Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,402
Location
Brazil
so going by this cohh's stream, the higher difficulties just make the enemy HP bars bloated, Obsidian really learned from Bethesda!!!
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
8,894
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
so going by this cohh's stream, the higher difficulties just make the enemy HP bars bloated, Obsidian really learned from Bethesda!!!

I assume this is something that will be mitigated by better gear and leveling, many people have reported the game becoming ridiculously easy a few hours in on normal, so I assume there will be a similar thing happening on hard and supernova, where at first it feels bloated but then feels good.. like the hardest mode in witcher 3
 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,480
Location
Schläfertempel
Why do Americans always use "super" to describe how good something is? So many of these reviewers: "this is super great" - "it's super incredible" - "I'm a super bell-end".

Super dooper yo!

lol.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,233
Damn, energy rifle looks OP af.

What the hell? If you give your companions headgear, you can't ever remove it. Only change it to something else. There's even an in-game warning about it. I mean, why?

Well, there is the option to hide helmets for player & companions.
 
Joined
Aug 10, 2019
Messages
1,308
Also, supernova difficulty will force you to have to babysit food/drink meters. Wish it was a separate difficulty option altogether. I don't enjoy that stuff in games.
 

Prime Junta

Guest
I assume this is something that will be mitigated by better gear and leveling, many people have reported the game becoming ridiculously easy a few hours in on normal, so I assume there will be a similar thing happening on hard and supernova, where at first it feels bloated but then feels good.. like the hardest mode in witcher 3

Well that one reviewer did say that after making a few tweaks to his build he made his damage/hit go from 500 to 10,000 and the end boss went down in two hits, so yeah you might be onto something here.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,160
Location
Kingdom of Bohemia
Codex+ Now Streaming!
Also, supernova difficulty will force you to have to babysit food/drink meters. Wish it was a separate difficulty option altogether. I don't enjoy that stuff in games.

Survival elements in RPGs are awesome if they're not just shoved in the game as an afterthought. If there are other systems built around them - i.e. the process of getting food and lodging must be fun as well - I love 'em.
 
Joined
Aug 10, 2019
Messages
1,308
Also, supernova difficulty will force you to have to babysit food/drink meters. Wish it was a separate difficulty option altogether. I don't enjoy that stuff in games.

Survival elements in RPGs are awesome if they're not just shoved in the game as an afterthought. If there are other systems built around them - i.e. the process of getting food and lodging must be fun as well - I love 'em.
I just want options. I'm not personally a fan of the concept in general. It's just busywork for me. At least I haven't played a "fun" implementation of it so far.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I'M NOT G*RMAN! FUCK WE NEED THAT "HOW DARE YOU" GRETA BUTTON. NOW.

7i949z5c4jx01.png
I approve of this image
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom