Tides of Numanuma, to name just two.

I've been dealing with this sort of bullshit for almost eight years now, and am more jaded than the funerary offerings from a Ming dynasty royal tomb.

No matter who it is and no matter what they have to say, belief is suspended until such time as the game is publicly available.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,367
It sounds great, but then so did Star Citizen and Torment: Tides of Numanuma, to name just two.

I've been dealing with this sort of bullshit for almost eight years now, and am more jaded than the funerary offerings from a Ming dynasty royal tomb.

No matter who it is and no matter what they have to say, belief is suspended until such time as the game is publicly available.

Only thing this looks infinitely better than Numa art wise and the dialogue in those snippets look infinitely more witty and entertaining. So its a good start already
 

Forest Dweller

Smoking Dicks
Joined
Oct 29, 2008
Messages
12,196
I wonder if you just ignore all the suggestions from you skills and always choose standard dialogue options available to all the builds, can you finish the game and solve the crime?
Agreed. Are there PENALTIES for ignoring your skill suggestions?
 

luinthoron

Learned
Joined
Apr 24, 2017
Messages
263
Location
Estonia
If you decide to ignore actual evidence, you don't deserve to solve the case.
 

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