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Incline Disco Elysium - The Final Cut - a hardboiled cop show isometric RPG

Prime Junta

Guest
Many of the Thought Catalog things you can research and unlock give mechanically negative effects. Like -1 to this -2 to this, etc. So do they have an actual in game effect or is it just you view your character as having developed this mindset and you roll with it even if it has a negative impact?

I haven't had any thoughts that give only mechanically negative effects, except some during the "research" phase. Mazovian Socio-Economics f.ex. does give skill maluses but it also gives an XP bonus whenever you say something Communist. I also think some Thoughts come in chains, i.e. you can't get a later one without an earlier one, and the later one is more beneficial.

Some of them also have highly useful mechanical side effects. Superstar for example is terrific if you have shit Motorics because it bumps the hell out of your Perception cap, and Perception is really kinda super useful.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Game absolutely fucked me over on day one when trying to approach the body. Raising the stat, ammonia and even adding that shit together thought didn't help. I actually thought the game was messing with me but you can repeatedly miss 87% checks. Even Kim was surprised the last time it happened. Finally got it by grinding another level.

Still, it didn't feel frustrating. More like some bizarre challenge and very much in line with the fucked up cop angle. Anyway, game is definitely not afraid to let you fail important checks.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,395
Anyone got a datamined list of Thoughts and their bonuses? I'm curious...
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,743
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I was sceptical of this, but after playing a couple of hours I'm really enjoying it.

The skill checks have been varied and interesting as hell so far.
 

Goose

Learned
Joined
Oct 13, 2019
Messages
122
Location
The Crucible
They're doing pretty good for an isometric visual novel about communism, and the hipster way. Especially as an indie developer no one has heard of, and it's only available in english.

I'm not being sarcastic either, I don't know what people were expecting numbers wise.

Numenera coasted on name recognition alone.
 
Last edited:

HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
3,979
Location
Nedderlent
Didn't find the "always run".
Movement is shit all around.
Texts overlapping.
Crappy zoom.
Is this a unity game? I think this is a unity game.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,237
Location
Poland
Strap Yourselves In Codex Year of the Donut
So how should I run with it? Do stuff FOR THE LULZ? Try to make stuff work for the main character? Having played for several hours, the latter approach isn't all that satisfying and I keep missing a lot of skill checks regardless. Failure is funny, yeah, but the checks gate content.

The Conceptualization stuff is unfunny (in the "wacky hijinks" kind of way) most of the time, and I'm into abstract and morbid humor. At least I like the brain interjections.

Having played for several hours my minmaxing skills are less than satisfactory. There's always some skill with a low value that's overall not worth putting a point into, but gates content I'm interested in. So far it seems like:

- INT is king due to problem-solving and conversation skills
- Perception is as important as the INT skills. Hand-eye coordination has some checks but not so much for other DEX skills.
- STR wants me to take drugs and shit. It's good for having two hit points instead of one.
- PSY is less important than it seems to be. Slightly less than PER.

Am I doing it wrong? The game looks as if every combination is the "right" one to use. Some ultimate Sawyerite deviationism. I want to unlock the most content and the fucking game is cock-blocking me.
 

tripedal

Augur
Joined
Feb 22, 2015
Messages
401
Location
Ultima Thule
I've discovered another bug:

When you read the letter hidden in the ledger, you pass out and Kim wakes you up. BUT, you can also read the ledger when Kim is gone for the rest of the day (with the body). In that case Kim still wakes you and then joins your party as if he never left.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,237
Location
Poland
Strap Yourselves In Codex Year of the Donut
I've discovered another bug:

When you read the letter hidden in the ledger, you pass out and Kim wakes you up. BUT, you can also read the ledger when Kim is gone for the rest of the day (with the body). In that case Kim still wakes you and then joins your party as if he never left.

Same thing (Kim-wise) happens in the motel interrogation.
The one upstairs.
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,829
Location
Sweden
I've played a bit of the game now, going in pretty much blind.

Very easy to get drawn in I must say. The highlight for me has been the writing. I'm not 100% onboard with the humor, the more serious stuff, some of the political stuff and and how it all blends together, but there is some really good character writing here and there. I mean, basically the character interactions are really fun which is of course really important given how much of a talky-talky game it is. They pretty much nailed that.
I think they also have done a great job of having a strong "main questline" to follow but at the same time allowing minor dicking around, and how some of it melds together. I'm finding it pretty impressive how organically it seems to unfold thus far.

Not typically a big fan of dicerolls in convo skill checks but I'm liking it here. Just go with the flow.

So yeah, I'm pretty hooked thus far. The character interactions and writing are what's really making the game fun for me though like I said, I don't think the humor vs seriousness always succeeds.

And also, I love that the game feels unique to play. Stygian also had some of that but Disco Elysium is just way better overall, feels way more meaty, ambitious and solid as well.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,237
Location
Poland
Strap Yourselves In Codex Year of the Donut
What builds do you guys use and how do they do wrt unlocking content?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
So how should I run with it? Do stuff FOR THE LULZ? Try to make stuff work for the main character? Having played for several hours, the latter approach isn't all that satisfying and I keep missing a lot of skill checks regardless. Failure is funny, yeah, but the checks gate content.

The Conceptualization stuff is unfunny (in the "wacky hijinks" kind of way) most of the time, and I'm into abstract and morbid humor. At least I like the brain interjections.

Having played for several hours my minmaxing skills are less than satisfactory. There's always some skill with a low value that's overall not worth putting a point into, but gates content I'm interested in. So far it seems like:

- INT is king due to problem-solving and conversation skills
- Perception is as important as the INT skills. Hand-eye coordination has some checks but not so much for other DEX skills.
- STR wants me to take drugs and shit. It's good for having two hit points instead of one.
- PSY is less important than it seems to be. Slightly less than PER.

Am I doing it wrong? The game looks as if every combination is the "right" one to use. Some ultimate Sawyerite deviationism. I want to unlock the most content and the fucking game is cock-blocking me.

Why don't you just play a guy whose life is on the rocks and everything has a chance of going wrong? Why do you care that you get 18 oodles of content as opposed to 19? The less you treat it as a minmaxing game, the more you'll get out of it. Are you playing the game to maximise the sheer quantity of lines on a computer screen you will see, or are you playing to have a cohesive, well-paced experience? I also like minmaxing, but if I wanted to datamine traits, build a spreadsheet and reload 18 times to get the right build, I would play a combat-heavy party RPG with a robust system.
 

tripedal

Augur
Joined
Feb 22, 2015
Messages
401
Location
Ultima Thule
I've discovered another bug:

When you read the letter hidden in the ledger, you pass out and Kim wakes you up. BUT, you can also read the ledger when Kim is gone for the rest of the day (with the body). In that case Kim still wakes you and then joins your party as if he never left.

Same thing (Kim-wise) happens in the motel interrogation.
The one upstairs.

Do you know if it breaks anything? I just reloaded and avoided it...
 

Jezal_k23

Guest
Why is everyone assuming this has bombed? Underrail recently achieved nearly 2k concurrent players (thousands of Underrail copies sold at $7.49 due to the Sseth review), and from what we heard from Styg, this is apparently a huge success. Disco Elysium has pulled off over 3k concurrent players, each copy sold at $40. How is this anything other than an amazing result for an indie game?
 
Joined
Dec 17, 2013
Messages
5,145
This game is so fucking funny in an intelligent way:
7x8GQ1Y.png
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,652
What builds do you guys use and how do they do wrt unlocking content?
2 INT, 5 PSY, 4 FYS, 1 MOT, tagged Authority. I get tons of checks for Empathy, Authority, Inland Empire, and a decent number for Electrochemistry, Physical Instrument, Suggestion, Shivers. I have 1 Perception, which has got me worried because everyone says it's important but fuck it. I was lucky to pass a 3% Perception check anyway.
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
Was being a complete asshole to a random stranger and then it turned into an actual investigation task.

Kasparov I wanted to mention that the initial loading screen is an issue on Win10 as well. The game freezes when that smoke video starts playing and about 20 seconds later unfreezes to show the main menu.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Hmmmmmm. Corrupt cop taking a slight detour. Although this thought has fucked me a few times as I'm internalizing it with that penalty. Shame I waited to start internalizing it until just before I was heading into some big important story shit. The thoughts are driving me a bit nuts too, since it's difficult to get a decent estimation of what they mean or do. Like I'm tempted by magnesium-based lifeform since I go through a lot of it but I don't trust the thoughts enough to really want to keep internalizing them now. Except in the case of oddballs like precarious world where I simply gotta.

D7D692F0ED22239EB045D6910D139CCC5E915CF8
 

luinthoron

Learned
Joined
Apr 24, 2017
Messages
263
Location
Estonia
Why is everyone assuming this has bombed? Underrail recently achieved nearly 2k concurrent players (thousands of Underrail copies sold at $7.49 due to the Sseth review), and from what we heard from Styg, this is apparently a huge success. Disco Elysium has pulled off over 3k concurrent players, each copy sold at $40. How is this anything other than an amazing result for an indie game?
And let's not forget that this is just Steam stats, and GOG may have lured away a lot of people by offering free Underrail in addition to the already superior DRM-free version.
 

Deleted Member 16721

Guest
EDIT: It also looks like there is no penalty for not resting/sleeping? I'm on Day 2 and am busily working away through the evening near midnight w/ no negative effect, is that true or will you start taking penalties if you just keep on going?

At 0200 everyone is sleeping, so there's not much you can do at that point.
 

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